My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Fire Spirit Furnace Miner
Zap
Fire Spirit Furnace
Barbarian Barrel
Fire Spirit Ice Spirit Furnace
The Log
Fire Spirit Ice Spirit Furnace
Earthquake
Furnace
Arrows
Fire Spirit Ice Spirit Furnace
Royal Delivery
Fire Spirit Ice Spirit Bowler Miner
Fireball
Furnace Bowler
Poison
Furnace
Lightning
Furnace Bowler
Rocket
Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Earthquake Furnace Barbarian Barrel Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Bowler Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Barbarian Barrel The Log Earthquake Miner Furnace Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Barbarian Barrel The Log

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Furnace Bowler
Ice Spirit
Furnace Barbarian Barrel Bowler Miner
Earthquake
Furnace Barbarian Barrel The Log
Furnace
Miner Fire Spirit Ice Spirit Earthquake Barbarian Barrel Bowler
Barbarian Barrel
Ice Spirit Earthquake Furnace Bowler Miner
Bowler
Fire Spirit Ice Spirit Furnace Barbarian Barrel The Log Miner
The Log
Earthquake Bowler Miner
Miner
Fire Spirit Furnace Ice Spirit Barbarian Barrel Bowler The Log

Defense Synergies 1 16

Fire Spirit
Ice Spirit The Log
Ice Spirit
Fire Spirit Earthquake Furnace Barbarian Barrel Bowler The Log Miner
Earthquake
Ice Spirit Furnace Barbarian Barrel The Log
Furnace
Ice Spirit Earthquake Barbarian Barrel Bowler
Barbarian Barrel
Ice Spirit Earthquake Furnace Bowler Miner
Bowler
The Log Ice Spirit Furnace Barbarian Barrel
The Log
Bowler Fire Spirit Ice Spirit Earthquake Miner
Miner
Ice Spirit Barbarian Barrel The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Barbarian Barrel The Log
Ice Spirit Furnace The Log
Furnace Bowler Fire Spirit
Furnace Bowler
Earthquake Barbarian Barrel Bowler The Log
Barbarian Barrel Bowler The Log Fire Spirit Earthquake Furnace
Furnace Fire Spirit Ice Spirit
Earthquake Bowler Barbarian Barrel The Log
Furnace
Fire Spirit Ice Spirit Barbarian Barrel Bowler Miner
Earthquake Furnace Barbarian Barrel Bowler The Log
Furnace
Furnace Bowler Fire Spirit Ice Spirit Earthquake The Log
Fire Spirit Bowler Ice Spirit Earthquake Furnace Barbarian Barrel The Log
Furnace
Ice Spirit Furnace Bowler The Log
Furnace Bowler
Fire Spirit Ice Spirit Furnace Barbarian Barrel Bowler The Log
Earthquake Furnace Barbarian Barrel The Log Fire Spirit Ice Spirit Bowler
Bowler Fire Spirit Earthquake Furnace Barbarian Barrel The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Barbarian Barrel Bowler
Barbarian Barrel Bowler The Log Miner
Ice Spirit Furnace Bowler The Log
Bowler Barbarian Barrel The Log
Bowler
Fire Spirit Furnace Ice Spirit
Furnace Bowler
Ice Spirit Barbarian Barrel The Log
Bowler
Bowler The Log
Bowler
Furnace Bowler
Ice Spirit Furnace Barbarian Barrel Bowler The Log
Bowler Earthquake Barbarian Barrel The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Barbarian Barrel The Log
Barbarian Barrel Bowler The Log Miner
Earthquake Barbarian Barrel The Log Miner
Earthquake Barbarian Barrel The Log
Fire Spirit Earthquake Furnace Barbarian Barrel Bowler The Log
Fire Spirit Ice Spirit Furnace
Fire Spirit Earthquake Furnace Bowler The Log
Earthquake The Log Fire Spirit Ice Spirit Barbarian Barrel Bowler
The Log Miner
Fire Spirit Bowler
Miner Earthquake Barbarian Barrel Bowler The Log
Fire Spirit
Earthquake Fire Spirit Barbarian Barrel Bowler The Log Miner
Earthquake Barbarian Barrel
Earthquake Furnace Barbarian Barrel The Log
Earthquake Furnace Barbarian Barrel Bowler The Log
Earthquake Furnace Barbarian Barrel Bowler The Log
Earthquake Barbarian Barrel
Fire Spirit Earthquake Barbarian Barrel Bowler The Log
Fire Spirit Earthquake Barbarian Barrel Bowler The Log Miner
Earthquake Bowler The Log
Bowler The Log
Earthquake Barbarian Barrel The Log
Earthquake The Log Fire Spirit Ice Spirit Furnace Barbarian Barrel Bowler
The Log Miner Earthquake Barbarian Barrel Bowler
Bowler The Log Miner
Miner Barbarian Barrel The Log
Fire Spirit Furnace
Ice Spirit
Bowler
Earthquake The Log Miner
Ice Spirit
Earthquake Bowler The Log
Earthquake Fire Spirit Ice Spirit Barbarian Barrel
Fire Spirit
The Log Barbarian Barrel
Miner Bowler
The Log Earthquake Bowler
Ice Spirit Bowler The Log
Barbarian Barrel Bowler The Log Miner

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