My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Mega Minion Hunter Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Giant Ice Golem Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Lava Hound
Giant Snowball
Mega Minion Guards Lava Hound
Zap
Mortar Royal Giant Guards Lava Hound
Barbarian Barrel
Mortar Guards Hunter
The Log
Royal Giant Guards Hunter
Earthquake
Mortar Guards
Arrows
Guards Lava Hound
Royal Delivery
Mega Minion Guards Hunter Lava Hound
Fireball
Mortar Mega Minion Hunter Lava Hound
Poison
Mortar Mega Minion Guards Hunter Lava Hound
Lightning
Mortar Ice Golem Mega Minion Hunter
Rocket
Mortar Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Mega Minion Guards Mortar Hunter Royal Giant Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Mega Minion Guards Mortar

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Royal Giant Ice Golem Mega Minion Hunter
Royal Giant
Mortar Hunter Lightning Ice Golem Mega Minion Guards
Ice Golem
Mega Minion Mortar Royal Giant Hunter
Mega Minion
Ice Golem Lava Hound Mortar Royal Giant
Guards
Royal Giant Lava Hound
Hunter
Royal Giant Mortar Ice Golem
Lightning
Royal Giant Lava Hound
Lava Hound
Mega Minion Lightning Guards

Defense Synergies 2 7

Mortar
Ice Golem Mega Minion Guards
Royal Giant
Ice Golem
Mega Minion Mortar Guards Hunter
Mega Minion
Ice Golem Mortar Guards Hunter
Guards
Hunter Mortar Ice Golem Mega Minion
Hunter
Guards Ice Golem Mega Minion
Lightning
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mortar Ice Golem Mega Minion
Hunter Mortar Mega Minion
Mortar Hunter Mega Minion Lightning
Hunter Mortar Mega Minion Guards
Lightning
Mega Minion Guards Hunter
Mega Minion Hunter Lightning Mortar
Lightning Ice Golem
Hunter Mortar
Guards Ice Golem Hunter
Guards Ice Golem Mega Minion Hunter
Mega Minion Hunter
Mortar Hunter Guards Lightning
Mortar Mega Minion Guards Hunter
Mortar Hunter
Mortar Hunter Lightning
Mortar Hunter
Mortar Mega Minion Guards Hunter
Mortar Hunter Ice Golem Mega Minion Guards
Mortar Hunter
Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem
Mortar Ice Golem Mega Minion Hunter Lightning
Guards Ice Golem Hunter Lightning
Guards Hunter Lightning Ice Golem
Guards Hunter
Ice Golem Hunter
Guards Ice Golem Mega Minion Hunter Lightning
Hunter
Lightning Mortar Ice Golem Mega Minion
Mega Minion Guards
Mega Minion Guards Hunter
Lightning Guards
Lightning Ice Golem Guards Hunter
Guards Mortar Ice Golem Mega Minion Hunter Lightning
Ice Golem Mega Minion Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Mortar Ice Golem Guards
Mortar
Lightning
Lightning Ice Golem Guards
Mortar
Ice Golem Mega Minion Hunter
Mortar
Ice Golem Hunter Lightning
Mortar Lightning
Lightning Guards
Lightning Mortar
Lightning
Lightning Mortar Ice Golem Hunter
Lightning Mortar
Lightning Mortar Ice Golem
Lightning Mortar Hunter
Lightning Mortar
Lightning Mortar
Lightning
Lightning Mortar Mega Minion Hunter
Lightning Mortar
Lightning
Lightning
Lightning
Lightning Mortar
Ice Golem Mortar Hunter
Mega Minion
Mortar Hunter Lightning
Lightning Mortar
Lightning Mortar
Lightning Ice Golem Hunter
Lightning Mega Minion Guards
Lightning Mega Minion
Lightning Mortar Hunter
Lightning
Lightning
Lightning Guards
Lightning Mega Minion Hunter
Lightning Mega Minion Hunter
Mortar Ice Golem Lightning
Lightning
Mega Minion
Guards Lightning
Lightning
Lightning Mortar

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