My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Giant Skeleton Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Graveyard
Giant Snowball
Cannon Goblin Barrel Graveyard
Zap
Cannon Goblin Barrel Graveyard
Barbarian Barrel
Cannon Goblin Barrel Giant Skeleton Ice Wizard Magic Archer Graveyard
The Log
Cannon Goblin Barrel Giant Skeleton Graveyard
Earthquake
Cannon Goblin Barrel Graveyard
Arrows
Goblin Barrel Graveyard
Royal Delivery
Goblin Barrel Giant Skeleton Ice Wizard Magic Archer Graveyard
Fireball
Cannon Goblin Barrel Ice Wizard Magic Archer
Poison
Cannon Ice Wizard Magic Archer Graveyard
Lightning
Cannon Ice Golem Ice Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Giant Skeleton Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Cannon Goblin Barrel Ice Wizard Magic Archer Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Cannon Goblin Barrel

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Ice Golem
Goblin Barrel Graveyard Magic Archer
Goblin Barrel
Ice Golem Giant Skeleton Ice Wizard
Giant Skeleton
Goblin Barrel The Log Ice Wizard Magic Archer Graveyard
The Log
Giant Skeleton Magic Archer Graveyard
Ice Wizard
Goblin Barrel Giant Skeleton Graveyard
Magic Archer
Ice Golem Giant Skeleton The Log
Graveyard
Ice Golem Giant Skeleton The Log Ice Wizard

Defense Synergies 2 11

Cannon
Ice Golem The Log Ice Wizard Magic Archer
Ice Golem
Cannon Giant Skeleton The Log Ice Wizard Magic Archer
Goblin Barrel
Giant Skeleton
Ice Golem The Log Ice Wizard Magic Archer
The Log
Cannon Ice Golem Giant Skeleton Ice Wizard Magic Archer
Ice Wizard
Cannon Ice Golem Giant Skeleton The Log
Magic Archer
Cannon Ice Golem Giant Skeleton The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ice Golem The Log Magic Archer
Cannon The Log Ice Wizard
Cannon Giant Skeleton Ice Wizard
Cannon Ice Wizard
Giant Skeleton The Log
The Log Cannon Ice Wizard Magic Archer
Cannon Ice Wizard Magic Archer
Cannon Ice Golem Giant Skeleton The Log Magic Archer
Cannon Ice Wizard
Cannon Ice Golem Giant Skeleton Ice Wizard
Ice Wizard Cannon Ice Golem Giant Skeleton The Log Magic Archer
Ice Wizard Magic Archer
Cannon Giant Skeleton The Log Ice Wizard
Cannon The Log Magic Archer
Cannon
Cannon The Log
Cannon
Cannon The Log Ice Wizard Magic Archer
The Log Cannon Ice Golem Giant Skeleton Ice Wizard Magic Archer
Cannon
Cannon Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Giant Skeleton
Ice Golem The Log Magic Archer
Giant Skeleton Ice Golem The Log
Giant Skeleton Ice Golem The Log
Giant Skeleton Cannon
Ice Golem Ice Wizard Magic Archer
Ice Golem Giant Skeleton Ice Wizard
Giant Skeleton
Giant Skeleton Ice Golem The Log Magic Archer
Cannon
Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Cannon Ice Golem
Cannon Magic Archer
Ice Golem Giant Skeleton The Log Magic Archer
Cannon Ice Golem Giant Skeleton The Log Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Giant Skeleton The Log
The Log Ice Wizard Magic Archer
Giant Skeleton The Log Magic Archer
Ice Golem Giant Skeleton The Log
The Log Magic Archer
Ice Golem Ice Wizard Magic Archer
The Log Magic Archer
The Log Ice Golem Ice Wizard Magic Archer
The Log
The Log Magic Archer
Magic Archer
Ice Golem The Log Magic Archer
Magic Archer
Ice Golem The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
The Log Magic Archer
The Log Magic Archer
Giant Skeleton The Log Magic Archer
The Log
The Log
Ice Golem The Log Ice Wizard Magic Archer
The Log Ice Wizard Magic Archer
The Log Magic Archer
The Log Magic Archer
Ice Golem Ice Wizard Magic Archer
The Log Magic Archer
Magic Archer
Giant Skeleton
The Log Magic Archer
Magic Archer
Ice Wizard Magic Archer
The Log
Magic Archer
The Log Ice Golem Magic Archer
Giant Skeleton
Giant Skeleton The Log Magic Archer
Magic Archer
Giant Skeleton The Log Magic Archer

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