My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Battle Ram Executioner Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Goblin Gang Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram Sparky
Giant Snowball
Fire Spirit Bats Goblin Gang Battle Ram
Zap
Fire Spirit Bats Goblin Gang Battle Ram Sparky
Barbarian Barrel
Fire Spirit Ice Spirit Goblin Gang Battle Ram Executioner Electro Wizard Sparky
The Log
Fire Spirit Ice Spirit Goblin Gang Battle Ram Sparky
Earthquake
Goblin Gang
Arrows
Fire Spirit Ice Spirit Bats Goblin Gang
Royal Delivery
Fire Spirit Ice Spirit Bats Goblin Gang Battle Ram Executioner Electro Wizard Sparky
Fireball
Goblin Gang Battle Ram Executioner Electro Wizard Sparky
Poison
Bats Goblin Gang Executioner Electro Wizard Sparky
Lightning
Battle Ram Executioner Electro Wizard Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Executioner Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Bats Battle Ram Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Bats Goblin Gang Battle Ram Electro Wizard Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit Bats Goblin Gang

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Sparky
Ice Spirit
Battle Ram Sparky Bats Executioner
Bats
Ice Spirit Battle Ram Sparky
Goblin Gang
Battle Ram Sparky
Battle Ram
Ice Spirit Fire Spirit Bats Goblin Gang Electro Wizard
Executioner
Ice Spirit
Electro Wizard
Battle Ram Sparky
Sparky
Ice Spirit Fire Spirit Bats Goblin Gang Electro Wizard

Defense Synergies 2 10

Fire Spirit
Ice Spirit Electro Wizard Sparky
Ice Spirit
Goblin Gang Sparky Fire Spirit Bats Executioner Electro Wizard
Bats
Ice Spirit Electro Wizard Sparky
Goblin Gang
Ice Spirit Electro Wizard Sparky
Battle Ram
Executioner
Ice Spirit
Electro Wizard
Fire Spirit Ice Spirit Bats Goblin Gang
Sparky
Ice Spirit Fire Spirit Bats Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard Sparky
Sparky Ice Spirit Bats Goblin Gang Executioner Electro Wizard
Goblin Gang Sparky Fire Spirit Bats Executioner Electro Wizard
Sparky Bats Goblin Gang Electro Wizard
Sparky
Goblin Gang Fire Spirit Bats Executioner Electro Wizard
Bats Electro Wizard Fire Spirit Ice Spirit Goblin Gang Executioner
Electro Wizard Sparky
Sparky Goblin Gang
Goblin Gang Fire Spirit Ice Spirit Electro Wizard Sparky
Bats Goblin Gang Executioner Electro Wizard
Executioner Bats Goblin Gang Electro Wizard
Sparky Fire Spirit Ice Spirit Bats Goblin Gang Electro Wizard
Fire Spirit Executioner Sparky Ice Spirit Bats Goblin Gang Electro Wizard
Sparky Goblin Gang Electro Wizard
Ice Spirit Goblin Gang Electro Wizard Sparky
Sparky Bats Goblin Gang Executioner Electro Wizard
Fire Spirit Ice Spirit Bats Goblin Gang Executioner Electro Wizard
Executioner Fire Spirit Ice Spirit Bats Electro Wizard
Sparky Electro Wizard
Goblin Gang Fire Spirit Bats Executioner Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Electro Wizard Sparky
Electro Wizard Goblin Gang Executioner
Goblin Gang Ice Spirit Bats Electro Wizard Sparky
Goblin Gang Bats Electro Wizard Sparky
Goblin Gang Executioner Sparky
Fire Spirit Executioner Ice Spirit Bats Goblin Gang Electro Wizard
Goblin Gang Sparky Bats Electro Wizard
Sparky
Electro Wizard Ice Spirit Bats Sparky
Goblin Gang Sparky
Bats Sparky
Electro Wizard
Goblin Gang Executioner Sparky
Executioner Sparky
Goblin Gang Electro Wizard Sparky Ice Spirit Bats Executioner
Bats Executioner Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Executioner Electro Wizard
Sparky
Sparky
Executioner Fire Spirit Sparky
Executioner Fire Spirit Ice Spirit Bats
Fire Spirit Executioner Sparky
Fire Spirit Ice Spirit Executioner
Fire Spirit Bats Goblin Gang Electro Wizard Sparky
Electro Wizard Sparky
Fire Spirit Executioner
Fire Spirit Executioner Sparky
Sparky
Executioner Sparky
Executioner Sparky
Sparky
Bats Sparky
Fire Spirit Executioner Electro Wizard Sparky
Fire Spirit
Sparky
Sparky
Fire Spirit Ice Spirit Executioner Sparky
Executioner Electro Wizard Sparky
Sparky
Sparky
Fire Spirit Bats Executioner Electro Wizard Sparky
Electro Wizard Ice Spirit Bats
Sparky
Sparky
Ice Spirit Electro Wizard Sparky
Sparky
Sparky
Electro Wizard Fire Spirit Ice Spirit Bats Goblin Gang
Fire Spirit Executioner Electro Wizard
Goblin Gang Executioner Electro Wizard Sparky
Executioner
Sparky
Executioner Sparky
Ice Spirit Bats Goblin Gang Electro Wizard Sparky
Bats Executioner Electro Wizard
Executioner Electro Wizard Sparky

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