My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Skeleton Barrel Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Skeleton Barrel Minion Horde Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Minion Horde Guards Prince Miner
Giant Snowball
Archers Skeleton Barrel Minion Horde Guards Miner
Zap
Archers Skeleton Barrel Minion Horde Guards Prince
Barbarian Barrel
Ice Spirit Archers Skeleton Barrel Guards
The Log
Ice Spirit Archers Skeleton Barrel Guards Prince
Earthquake
Archers Guards
Arrows
Ice Spirit Archers Skeleton Barrel Minion Horde Guards
Royal Delivery
Ice Spirit Archers Skeleton Barrel Minion Horde Guards Prince Miner
Fireball
Archers Skeleton Barrel Minion Horde
Poison
Archers Skeleton Barrel Minion Horde Guards
Lightning
Prince
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Barrel Guards Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Skeleton Barrel Guards Miner Minion Horde Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Archers Skeleton Barrel Guards

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Archers Skeleton Barrel Minion Horde Guards Prince Miner
Archers
Ice Spirit Skeleton Barrel Prince Miner
Skeleton Barrel
Miner Ice Spirit Archers Guards Prince Lightning
Minion Horde
Miner Ice Spirit Prince
Guards
Miner Ice Spirit Skeleton Barrel
Prince
Ice Spirit Archers Skeleton Barrel Minion Horde Lightning Miner
Lightning
Skeleton Barrel Prince
Miner
Skeleton Barrel Minion Horde Guards Ice Spirit Archers Prince

Defense Synergies 0 7

Ice Spirit
Archers Minion Horde Guards Prince Miner
Archers
Ice Spirit Guards
Skeleton Barrel
Minion Horde
Ice Spirit
Guards
Ice Spirit Archers Prince
Prince
Ice Spirit Guards
Lightning
Miner
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Skeleton Barrel Minion Horde
Minion Horde Ice Spirit Prince
Minion Horde Prince Archers Lightning
Minion Horde Prince Guards
Lightning Prince
Archers Guards
Minion Horde Lightning Ice Spirit Archers
Lightning Skeleton Barrel
Minion Horde Prince
Guards Ice Spirit Archers Minion Horde Prince Miner
Archers Minion Horde Guards
Minion Horde Archers
Minion Horde Prince Ice Spirit Guards Lightning
Ice Spirit Minion Horde Guards Prince
Minion Horde Prince
Minion Horde Ice Spirit Prince Lightning
Minion Horde Prince
Ice Spirit Archers Minion Horde Guards Prince
Ice Spirit Archers Guards
Prince
Archers Minion Horde Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Prince
Archers Skeleton Barrel Prince Lightning Miner
Guards Ice Spirit Minion Horde Prince Lightning
Guards Prince Lightning Minion Horde
Minion Horde Guards Prince
Ice Spirit Archers Skeleton Barrel Minion Horde
Guards Prince Archers Minion Horde Lightning
Minion Horde Prince
Minion Horde Lightning Ice Spirit Prince
Minion Horde Guards
Minion Horde Guards Prince
Lightning Guards Prince
Prince Lightning Minion Horde Guards
Archers Minion Horde
Guards Ice Spirit Archers Minion Horde Prince Lightning
Archers Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Lightning Minion Horde Guards
Skeleton Barrel Miner
Lightning Skeleton Barrel Minion Horde Miner
Lightning Skeleton Barrel Guards Prince
Minion Horde
Ice Spirit Skeleton Barrel Minion Horde
Archers Minion Horde
Ice Spirit Skeleton Barrel Lightning
Miner Skeleton Barrel Lightning
Lightning Minion Horde Guards Prince
Lightning Miner Skeleton Barrel Minion Horde Prince
Lightning Archers
Lightning Skeleton Barrel Miner
Lightning Skeleton Barrel Minion Horde
Lightning Skeleton Barrel Prince
Lightning Skeleton Barrel Minion Horde
Lightning Skeleton Barrel Minion Horde
Lightning
Minion Horde Lightning
Lightning Archers Skeleton Barrel Prince
Lightning Skeleton Barrel Miner
Lightning Minion Horde Prince
Lightning
Prince Lightning
Lightning Skeleton Barrel Minion Horde
Ice Spirit
Minion Horde
Miner Skeleton Barrel Lightning
Lightning Skeleton Barrel Prince Miner
Lightning Miner Skeleton Barrel
Lightning Archers Minion Horde
Lightning Ice Spirit Skeleton Barrel Minion Horde Guards
Lightning Minion Horde
Lightning Minion Horde Miner
Lightning Ice Spirit Minion Horde
Minion Horde Prince
Lightning
Skeleton Barrel Minion Horde Lightning Ice Spirit Archers Guards Prince
Lightning Archers
Lightning Miner Minion Horde Prince
Skeleton Barrel Lightning
Lightning
Minion Horde Prince
Ice Spirit Minion Horde Guards Lightning
Lightning
Lightning Skeleton Barrel Prince Miner

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