My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Miner Graveyard
Giant Snowball
Bats Archers Dart Goblin Miner Graveyard
Zap
Bats Archers Dart Goblin Graveyard
Barbarian Barrel
Archers Dart Goblin Graveyard
The Log
Archers Dart Goblin Graveyard
Earthquake
Archers Graveyard
Arrows
Bats Archers Dart Goblin Graveyard
Royal Delivery
Bats Archers Dart Goblin Miner Graveyard
Fireball
Archers Dart Goblin
Poison
Bats Archers Dart Goblin Graveyard
Lightning
Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Archers Arrows Dart Goblin Tornado Miner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Archers Arrows

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Miner Graveyard
Archers
Ice Golem Arrows Miner Graveyard
Arrows
Graveyard Archers Miner
Ice Golem
Bats Archers Graveyard Dart Goblin Miner
Dart Goblin
Miner Ice Golem Graveyard
Tornado
Graveyard
Miner
Bats Dart Goblin Archers Arrows Ice Golem Graveyard
Graveyard
Arrows Ice Golem Bats Archers Dart Goblin Tornado Miner

Defense Synergies 1 10

Bats
Ice Golem Dart Goblin
Archers
Ice Golem Dart Goblin Tornado
Arrows
Ice Golem Tornado
Ice Golem
Archers Bats Arrows Dart Goblin Tornado
Dart Goblin
Bats Archers Ice Golem Tornado Miner
Tornado
Archers Arrows Ice Golem Dart Goblin
Miner
Dart Goblin
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Dart Goblin
Bats Dart Goblin
Tornado Bats Archers Dart Goblin
Bats Dart Goblin
Arrows Tornado
Arrows Tornado Bats Archers Dart Goblin
Bats Dart Goblin Tornado Archers Arrows
Arrows Ice Golem Dart Goblin
Tornado
Tornado Archers Ice Golem Dart Goblin Miner
Bats Archers Dart Goblin Arrows Ice Golem Tornado
Arrows Bats Archers Dart Goblin Tornado
Bats
Bats Arrows Dart Goblin Tornado
Tornado
Bats Arrows Tornado
Arrows Bats Archers Dart Goblin Tornado
Arrows Tornado Bats Archers Ice Golem Dart Goblin
Dart Goblin Tornado
Bats Archers Arrows Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Ice Golem
Archers Arrows Ice Golem Miner
Bats Ice Golem
Bats Ice Golem Tornado
Arrows Bats Archers Ice Golem Dart Goblin Tornado
Bats Archers Ice Golem Dart Goblin
Bats Ice Golem Tornado
Dart Goblin
Bats Dart Goblin
Arrows Tornado
Ice Golem
Archers Dart Goblin
Bats Archers Ice Golem Dart Goblin Tornado
Bats Arrows Archers Ice Golem Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Dart Goblin
Arrows Dart Goblin Tornado Miner
Arrows Dart Goblin Miner
Arrows Ice Golem Dart Goblin
Arrows
Arrows Bats Ice Golem Dart Goblin Tornado
Archers Arrows Dart Goblin Tornado
Arrows Ice Golem Dart Goblin Tornado
Arrows Miner Dart Goblin Tornado
Bats Tornado
Miner Arrows Dart Goblin Tornado
Archers Arrows Dart Goblin Tornado
Ice Golem Dart Goblin Miner
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Tornado
Bats
Archers Arrows Dart Goblin
Arrows Dart Goblin Tornado Miner
Arrows Tornado
Tornado
Arrows
Arrows Ice Golem Tornado
Arrows Miner Dart Goblin Tornado
Arrows Tornado Miner
Miner Arrows Dart Goblin Tornado
Bats Archers Arrows Ice Golem Dart Goblin Tornado
Bats Dart Goblin
Arrows Dart Goblin Miner
Arrows
Arrows
Bats Archers Dart Goblin
Archers Arrows Dart Goblin Tornado
Arrows
Miner Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Tornado
Dart Goblin
Bats Dart Goblin Tornado
Bats Dart Goblin Tornado
Dart Goblin Tornado Miner

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