My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Mega Minion Elixir Collector X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Inferno Dragon
Giant Snowball
Spear Goblins Mega Minion Inferno Dragon
Zap
Spear Goblins X-Bow Inferno Dragon
Barbarian Barrel
Spear Goblins X-Bow
The Log
Spear Goblins X-Bow
Earthquake
Spear Goblins Elixir Collector X-Bow
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Mega Minion Inferno Dragon
Fireball
Mega Minion Elixir Collector X-Bow Inferno Dragon
Poison
Spear Goblins Mega Minion Elixir Collector X-Bow
Lightning
Ice Golem Mega Minion Elixir Collector X-Bow Inferno Dragon
Rocket
Elixir Collector X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Mega Minion Elixir Collector Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Ice Golem Mega Minion Fireball Inferno Dragon Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap Ice Golem Mega Minion

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Zap X-Bow Inferno Dragon
Zap
Mega Minion Fireball X-Bow Spear Goblins Ice Golem
Ice Golem
Spear Goblins Mega Minion X-Bow Zap
Mega Minion
Zap Ice Golem Fireball X-Bow
Fireball
Zap X-Bow Mega Minion
Elixir Collector
X-Bow
Zap Ice Golem Fireball Spear Goblins Mega Minion
Inferno Dragon
Spear Goblins

Defense Synergies 6 10

Spear Goblins
Ice Golem Zap Mega Minion X-Bow Inferno Dragon
Zap
Mega Minion Fireball Spear Goblins Ice Golem X-Bow Inferno Dragon
Ice Golem
Spear Goblins Mega Minion X-Bow Zap Fireball Inferno Dragon
Mega Minion
Zap Ice Golem Spear Goblins X-Bow
Fireball
Zap X-Bow Ice Golem
Elixir Collector
X-Bow
Ice Golem Fireball Spear Goblins Zap Mega Minion
Inferno Dragon
Spear Goblins Zap Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Ice Golem Mega Minion Fireball X-Bow
Inferno Dragon Zap Mega Minion X-Bow
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion
Fireball X-Bow
Fireball Spear Goblins Zap Mega Minion X-Bow
Mega Minion Inferno Dragon Spear Goblins Zap Fireball X-Bow
Zap Ice Golem Fireball X-Bow
Inferno Dragon X-Bow
Spear Goblins Ice Golem
Spear Goblins Zap Ice Golem Mega Minion Fireball X-Bow
Mega Minion Inferno Dragon Spear Goblins Zap Fireball
Zap Fireball X-Bow
Fireball Zap Mega Minion X-Bow
Inferno Dragon X-Bow
Zap Fireball X-Bow Inferno Dragon
Fireball X-Bow
Fireball Spear Goblins Zap Mega Minion X-Bow
Zap Spear Goblins Ice Golem Mega Minion Fireball Inferno Dragon
Inferno Dragon
Spear Goblins Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Ice Golem Fireball X-Bow
Fireball Zap Ice Golem Mega Minion X-Bow Inferno Dragon
Spear Goblins Zap Ice Golem
Zap Ice Golem Fireball X-Bow
Inferno Dragon
Fireball Zap Ice Golem
Spear Goblins Ice Golem Mega Minion Fireball
Inferno Dragon
Zap Spear Goblins Ice Golem Mega Minion Fireball X-Bow Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion
Zap Fireball
Ice Golem Fireball
Fireball
Spear Goblins Zap Ice Golem Mega Minion Fireball X-Bow Inferno Dragon
Zap Ice Golem Mega Minion Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem X-Bow
Fireball Zap X-Bow
Fireball X-Bow
Ice Golem Fireball
Fireball Zap
Fireball Spear Goblins Zap Ice Golem Mega Minion
Fireball X-Bow Zap Ice Golem
Fireball Zap X-Bow
Fireball X-Bow
Zap Fireball X-Bow
Fireball Zap
Ice Golem Fireball
Fireball X-Bow
Zap Ice Golem Fireball X-Bow
X-Bow Spear Goblins Zap Fireball
Fireball X-Bow
Fireball
Zap Mega Minion Fireball X-Bow
Zap Fireball X-Bow
Fireball X-Bow
Fireball
X-Bow
Zap Fireball X-Bow
Zap Ice Golem Fireball
Mega Minion Inferno Dragon
Fireball X-Bow Zap
Fireball Zap X-Bow
Fireball Zap X-Bow
Zap Ice Golem Fireball X-Bow
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball X-Bow
Zap Fireball
Fireball
Zap Spear Goblins Fireball X-Bow
Fireball Zap Mega Minion
Fireball
Fireball Mega Minion
Zap Ice Golem Fireball
Zap Fireball
Mega Minion
Zap Fireball
Zap Fireball
Zap Fireball X-Bow

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