My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Mega Minion Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Ice Golem Mega Minion Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Ice Golem Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Royal Recruits Ram Rider
Giant Snowball
Archers Royal Recruits Mega Minion Witch Ram Rider
Zap
Archers Witch Ram Rider
Barbarian Barrel
Archers Elite Barbarians Royal Recruits Witch
The Log
Archers Elite Barbarians Royal Recruits Witch Ram Rider
Earthquake
Archers Witch
Arrows
Archers Royal Recruits Witch
Royal Delivery
Archers Elite Barbarians Royal Recruits Mega Minion Witch Ram Rider
Fireball
Archers Elite Barbarians Mega Minion Witch Ram Rider
Poison
Archers Royal Recruits Mega Minion Witch
Lightning
Elite Barbarians Ice Golem Mega Minion Witch Ram Rider
Rocket
Elite Barbarians Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Ice Golem Mega Minion Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Mega Minion Witch Ram Rider Elite Barbarians Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Archers Mega Minion Witch

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Elite Barbarians Royal Recruits Ram Rider
Elite Barbarians
Archers Ice Golem
Royal Recruits
Archers Ice Golem Ram Rider
Ice Golem
Archers Mega Minion Elite Barbarians Royal Recruits Witch Ram Rider
Mega Minion
Ice Golem
Rocket
Witch
Ice Golem Ram Rider
Ram Rider
Archers Royal Recruits Ice Golem Witch

Defense Synergies 2 8

Archers
Ice Golem Royal Recruits Mega Minion Witch
Elite Barbarians
Ice Golem Mega Minion
Royal Recruits
Archers Mega Minion
Ice Golem
Archers Mega Minion Elite Barbarians Witch
Mega Minion
Ice Golem Archers Elite Barbarians Royal Recruits Witch
Rocket
Witch
Archers Ice Golem Mega Minion
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Royal Recruits Ice Golem Mega Minion Ram Rider
Elite Barbarians Royal Recruits Mega Minion Witch Ram Rider
Rocket Witch Ram Rider Archers Elite Barbarians Royal Recruits Mega Minion
Elite Barbarians Royal Recruits Witch Mega Minion Ram Rider
Elite Barbarians Royal Recruits Rocket
Archers Mega Minion
Mega Minion Rocket Ram Rider Archers Witch
Rocket Royal Recruits Ice Golem Ram Rider
Witch Elite Barbarians Royal Recruits
Elite Barbarians Archers Royal Recruits Ice Golem
Archers Witch Royal Recruits Ice Golem Mega Minion Ram Rider
Mega Minion Archers Witch Ram Rider
Royal Recruits Elite Barbarians Rocket Witch Ram Rider
Rocket Royal Recruits Mega Minion Witch
Elite Barbarians Royal Recruits Ram Rider
Rocket Elite Barbarians Royal Recruits Ram Rider
Elite Barbarians Royal Recruits Witch
Archers Elite Barbarians Royal Recruits Mega Minion Witch Ram Rider
Witch Archers Royal Recruits Ice Golem Mega Minion Ram Rider
Elite Barbarians Royal Recruits Ram Rider
Royal Recruits Archers Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Elite Barbarians Ice Golem Witch
Archers Elite Barbarians Ice Golem Mega Minion Rocket
Royal Recruits Elite Barbarians Ice Golem Rocket Witch Ram Rider
Royal Recruits Rocket Elite Barbarians Ice Golem Ram Rider
Royal Recruits Elite Barbarians Witch Ram Rider
Rocket Archers Ice Golem Witch Ram Rider
Royal Recruits Rocket Archers Elite Barbarians Ice Golem Mega Minion Witch Ram Rider
Elite Barbarians Royal Recruits
Royal Recruits Rocket Elite Barbarians Ice Golem Mega Minion Witch
Royal Recruits Witch Mega Minion
Elite Barbarians Royal Recruits Mega Minion Witch
Royal Recruits Rocket Elite Barbarians
Elite Barbarians Royal Recruits Rocket Ice Golem Witch Ram Rider
Royal Recruits Archers Witch
Elite Barbarians Royal Recruits Witch Archers Ice Golem Mega Minion Rocket
Archers Elite Barbarians Royal Recruits Ice Golem Mega Minion Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Ice Golem Rocket
Ram Rider
Rocket
Royal Recruits Ice Golem Rocket
Rocket
Ice Golem Mega Minion Rocket Witch Ram Rider
Archers Witch
Ice Golem Ram Rider
Ram Rider
Rocket Elite Barbarians
Rocket Royal Recruits Ram Rider
Archers Rocket
Rocket Elite Barbarians Ice Golem
Rocket
Elite Barbarians Ice Golem
Rocket Witch
Royal Recruits Rocket
Rocket
Rocket
Rocket Archers Mega Minion
Rocket Witch
Rocket
Rocket
Rocket
Rocket Royal Recruits
Ice Golem Witch
Mega Minion Witch
Witch Ram Rider
Witch Ram Rider
Rocket
Elite Barbarians Archers Ice Golem Witch
Rocket Mega Minion Witch
Elite Barbarians Mega Minion
Rocket
Rocket
Rocket
Archers Royal Recruits Rocket Witch
Rocket Archers Mega Minion Witch Ram Rider
Mega Minion Rocket
Ice Golem
Rocket
Elite Barbarians Royal Recruits Mega Minion
Elite Barbarians Royal Recruits Rocket Witch
Rocket Witch
Royal Recruits Rocket Witch

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