My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Ice Golem Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Ice Golem Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Ice Golem Hog Rider Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Clone Miner
Giant Snowball
Hog Rider Clone Miner Princess
Zap
Clone Princess
Barbarian Barrel
Rascals Clone Princess Magic Archer
The Log
Rascals Hog Rider Clone Princess
Earthquake
Hog Rider Clone
Arrows
Rascals Clone Princess
Royal Delivery
Rascals Hog Rider Clone Miner Princess Magic Archer
Fireball
Rascals Hog Rider Clone Princess Magic Archer
Poison
Rascals Clone Princess Magic Archer
Lightning
Ice Golem Magic Archer
Rocket
Rascals Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rocket Clone Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Clone Miner Princess Hog Rider Magic Archer Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Clone Miner Princess

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Hog Rider Miner Magic Archer
Ice Golem
Hog Rider Miner Magic Archer
Hog Rider
Ice Golem Rascals Rocket Princess Magic Archer
Rocket
Hog Rider Miner
Clone
Magic Archer
Miner
Rascals Ice Golem Rocket Magic Archer
Princess
Hog Rider
Magic Archer
Rascals Ice Golem Hog Rider Clone Miner

Defense Synergies 0 3

Rascals
Princess
Ice Golem
Princess Magic Archer
Hog Rider
Rocket
Clone
Miner
Princess
Rascals Ice Golem
Magic Archer
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Magic Archer
Rascals
Rocket Rascals
Rascals
Rocket Princess
Rascals Magic Archer
Rocket Rascals Princess Magic Archer
Rocket Rascals Ice Golem Magic Archer
Rascals Princess
Rascals Ice Golem Miner
Rascals Ice Golem Princess Magic Archer
Rascals Princess Magic Archer
Rascals Rocket
Rocket Rascals Princess Magic Archer
Rascals
Rocket Rascals
Rascals
Rascals Magic Archer
Rascals Ice Golem Princess Magic Archer
Rascals

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Ice Golem
Ice Golem Rocket Miner Magic Archer
Rascals Ice Golem Rocket
Rocket Rascals Ice Golem
Rascals
Rocket Rascals Ice Golem Princess Magic Archer
Rascals Rocket Ice Golem
Rascals
Rocket Ice Golem Magic Archer
Rascals
Rocket
Rascals Rocket Ice Golem
Rascals Princess Magic Archer
Rascals Ice Golem Rocket Magic Archer
Rascals Ice Golem Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Rascals Ice Golem Rocket
Miner Princess Magic Archer
Rocket Miner Magic Archer
Rascals Ice Golem Rocket
Rocket Magic Archer
Ice Golem Rocket Princess Magic Archer
Princess Magic Archer
Ice Golem Princess Magic Archer
Miner
Rocket
Rocket Miner Princess Magic Archer
Rocket Princess Magic Archer
Rocket Ice Golem Miner Princess Magic Archer
Rocket Princess Magic Archer
Princess Ice Golem Magic Archer
Rocket Princess Magic Archer
Magic Archer Rocket Princess
Rocket
Rocket
Rocket Princess Magic Archer
Rocket Miner Princess Magic Archer
Rocket Magic Archer
Rocket Princess
Rocket
Rocket
Ice Golem Princess Magic Archer
Miner Princess Magic Archer
Miner Princess Magic Archer
Rocket Miner Magic Archer
Ice Golem Princess Magic Archer
Rocket
Rocket Miner Magic Archer
Rocket Princess Magic Archer
Rocket Princess Magic Archer
Rocket Princess Magic Archer
Rocket Princess Magic Archer
Miner Rascals Rocket Princess Magic Archer
Ice Golem Princess Magic Archer
Rocket
Rascals Rocket Princess Magic Archer
Rocket Princess Magic Archer
Rocket Miner Princess Magic Archer

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