My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Ice Golem Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Ice Golem Barbarian Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Royal Recruits Ice Golem Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Royal Recruits Graveyard
Giant Snowball
Spear Goblins Minion Horde Royal Recruits Baby Dragon Graveyard
Zap
Spear Goblins Minion Horde Graveyard
Barbarian Barrel
Spear Goblins Royal Recruits Barbarian Hut Graveyard
The Log
Spear Goblins Royal Recruits Barbarian Hut Graveyard
Earthquake
Spear Goblins Barbarian Hut Graveyard
Arrows
Spear Goblins Minion Horde Royal Recruits Graveyard
Royal Delivery
Spear Goblins Minion Horde Royal Recruits Baby Dragon Graveyard
Fireball
Minion Horde Barbarian Hut Baby Dragon
Poison
Spear Goblins Minion Horde Royal Recruits Barbarian Hut Graveyard
Lightning
Ice Golem Barbarian Hut Baby Dragon
Rocket
Minion Horde Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Ice Golem Rocket Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Baby Dragon Minion Horde Graveyard Rocket Barbarian Hut Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Ice Golem Baby Dragon Minion Horde

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Barbarian Hut Royal Recruits Baby Dragon Graveyard
Minion Horde
Ice Golem Barbarian Hut
Royal Recruits
Spear Goblins Ice Golem Graveyard
Ice Golem
Spear Goblins Graveyard Minion Horde Royal Recruits Barbarian Hut Baby Dragon
Rocket
Barbarian Hut
Spear Goblins Graveyard Minion Horde Ice Golem Baby Dragon
Baby Dragon
Graveyard Spear Goblins Ice Golem Barbarian Hut
Graveyard
Ice Golem Barbarian Hut Baby Dragon Spear Goblins Royal Recruits

Defense Synergies 1 7

Spear Goblins
Ice Golem Barbarian Hut Baby Dragon
Minion Horde
Ice Golem Barbarian Hut
Royal Recruits
Ice Golem
Spear Goblins Minion Horde Barbarian Hut Baby Dragon
Rocket
Barbarian Hut
Spear Goblins Minion Horde Ice Golem Baby Dragon
Baby Dragon
Spear Goblins Ice Golem Barbarian Hut
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Spear Goblins Minion Horde Royal Recruits Ice Golem Baby Dragon
Minion Horde Barbarian Hut Royal Recruits
Minion Horde Rocket Barbarian Hut Royal Recruits
Minion Horde Royal Recruits Barbarian Hut
Royal Recruits Rocket
Spear Goblins Baby Dragon
Minion Horde Rocket Spear Goblins Barbarian Hut Baby Dragon
Rocket Barbarian Hut Royal Recruits Ice Golem Baby Dragon
Minion Horde Barbarian Hut Royal Recruits
Spear Goblins Minion Horde Royal Recruits Ice Golem
Minion Horde Spear Goblins Royal Recruits Ice Golem Baby Dragon
Minion Horde Spear Goblins Barbarian Hut Baby Dragon
Minion Horde Royal Recruits Barbarian Hut Rocket
Rocket Barbarian Hut Minion Horde Royal Recruits Baby Dragon
Royal Recruits Barbarian Hut Minion Horde
Minion Horde Rocket Barbarian Hut Royal Recruits
Minion Horde Barbarian Hut Royal Recruits
Spear Goblins Minion Horde Royal Recruits Barbarian Hut Baby Dragon
Baby Dragon Spear Goblins Royal Recruits Ice Golem Barbarian Hut
Barbarian Hut Royal Recruits
Royal Recruits Spear Goblins Minion Horde Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Barbarian Hut Spear Goblins Ice Golem
Ice Golem Rocket Baby Dragon
Royal Recruits Spear Goblins Minion Horde Ice Golem Rocket Barbarian Hut
Royal Recruits Rocket Minion Horde Ice Golem Barbarian Hut
Royal Recruits Barbarian Hut Minion Horde
Rocket Minion Horde Ice Golem Baby Dragon
Royal Recruits Rocket Spear Goblins Minion Horde Ice Golem Barbarian Hut
Minion Horde Royal Recruits Barbarian Hut
Minion Horde Royal Recruits Rocket Spear Goblins Ice Golem Barbarian Hut Baby Dragon
Royal Recruits Minion Horde Barbarian Hut
Minion Horde Royal Recruits
Royal Recruits Rocket
Royal Recruits Rocket Minion Horde Ice Golem Barbarian Hut
Royal Recruits Minion Horde Barbarian Hut Baby Dragon
Royal Recruits Spear Goblins Minion Horde Ice Golem Rocket Barbarian Hut Baby Dragon
Minion Horde Royal Recruits Ice Golem Barbarian Hut Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits Ice Golem Rocket Barbarian Hut Baby Dragon
Baby Dragon
Rocket Minion Horde Barbarian Hut Baby Dragon
Royal Recruits Ice Golem Rocket Barbarian Hut
Rocket Minion Horde Baby Dragon
Spear Goblins Minion Horde Ice Golem Rocket Baby Dragon
Minion Horde Baby Dragon
Ice Golem Barbarian Hut Baby Dragon
Rocket Minion Horde
Rocket Minion Horde Royal Recruits
Rocket Baby Dragon
Rocket Ice Golem Barbarian Hut Baby Dragon
Minion Horde Rocket Baby Dragon
Ice Golem Barbarian Hut Baby Dragon
Rocket Spear Goblins Minion Horde Barbarian Hut Baby Dragon
Minion Horde Royal Recruits Rocket Barbarian Hut Baby Dragon
Rocket
Minion Horde Rocket
Rocket Baby Dragon
Rocket Baby Dragon
Rocket Minion Horde Baby Dragon
Rocket
Rocket
Rocket Minion Horde Royal Recruits Barbarian Hut Baby Dragon
Ice Golem Baby Dragon
Minion Horde
Baby Dragon
Baby Dragon
Rocket Baby Dragon
Minion Horde Ice Golem Baby Dragon
Rocket Minion Horde
Minion Horde
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Spear Goblins Royal Recruits Rocket Barbarian Hut
Rocket Baby Dragon
Minion Horde Rocket Baby Dragon
Ice Golem Baby Dragon
Rocket
Minion Horde Royal Recruits
Minion Horde Royal Recruits Rocket Baby Dragon
Rocket
Royal Recruits Rocket Baby Dragon

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