My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Skeleton Barrel Firecracker Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Fire Spirit Archers Skeleton Barrel Clone
Zap
Fire Spirit Archers Skeleton Barrel Firecracker Clone
Barbarian Barrel
Fire Spirit Ice Spirit Archers Skeleton Barrel Firecracker Clone Giant Skeleton
The Log
Fire Spirit Ice Spirit Archers Skeleton Barrel Firecracker Clone Giant Skeleton
Earthquake
Archers Firecracker Clone
Arrows
Fire Spirit Ice Spirit Archers Skeleton Barrel Firecracker Clone
Royal Delivery
Fire Spirit Ice Spirit Archers Skeleton Barrel Firecracker Clone Giant Skeleton
Fireball
Archers Skeleton Barrel Firecracker Clone
Poison
Archers Skeleton Barrel Firecracker Clone
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Skeleton Barrel Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Ice Spirit Archers Skeleton Barrel Firecracker Clone Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Ice Spirit Archers

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Skeleton Barrel Giant Skeleton
Ice Spirit
Archers Skeleton Barrel Firecracker Giant Skeleton
Archers
Ice Spirit Skeleton Barrel Giant Skeleton
Skeleton Barrel
Firecracker Clone Fire Spirit Ice Spirit Archers Mirror Giant Skeleton
Firecracker
Skeleton Barrel Ice Spirit Mirror Giant Skeleton
Mirror
Skeleton Barrel Firecracker Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton
Giant Skeleton
Clone Fire Spirit Ice Spirit Archers Skeleton Barrel Firecracker Mirror

Defense Synergies 0 10

Fire Spirit
Ice Spirit Firecracker Giant Skeleton
Ice Spirit
Fire Spirit Archers Firecracker Giant Skeleton
Archers
Ice Spirit Firecracker Giant Skeleton
Skeleton Barrel
Firecracker
Fire Spirit Ice Spirit Archers Mirror Giant Skeleton
Mirror
Firecracker
Clone
Giant Skeleton
Fire Spirit Ice Spirit Archers Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker
Ice Spirit Firecracker
Fire Spirit Archers Giant Skeleton
Firecracker
Firecracker Giant Skeleton
Fire Spirit Archers Firecracker
Fire Spirit Ice Spirit Archers Firecracker
Skeleton Barrel Giant Skeleton
Fire Spirit Ice Spirit Archers Firecracker Giant Skeleton
Archers Firecracker Giant Skeleton
Archers Firecracker
Fire Spirit Ice Spirit Giant Skeleton
Fire Spirit Ice Spirit Firecracker
Ice Spirit
Firecracker
Fire Spirit Ice Spirit Archers Firecracker
Fire Spirit Ice Spirit Archers Firecracker Giant Skeleton
Fire Spirit Archers Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Giant Skeleton
Archers Skeleton Barrel Firecracker
Giant Skeleton Ice Spirit
Giant Skeleton
Giant Skeleton
Fire Spirit Firecracker Ice Spirit Archers Skeleton Barrel
Archers Giant Skeleton
Giant Skeleton
Giant Skeleton Ice Spirit Firecracker
Giant Skeleton
Giant Skeleton
Giant Skeleton
Archers Firecracker
Ice Spirit Archers Firecracker Giant Skeleton
Archers Firecracker Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Giant Skeleton
Firecracker Skeleton Barrel
Skeleton Barrel Giant Skeleton
Skeleton Barrel Firecracker Giant Skeleton
Fire Spirit Firecracker
Firecracker Fire Spirit Ice Spirit Skeleton Barrel
Fire Spirit Archers Firecracker
Fire Spirit Ice Spirit Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Fire Spirit
Firecracker Skeleton Barrel
Fire Spirit Archers Firecracker
Fire Spirit Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Fire Spirit Archers Skeleton Barrel Firecracker
Fire Spirit Skeleton Barrel Firecracker
Giant Skeleton
Skeleton Barrel
Firecracker Fire Spirit Ice Spirit
Firecracker Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Firecracker
Fire Spirit Archers Firecracker
Ice Spirit Skeleton Barrel Firecracker
Ice Spirit Firecracker
Giant Skeleton
Firecracker
Skeleton Barrel Fire Spirit Ice Spirit Archers
Fire Spirit Archers Firecracker
Firecracker
Skeleton Barrel Firecracker
Giant Skeleton
Firecracker
Ice Spirit Firecracker Giant Skeleton
Firecracker
Skeleton Barrel Firecracker Giant Skeleton

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