My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Mega Minion Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Tesla Mega Minion Valkyrie Hunter P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Mega Minion
Zap
Bats
Barbarian Barrel
Ice Spirit Tesla Valkyrie Hunter Electro Wizard
The Log
Ice Spirit Hunter
Earthquake
Tesla
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Mega Minion Valkyrie Hunter P.E.K.K.A Electro Wizard
Fireball
Tesla Mega Minion Hunter Electro Wizard
Poison
Bats Mega Minion Hunter Electro Wizard
Lightning
Tesla Mega Minion Valkyrie Hunter Electro Wizard
Rocket
Valkyrie Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Mega Minion Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Mega Minion Tesla Valkyrie Hunter Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Bats Mega Minion Tesla

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie P.E.K.K.A Bats Mega Minion Hunter
Bats
Valkyrie Ice Spirit Mega Minion P.E.K.K.A
Tesla
Mega Minion
Ice Spirit Bats Valkyrie
Valkyrie
Ice Spirit Bats Mega Minion Hunter P.E.K.K.A Electro Wizard
Hunter
Ice Spirit Valkyrie P.E.K.K.A
P.E.K.K.A
Ice Spirit Electro Wizard Bats Valkyrie Hunter
Electro Wizard
P.E.K.K.A Valkyrie

Defense Synergies 0 24

Ice Spirit
Bats Tesla Mega Minion Valkyrie Hunter P.E.K.K.A Electro Wizard
Bats
Ice Spirit Tesla Valkyrie Hunter P.E.K.K.A Electro Wizard
Tesla
Ice Spirit Bats Mega Minion Valkyrie Electro Wizard
Mega Minion
Ice Spirit Tesla Valkyrie Hunter Electro Wizard
Valkyrie
Ice Spirit Bats Tesla Mega Minion Hunter P.E.K.K.A Electro Wizard
Hunter
Ice Spirit Bats Mega Minion Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A
Ice Spirit Bats Valkyrie Hunter Electro Wizard
Electro Wizard
Ice Spirit Bats Tesla Mega Minion Valkyrie Hunter P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Valkyrie Electro Wizard
Hunter P.E.K.K.A Ice Spirit Bats Tesla Mega Minion Valkyrie Electro Wizard
Tesla Hunter P.E.K.K.A Bats Mega Minion Valkyrie Electro Wizard
Tesla Hunter P.E.K.K.A Bats Mega Minion Valkyrie Electro Wizard
Valkyrie P.E.K.K.A
Bats Tesla Mega Minion Valkyrie Hunter Electro Wizard
Bats Tesla Mega Minion Hunter Electro Wizard Ice Spirit
Tesla Valkyrie P.E.K.K.A Electro Wizard
Tesla Hunter P.E.K.K.A
Ice Spirit Tesla Valkyrie Hunter Electro Wizard
Bats Valkyrie Electro Wizard Tesla Mega Minion Hunter
Tesla Mega Minion Hunter Bats Electro Wizard
Tesla Hunter P.E.K.K.A Ice Spirit Bats Valkyrie Electro Wizard
Valkyrie Ice Spirit Bats Tesla Mega Minion Hunter P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Hunter Electro Wizard
Ice Spirit Tesla Hunter P.E.K.K.A Electro Wizard
Tesla Bats Valkyrie Hunter P.E.K.K.A Electro Wizard
Ice Spirit Tesla Bats Mega Minion Valkyrie Hunter Electro Wizard
Valkyrie Hunter Ice Spirit Bats Tesla Mega Minion Electro Wizard
P.E.K.K.A Tesla Hunter Electro Wizard
Valkyrie Bats Tesla Hunter P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla P.E.K.K.A Electro Wizard
Electro Wizard Tesla Mega Minion Valkyrie Hunter
P.E.K.K.A Ice Spirit Bats Valkyrie Hunter Electro Wizard
Valkyrie Hunter P.E.K.K.A Bats Tesla Electro Wizard
P.E.K.K.A Tesla Valkyrie Hunter
Ice Spirit Bats Tesla Hunter Electro Wizard
P.E.K.K.A Bats Tesla Mega Minion Valkyrie Hunter Electro Wizard
P.E.K.K.A Tesla Valkyrie Hunter
P.E.K.K.A Electro Wizard Ice Spirit Bats Mega Minion Valkyrie
P.E.K.K.A Tesla Mega Minion
P.E.K.K.A Bats Tesla Mega Minion Valkyrie Hunter
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Tesla Valkyrie Hunter
Tesla Valkyrie
Tesla Electro Wizard Ice Spirit Bats Mega Minion Valkyrie Hunter P.E.K.K.A
Bats Valkyrie Tesla Mega Minion Hunter P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Electro Wizard
Valkyrie
Valkyrie
Ice Spirit Bats Mega Minion Hunter
Ice Spirit Hunter
Bats Electro Wizard
Valkyrie Electro Wizard
Hunter
Hunter
Bats
Mega Minion Hunter Electro Wizard
Valkyrie
Ice Spirit Valkyrie Hunter
Mega Minion
Hunter Electro Wizard
Bats Hunter Electro Wizard
Electro Wizard Ice Spirit Bats Mega Minion
Mega Minion
Hunter
Ice Spirit Electro Wizard
P.E.K.K.A
Electro Wizard Ice Spirit Bats
Mega Minion Hunter Electro Wizard
Mega Minion Valkyrie Hunter Electro Wizard
Mega Minion P.E.K.K.A
Ice Spirit Bats Electro Wizard
Bats Electro Wizard
Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: