My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Valkyrie Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon Graveyard
Giant Snowball
Bats Witch Inferno Dragon Graveyard
Zap
Bats Witch Inferno Dragon Graveyard
Barbarian Barrel
Valkyrie Witch Graveyard
The Log
Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Bats Witch Graveyard
Royal Delivery
Bats Valkyrie Witch Inferno Dragon Graveyard
Fireball
Witch Inferno Dragon
Poison
Bats Witch Graveyard
Lightning
Ice Golem Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Valkyrie Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Arrows Valkyrie Freeze Inferno Dragon Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Ice Golem Arrows Valkyrie

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Valkyrie Inferno Dragon Graveyard
Arrows
Graveyard Freeze
Ice Golem
Bats Graveyard Witch
Valkyrie
Bats Graveyard Witch
Freeze
Graveyard Arrows
Witch
Ice Golem Valkyrie Graveyard
Inferno Dragon
Bats
Graveyard
Arrows Ice Golem Valkyrie Freeze Bats Witch

Defense Synergies 0 10

Bats
Ice Golem Valkyrie Freeze Inferno Dragon
Arrows
Ice Golem Valkyrie
Ice Golem
Bats Arrows Witch Inferno Dragon
Valkyrie
Bats Arrows Freeze Witch
Freeze
Bats Valkyrie
Witch
Ice Golem Valkyrie
Inferno Dragon
Bats Ice Golem
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie
Inferno Dragon Bats Valkyrie Witch
Witch Bats Valkyrie Freeze Inferno Dragon
Witch Inferno Dragon Bats Valkyrie
Arrows Valkyrie
Arrows Freeze Bats Valkyrie
Bats Inferno Dragon Arrows Freeze Witch
Arrows Ice Golem Valkyrie
Witch Inferno Dragon
Ice Golem Valkyrie
Bats Valkyrie Witch Arrows Ice Golem Freeze
Arrows Inferno Dragon Bats Witch
Bats Valkyrie Freeze Witch
Valkyrie Bats Arrows Freeze Witch
Inferno Dragon
Freeze Inferno Dragon
Bats Arrows Valkyrie Witch
Arrows Bats Valkyrie Witch
Arrows Valkyrie Freeze Witch Bats Ice Golem Inferno Dragon
Inferno Dragon
Valkyrie Bats Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Witch
Arrows Ice Golem Valkyrie Inferno Dragon
Bats Ice Golem Valkyrie Witch
Valkyrie Bats Ice Golem
Valkyrie Witch Inferno Dragon
Arrows Bats Ice Golem Freeze Witch
Bats Ice Golem Valkyrie Witch
Valkyrie Inferno Dragon
Freeze Bats Ice Golem Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Bats Valkyrie Witch
Arrows Valkyrie
Ice Golem Valkyrie Witch
Valkyrie Witch
Witch Bats Ice Golem Valkyrie Freeze Inferno Dragon
Bats Arrows Valkyrie Ice Golem Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Valkyrie Freeze
Arrows
Arrows
Arrows Ice Golem Valkyrie Freeze
Arrows Valkyrie
Arrows Bats Ice Golem Freeze Witch
Arrows Witch
Arrows Ice Golem Freeze
Arrows
Bats
Arrows Valkyrie
Arrows
Ice Golem
Arrows Freeze
Arrows Ice Golem
Arrows Witch
Arrows
Arrows Freeze
Bats
Arrows
Arrows Valkyrie Witch
Arrows
Arrows
Arrows Ice Golem Freeze Valkyrie Witch
Witch Inferno Dragon
Arrows Witch
Arrows Witch
Arrows
Bats Arrows Ice Golem Witch
Bats Freeze Witch
Arrows
Arrows Freeze
Arrows
Bats Freeze Witch
Arrows Witch
Freeze
Arrows
Valkyrie
Arrows Ice Golem
Arrows
Bats Freeze Witch
Bats Witch
Freeze Witch

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