My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Flying Machine Baby Dragon Balloon P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Flying Machine Barbarian Barrel Baby Dragon Balloon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Bandit
Giant Snowball
Flying Machine Baby Dragon Balloon
Zap
Flying Machine Balloon Bandit
Barbarian Barrel
Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Baby Dragon Balloon P.E.K.K.A Bandit Electro Wizard
Fireball
Flying Machine Baby Dragon Balloon Bandit Electro Wizard
Poison
Flying Machine Balloon Electro Wizard
Lightning
Ice Golem Baby Dragon Balloon Bandit Electro Wizard
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Bandit Flying Machine Baby Dragon Electro Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Barbarian Barrel Bandit Flying Machine

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Balloon Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Flying Machine
Ice Golem Barbarian Barrel Baby Dragon Balloon P.E.K.K.A
Barbarian Barrel
Balloon Ice Golem Flying Machine Baby Dragon P.E.K.K.A Bandit
Baby Dragon
Ice Golem Flying Machine Barbarian Barrel Balloon P.E.K.K.A Bandit Electro Wizard
Balloon
Ice Golem Barbarian Barrel Flying Machine Baby Dragon Bandit Electro Wizard
P.E.K.K.A
Electro Wizard Flying Machine Barbarian Barrel Baby Dragon
Bandit
Barbarian Barrel Baby Dragon Balloon Electro Wizard
Electro Wizard
P.E.K.K.A Ice Golem Baby Dragon Balloon Bandit

Defense Synergies 0 18

Ice Golem
Flying Machine Barbarian Barrel Baby Dragon Bandit Electro Wizard
Flying Machine
Ice Golem Barbarian Barrel Baby Dragon P.E.K.K.A Bandit Electro Wizard
Barbarian Barrel
Ice Golem Flying Machine Baby Dragon P.E.K.K.A Bandit Electro Wizard
Baby Dragon
Ice Golem Flying Machine Barbarian Barrel P.E.K.K.A Bandit
Balloon
P.E.K.K.A
Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Bandit
Ice Golem Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
Electro Wizard
Ice Golem Flying Machine Barbarian Barrel P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Flying Machine Barbarian Barrel Baby Dragon Electro Wizard
P.E.K.K.A Flying Machine Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Barbarian Barrel P.E.K.K.A
Barbarian Barrel Flying Machine Baby Dragon Bandit Electro Wizard
Electro Wizard Flying Machine Baby Dragon
Ice Golem Flying Machine Barbarian Barrel Baby Dragon P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Ice Golem Barbarian Barrel Bandit Electro Wizard
Electro Wizard Ice Golem Flying Machine Barbarian Barrel Baby Dragon Bandit
Flying Machine Baby Dragon Electro Wizard
P.E.K.K.A Flying Machine Bandit Electro Wizard
Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Flying Machine Barbarian Barrel Baby Dragon Bandit Electro Wizard
Barbarian Barrel Baby Dragon Ice Golem Flying Machine Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Flying Machine Barbarian Barrel Baby Dragon P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Barbarian Barrel P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Ice Golem Flying Machine Barbarian Barrel Baby Dragon
P.E.K.K.A Bandit Ice Golem Electro Wizard
P.E.K.K.A Ice Golem Barbarian Barrel Bandit Electro Wizard
P.E.K.K.A Bandit
Ice Golem Flying Machine Baby Dragon Electro Wizard
P.E.K.K.A Ice Golem Flying Machine Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Golem Flying Machine Barbarian Barrel Baby Dragon Bandit
P.E.K.K.A
P.E.K.K.A Flying Machine
P.E.K.K.A Electro Wizard
P.E.K.K.A Ice Golem Bandit
Flying Machine Baby Dragon
Electro Wizard Ice Golem Flying Machine Barbarian Barrel Baby Dragon P.E.K.K.A
Ice Golem Flying Machine Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Flying Machine Barbarian Barrel Baby Dragon Bandit
Flying Machine Barbarian Barrel Baby Dragon Bandit Electro Wizard
Flying Machine Barbarian Barrel Baby Dragon Bandit
Ice Golem Flying Machine Barbarian Barrel
Barbarian Barrel Baby Dragon
Ice Golem Flying Machine Baby Dragon
Flying Machine Baby Dragon
Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Flying Machine Bandit
Electro Wizard
Flying Machine Barbarian Barrel Bandit Electro Wizard
Flying Machine Baby Dragon
Flying Machine Ice Golem Barbarian Barrel Baby Dragon Bandit
Flying Machine Barbarian Barrel Baby Dragon Bandit
Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Flying Machine Barbarian Barrel Baby Dragon Bandit
Flying Machine Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel
Flying Machine Barbarian Barrel Baby Dragon Bandit Electro Wizard
Flying Machine Barbarian Barrel Baby Dragon
Baby Dragon
Flying Machine Barbarian Barrel Baby Dragon
Ice Golem Barbarian Barrel Baby Dragon
Flying Machine Barbarian Barrel Baby Dragon Bandit Electro Wizard
Flying Machine Baby Dragon Bandit
Barbarian Barrel Baby Dragon Bandit
Ice Golem Flying Machine Baby Dragon Electro Wizard
Electro Wizard Flying Machine
Bandit
Electro Wizard
P.E.K.K.A
Electro Wizard Flying Machine Barbarian Barrel Bandit
Flying Machine Baby Dragon Electro Wizard
Barbarian Barrel
Flying Machine Baby Dragon Electro Wizard
Ice Golem Flying Machine Baby Dragon
Flying Machine P.E.K.K.A
Flying Machine Baby Dragon Electro Wizard
Flying Machine Electro Wizard
Flying Machine Barbarian Barrel Baby Dragon Bandit Electro Wizard

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