My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Ice Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Giant Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers
Zap
Archers Mortar Royal Giant
Barbarian Barrel
Archers Mortar Ice Wizard
The Log
Archers Royal Giant Mini P.E.K.K.A
Earthquake
Archers Mortar
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Ice Wizard
Fireball
Archers Mortar Ice Wizard
Poison
Archers Mortar Ice Wizard
Lightning
Mortar Ice Golem Mini P.E.K.K.A Ice Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Ice Golem Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Rocket Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Archers Ice Wizard Mortar Mini P.E.K.K.A Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Archers Ice Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Archers Mortar Royal Giant Ice Golem Mini P.E.K.K.A Ice Wizard
Archers
Ice Golem Zap Mortar Royal Giant Mini P.E.K.K.A
Mortar
Royal Giant Zap Archers Ice Golem Rocket
Royal Giant
Mortar Ice Wizard Zap Archers Ice Golem Rocket
Ice Golem
Archers Zap Mortar Royal Giant Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Ice Golem Ice Wizard
Rocket
Mortar Royal Giant
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A

Defense Synergies 2 12

Zap
Mini P.E.K.K.A Archers Mortar Ice Golem Ice Wizard
Archers
Ice Golem Zap Mortar Mini P.E.K.K.A Ice Wizard
Mortar
Zap Archers Ice Golem Ice Wizard
Royal Giant
Ice Golem
Archers Zap Mortar Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Zap Archers Ice Golem Ice Wizard
Rocket
Ice Wizard
Zap Archers Mortar Ice Golem Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Mortar Ice Golem
Mini P.E.K.K.A Zap Mortar Ice Wizard
Mortar Mini P.E.K.K.A Rocket Archers Ice Wizard
Mini P.E.K.K.A Mortar Ice Wizard
Mini P.E.K.K.A Rocket
Zap Archers Ice Wizard
Rocket Zap Archers Mortar Ice Wizard
Rocket Zap Ice Golem
Mini P.E.K.K.A Mortar Ice Wizard
Archers Ice Golem Mini P.E.K.K.A Ice Wizard
Archers Ice Wizard Zap Ice Golem
Zap Archers Ice Wizard
Mortar Mini P.E.K.K.A Zap Rocket Ice Wizard
Rocket Zap Mortar Mini P.E.K.K.A
Mini P.E.K.K.A Mortar
Rocket Zap Mortar Mini P.E.K.K.A
Mortar Mini P.E.K.K.A
Mortar Zap Archers Ice Wizard
Zap Mortar Archers Ice Golem Ice Wizard
Mini P.E.K.K.A Mortar
Archers Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Ice Golem
Zap Archers Mortar Ice Golem Mini P.E.K.K.A Rocket
Zap Ice Golem Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Zap Ice Golem
Mini P.E.K.K.A
Rocket Zap Archers Ice Golem Ice Wizard
Mini P.E.K.K.A Rocket Archers Ice Golem Ice Wizard
Mini P.E.K.K.A
Zap Rocket Mortar Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A
Rocket Zap
Mini P.E.K.K.A Rocket Ice Golem
Archers
Zap Archers Mortar Ice Golem Mini P.E.K.K.A Rocket
Zap Archers Ice Golem Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Ice Golem Rocket
Mortar Zap Ice Wizard
Rocket
Ice Golem Rocket
Rocket Zap Mortar
Zap Ice Golem Rocket Ice Wizard
Archers Mortar
Zap Ice Golem Ice Wizard
Zap Mortar
Rocket Mini P.E.K.K.A
Rocket Zap Mortar
Zap Archers Rocket
Rocket Mortar Ice Golem
Mortar Rocket
Zap Mortar Ice Golem
Rocket Zap Mortar
Mortar Rocket
Mortar Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Archers Mortar Mini P.E.K.K.A
Rocket Zap Mortar
Rocket
Rocket
Rocket
Rocket Zap Mortar
Zap Ice Golem Mortar Ice Wizard
Mortar Zap Ice Wizard
Zap Mortar
Rocket Zap Mortar
Zap Archers Ice Golem Ice Wizard
Zap Rocket
Mini P.E.K.K.A
Zap Mortar Rocket
Zap Rocket
Rocket
Zap Archers Rocket
Rocket Zap Archers Ice Wizard
Mini P.E.K.K.A Rocket
Zap Mortar Ice Golem
Rocket Zap
Zap Rocket
Zap Rocket
Zap Mortar Rocket

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