My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Dark Prince Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Royal Giant Dart Goblin Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Dark Prince Prince
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Royal Giant Dart Goblin Dark Prince Prince
Barbarian Barrel
Ice Spirit Goblin Gang Dart Goblin Dark Prince Electro Wizard
The Log
Ice Spirit Goblin Gang Royal Giant Dart Goblin Dark Prince Prince
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang Dart Goblin
Royal Delivery
Ice Spirit Goblin Gang Dart Goblin Dark Prince Prince Electro Wizard
Fireball
Goblin Gang Dart Goblin Electro Wizard
Poison
Goblin Gang Dart Goblin Electro Wizard
Lightning
Dark Prince Prince Electro Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Goblin Gang Dart Goblin Dark Prince Electro Wizard Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Goblin Gang Dart Goblin

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Dart Goblin Dark Prince Prince
Arrows
Royal Giant Dark Prince Prince
Goblin Gang
Royal Giant Dart Goblin Dark Prince Prince
Royal Giant
Ice Spirit Arrows Dart Goblin Ice Spirit Goblin Gang Dark Prince Electro Wizard
Dart Goblin
Royal Giant Ice Spirit Goblin Gang Dark Prince Prince
Dark Prince
Prince Ice Spirit Arrows Goblin Gang Royal Giant Dart Goblin Electro Wizard
Prince
Dark Prince Ice Spirit Arrows Goblin Gang Dart Goblin Electro Wizard
Electro Wizard
Royal Giant Dark Prince Prince

Defense Synergies 1 16

Ice Spirit
Goblin Gang Dart Goblin Dark Prince Prince Electro Wizard
Arrows
Dark Prince Prince
Goblin Gang
Ice Spirit Dart Goblin Dark Prince Prince Electro Wizard
Royal Giant
Dart Goblin
Ice Spirit Goblin Gang Dark Prince Prince Electro Wizard
Dark Prince
Ice Spirit Arrows Goblin Gang Dart Goblin Prince Electro Wizard
Prince
Ice Spirit Arrows Goblin Gang Dart Goblin Dark Prince Electro Wizard
Electro Wizard
Ice Spirit Goblin Gang Dart Goblin Dark Prince Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Wizard
Ice Spirit Goblin Gang Dart Goblin Dark Prince Prince Electro Wizard
Goblin Gang Prince Dart Goblin Dark Prince Electro Wizard
Prince Goblin Gang Dart Goblin Dark Prince Electro Wizard
Arrows Dark Prince Prince
Arrows Goblin Gang Dart Goblin Dark Prince Electro Wizard
Dart Goblin Electro Wizard Ice Spirit Arrows Goblin Gang
Arrows Dart Goblin Electro Wizard
Goblin Gang Prince
Goblin Gang Ice Spirit Dart Goblin Dark Prince Prince Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Arrows Dark Prince
Arrows Goblin Gang Dart Goblin Electro Wizard
Prince Ice Spirit Goblin Gang Dark Prince Electro Wizard
Ice Spirit Arrows Goblin Gang Dart Goblin Dark Prince Prince Electro Wizard
Goblin Gang Prince Electro Wizard
Ice Spirit Goblin Gang Prince Electro Wizard
Arrows Goblin Gang Dark Prince Prince Electro Wizard
Ice Spirit Arrows Goblin Gang Dart Goblin Dark Prince Prince Electro Wizard
Arrows Ice Spirit Dart Goblin Dark Prince Electro Wizard
Dart Goblin Prince Electro Wizard
Goblin Gang Dark Prince Arrows Dart Goblin Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Dark Prince Prince Electro Wizard
Electro Wizard Arrows Goblin Gang Prince
Goblin Gang Ice Spirit Dark Prince Prince Electro Wizard
Goblin Gang Dark Prince Prince Electro Wizard
Goblin Gang Dark Prince Prince
Arrows Ice Spirit Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Dark Prince Prince Dart Goblin Electro Wizard
Dark Prince Prince
Electro Wizard Ice Spirit Dark Prince Prince
Goblin Gang Dart Goblin
Dart Goblin Dark Prince Prince
Arrows Dark Prince Prince Electro Wizard
Dark Prince Prince Goblin Gang
Dart Goblin
Goblin Gang Electro Wizard Ice Spirit Dart Goblin Dark Prince Prince
Arrows Dart Goblin Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Dart Goblin Dark Prince Prince
Arrows Dark Prince
Arrows Ice Spirit Dart Goblin
Arrows Dart Goblin
Arrows Ice Spirit Dart Goblin
Arrows Dart Goblin
Goblin Gang Prince Electro Wizard
Arrows Dart Goblin Dark Prince Prince Electro Wizard
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Prince
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Dart Goblin Dark Prince Prince Electro Wizard
Arrows Dart Goblin
Prince
Arrows
Prince
Arrows
Arrows Ice Spirit Dark Prince
Arrows Dart Goblin Electro Wizard
Arrows Prince
Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Electro Wizard Ice Spirit Dart Goblin
Arrows Dart Goblin
Ice Spirit Arrows Electro Wizard
Prince
Arrows
Electro Wizard Ice Spirit Goblin Gang Dart Goblin Dark Prince Prince
Arrows Dart Goblin Electro Wizard
Arrows
Goblin Gang Dart Goblin Dark Prince Prince Electro Wizard
Arrows Dart Goblin
Arrows
Dart Goblin Dark Prince Prince
Ice Spirit Goblin Gang Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Dark Prince Prince Electro Wizard

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