My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Ice Golem Goblin Giant X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Goblin Giant X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Mini P.E.K.K.A Goblin Giant X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Inferno Dragon
Giant Snowball
Archers Inferno Dragon
Zap
Archers Royal Giant Goblin Giant X-Bow Inferno Dragon
Barbarian Barrel
Archers X-Bow
The Log
Archers Royal Giant Mini P.E.K.K.A X-Bow
Earthquake
Archers X-Bow
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Inferno Dragon
Fireball
Archers X-Bow Inferno Dragon
Poison
Archers X-Bow
Lightning
Ice Golem Mini P.E.K.K.A X-Bow Inferno Dragon
Rocket
X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Archers Mini P.E.K.K.A Inferno Dragon Royal Giant Goblin Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem The Log Archers Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Royal Giant Mini P.E.K.K.A Goblin Giant X-Bow Inferno Dragon
Royal Giant
Archers Ice Golem The Log
Ice Golem
Archers X-Bow Royal Giant Mini P.E.K.K.A
Mini P.E.K.K.A
Archers Ice Golem Goblin Giant X-Bow The Log
Goblin Giant
Archers Mini P.E.K.K.A The Log
X-Bow
Ice Golem The Log Archers Mini P.E.K.K.A
The Log
X-Bow Royal Giant Mini P.E.K.K.A Goblin Giant
Inferno Dragon
Archers

Defense Synergies 4 9

Archers
Ice Golem Mini P.E.K.K.A Goblin Giant X-Bow The Log
Royal Giant
Ice Golem
Archers X-Bow Mini P.E.K.K.A The Log Inferno Dragon
Mini P.E.K.K.A
The Log Archers Ice Golem
Goblin Giant
Archers The Log
X-Bow
Ice Golem The Log Archers
The Log
Mini P.E.K.K.A X-Bow Archers Ice Golem Goblin Giant Inferno Dragon
Inferno Dragon
Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Goblin Giant X-Bow The Log
Mini P.E.K.K.A Inferno Dragon X-Bow The Log
Mini P.E.K.K.A Archers Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A X-Bow The Log
The Log Archers X-Bow
Inferno Dragon Archers X-Bow
Ice Golem Goblin Giant X-Bow The Log
Mini P.E.K.K.A Inferno Dragon X-Bow
Archers Ice Golem Mini P.E.K.K.A
Archers Ice Golem Goblin Giant X-Bow The Log
Inferno Dragon Archers
Mini P.E.K.K.A X-Bow The Log
Mini P.E.K.K.A X-Bow The Log
Mini P.E.K.K.A Inferno Dragon X-Bow
Mini P.E.K.K.A X-Bow The Log Inferno Dragon
Mini P.E.K.K.A X-Bow
Archers X-Bow The Log
The Log Archers Ice Golem Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Archers Mini P.E.K.K.A Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Ice Golem X-Bow
Archers Ice Golem Mini P.E.K.K.A X-Bow The Log Inferno Dragon
Ice Golem Mini P.E.K.K.A Goblin Giant The Log
Mini P.E.K.K.A Ice Golem Goblin Giant X-Bow The Log
Mini P.E.K.K.A Goblin Giant Inferno Dragon
Archers Ice Golem Goblin Giant
Mini P.E.K.K.A Archers Ice Golem Goblin Giant
Mini P.E.K.K.A Goblin Giant Inferno Dragon
Ice Golem Mini P.E.K.K.A X-Bow The Log Inferno Dragon
Goblin Giant Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Goblin Giant The Log
Mini P.E.K.K.A Ice Golem Goblin Giant
Archers
Archers Ice Golem Mini P.E.K.K.A Goblin Giant X-Bow The Log Inferno Dragon
Archers Ice Golem Mini P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem X-Bow The Log
X-Bow The Log
Goblin Giant X-Bow The Log
Ice Golem The Log
The Log
Ice Golem Goblin Giant
Archers The Log
X-Bow The Log Ice Golem
The Log X-Bow
Mini P.E.K.K.A X-Bow
X-Bow The Log
Archers
Ice Golem The Log
X-Bow
Ice Golem X-Bow The Log
X-Bow The Log
X-Bow The Log
Mini P.E.K.K.A
Archers Mini P.E.K.K.A X-Bow The Log
X-Bow The Log
X-Bow The Log
X-Bow The Log
X-Bow The Log
Ice Golem The Log
Inferno Dragon
X-Bow The Log
X-Bow The Log
X-Bow The Log
Archers Ice Golem X-Bow
Mini P.E.K.K.A
X-Bow The Log
The Log
Archers X-Bow
Archers
The Log
Mini P.E.K.K.A
The Log Ice Golem
The Log
Goblin Giant X-Bow The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: