My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Wizard Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Mega Minion Hog Rider Baby Dragon
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Ice Spirit Wizard Electro Wizard
The Log
Fire Spirit Ice Spirit Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit Ice Spirit
Royal Delivery
Fire Spirit Ice Spirit Mega Minion Hog Rider Wizard Baby Dragon Electro Wizard
Fireball
Mega Minion Hog Rider Wizard Baby Dragon Electro Wizard
Poison
Mega Minion Wizard Electro Wizard
Lightning
Mega Minion Wizard Baby Dragon Electro Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Mega Minion Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit The Log Mega Minion Hog Rider Baby Dragon Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit The Log Mega Minion

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mega Minion Baby Dragon
Ice Spirit
Hog Rider Mega Minion Baby Dragon
Mega Minion
Fire Spirit Ice Spirit Baby Dragon
Hog Rider
Fire Spirit Ice Spirit The Log Wizard Baby Dragon Electro Wizard
Wizard
Hog Rider
Baby Dragon
Fire Spirit Ice Spirit Mega Minion Hog Rider Electro Wizard
The Log
Hog Rider
Electro Wizard
Hog Rider Baby Dragon

Defense Synergies 0 16

Fire Spirit
Ice Spirit The Log Electro Wizard
Ice Spirit
Fire Spirit Mega Minion Wizard Baby Dragon The Log Electro Wizard
Mega Minion
Ice Spirit Wizard Baby Dragon The Log Electro Wizard
Hog Rider
Wizard
Ice Spirit Mega Minion The Log Electro Wizard
Baby Dragon
Ice Spirit Mega Minion The Log
The Log
Fire Spirit Ice Spirit Mega Minion Wizard Baby Dragon Electro Wizard
Electro Wizard
Fire Spirit Ice Spirit Mega Minion Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard Baby Dragon The Log Electro Wizard
Ice Spirit Mega Minion The Log Electro Wizard
Fire Spirit Mega Minion Electro Wizard
Mega Minion Electro Wizard
The Log
The Log Fire Spirit Mega Minion Baby Dragon Electro Wizard
Mega Minion Electro Wizard Fire Spirit Ice Spirit Wizard Baby Dragon
Baby Dragon The Log Electro Wizard
Fire Spirit Ice Spirit Electro Wizard
Electro Wizard Mega Minion Wizard Baby Dragon The Log
Mega Minion Wizard Baby Dragon Electro Wizard
Fire Spirit Ice Spirit Wizard The Log Electro Wizard
Fire Spirit Wizard Ice Spirit Mega Minion Baby Dragon The Log Electro Wizard
Electro Wizard
Ice Spirit The Log Electro Wizard
Wizard Electro Wizard
Fire Spirit Ice Spirit Mega Minion Wizard Baby Dragon The Log Electro Wizard
Wizard Baby Dragon The Log Fire Spirit Ice Spirit Mega Minion Electro Wizard
Electro Wizard
Wizard Fire Spirit Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Wizard
Electro Wizard Mega Minion Wizard Baby Dragon The Log
Ice Spirit The Log Electro Wizard
The Log Electro Wizard
Fire Spirit Wizard Ice Spirit Baby Dragon Electro Wizard
Mega Minion Electro Wizard
Electro Wizard Ice Spirit Mega Minion Baby Dragon The Log
Mega Minion
Mega Minion
The Log Electro Wizard
Wizard
Wizard Baby Dragon
Electro Wizard Ice Spirit Mega Minion Baby Dragon The Log
Mega Minion Wizard Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
The Log
Wizard Fire Spirit Baby Dragon The Log
Wizard Fire Spirit Ice Spirit Mega Minion Baby Dragon
Fire Spirit Wizard Baby Dragon The Log
The Log Fire Spirit Ice Spirit Wizard Baby Dragon
The Log Wizard
Fire Spirit Electro Wizard
Wizard The Log Electro Wizard
Fire Spirit Wizard Baby Dragon
Fire Spirit Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Fire Spirit Mega Minion Wizard Baby Dragon The Log Electro Wizard
Fire Spirit Wizard Baby Dragon The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Fire Spirit Ice Spirit Wizard Baby Dragon
Mega Minion
The Log Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon The Log
Baby Dragon The Log
Fire Spirit Wizard Baby Dragon Electro Wizard
Electro Wizard Ice Spirit Mega Minion Wizard
Mega Minion
Wizard The Log
Ice Spirit Electro Wizard
Wizard The Log
Electro Wizard Fire Spirit Ice Spirit
Fire Spirit Mega Minion Wizard Baby Dragon Electro Wizard
The Log
Mega Minion Wizard Baby Dragon Electro Wizard
The Log Wizard Baby Dragon
Mega Minion
Ice Spirit Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon The Log Electro Wizard

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