My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Ice Golem Furnace Balloon Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ice Golem Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Balloon Prince
Giant Snowball
Bats Royal Recruits Furnace Balloon
Zap
Bats Furnace Balloon Prince
Barbarian Barrel
Royal Recruits Furnace Executioner
The Log
Royal Recruits Furnace Prince
Earthquake
Furnace
Arrows
Bats Royal Recruits Furnace
Royal Delivery
Bats Royal Recruits Balloon Prince Executioner
Fireball
Furnace Balloon Executioner
Poison
Bats Royal Recruits Furnace Balloon Executioner
Lightning
Ice Golem Furnace Balloon Prince Executioner
Rocket
Furnace Balloon Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Furnace Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Ice Golem Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Arrows Furnace Balloon Prince Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Ice Golem Arrows Furnace

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Balloon Royal Recruits Prince
Arrows
Balloon Prince
Royal Recruits
Bats Ice Golem Furnace
Ice Golem
Bats Balloon Prince Royal Recruits Furnace Executioner
Furnace
Royal Recruits Ice Golem Balloon Prince
Balloon
Bats Arrows Ice Golem Furnace Executioner
Prince
Ice Golem Bats Arrows Furnace
Executioner
Ice Golem Balloon

Defense Synergies 0 10

Bats
Royal Recruits Ice Golem Prince
Arrows
Ice Golem Furnace Prince
Royal Recruits
Bats
Ice Golem
Bats Arrows Furnace Executioner
Furnace
Arrows Ice Golem Prince
Balloon
Prince
Bats Arrows Furnace Executioner
Executioner
Ice Golem Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Ice Golem Executioner
Bats Royal Recruits Furnace Prince Executioner
Furnace Prince Bats Royal Recruits Executioner
Royal Recruits Prince Bats Furnace
Arrows Royal Recruits Prince
Arrows Bats Furnace Executioner
Bats Furnace Arrows Executioner
Arrows Royal Recruits Ice Golem
Royal Recruits Furnace Prince
Royal Recruits Ice Golem Prince
Bats Executioner Arrows Royal Recruits Ice Golem Furnace
Arrows Executioner Bats Furnace
Royal Recruits Furnace Prince Bats
Executioner Bats Arrows Royal Recruits Furnace Prince
Royal Recruits Furnace Prince
Royal Recruits Furnace Prince
Bats Arrows Royal Recruits Furnace Prince Executioner
Arrows Bats Royal Recruits Furnace Prince Executioner
Arrows Furnace Executioner Bats Royal Recruits Ice Golem
Royal Recruits Prince
Royal Recruits Bats Arrows Furnace Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Ice Golem Furnace Prince
Arrows Ice Golem Prince Executioner
Royal Recruits Bats Ice Golem Furnace Prince
Royal Recruits Prince Bats Ice Golem
Royal Recruits Prince Executioner
Arrows Furnace Executioner Bats Ice Golem
Royal Recruits Prince Bats Ice Golem Furnace
Royal Recruits Prince
Royal Recruits Bats Ice Golem Prince
Royal Recruits
Bats Royal Recruits Prince
Royal Recruits Arrows Prince
Royal Recruits Prince Ice Golem Executioner
Royal Recruits Furnace Executioner
Royal Recruits Bats Ice Golem Furnace Prince Executioner
Bats Arrows Executioner Royal Recruits Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Ice Golem
Arrows Executioner
Arrows
Arrows Royal Recruits Ice Golem Prince
Executioner Arrows Furnace
Arrows Executioner Bats Ice Golem Furnace
Arrows Furnace Executioner
Arrows Ice Golem Executioner
Arrows
Bats Prince
Arrows Royal Recruits Prince
Arrows Executioner
Ice Golem Executioner
Arrows
Arrows Ice Golem Furnace Prince
Arrows Furnace Executioner
Arrows Royal Recruits Furnace Executioner
Arrows
Bats
Arrows Prince Executioner
Arrows
Prince
Arrows
Prince
Arrows Royal Recruits
Arrows Ice Golem Furnace Executioner
Arrows Executioner
Arrows Prince
Arrows
Bats Arrows Ice Golem Furnace Executioner
Bats
Arrows
Arrows
Prince
Arrows
Bats Royal Recruits Prince
Arrows Executioner
Arrows
Prince Executioner
Arrows Ice Golem Executioner
Arrows
Royal Recruits Prince Executioner
Bats Royal Recruits
Bats Executioner
Royal Recruits Prince Executioner

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