My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Barbarian Hut Hunter Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Valkyrie Battle Ram Barbarian Hut Hunter Magic Archer
The Log
Goblin Gang Battle Ram Barbarian Hut Hunter
Earthquake
Goblin Gang Barbarian Hut
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Battle Ram Hunter Magic Archer
Fireball
Goblin Gang Battle Ram Barbarian Hut Hunter Magic Archer
Poison
Goblin Gang Barbarian Hut Hunter Magic Archer
Lightning
Valkyrie Battle Ram Barbarian Hut Hunter Magic Archer
Rocket
Valkyrie Barbarian Hut Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Rocket Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Valkyrie Battle Ram Hunter Magic Archer Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Valkyrie Battle Ram

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Valkyrie Barbarian Hut Hunter Magic Archer
Goblin Gang
Valkyrie Battle Ram Barbarian Hut
Valkyrie
Zap Goblin Gang Battle Ram Barbarian Hut Hunter Magic Archer
Battle Ram
Zap Magic Archer Goblin Gang Valkyrie Barbarian Hut Hunter
Rocket
Barbarian Hut
Zap Goblin Gang Valkyrie Battle Ram Hunter Magic Archer
Hunter
Zap Valkyrie Battle Ram Barbarian Hut
Magic Archer
Battle Ram Zap Valkyrie Barbarian Hut

Defense Synergies 0 12

Zap
Goblin Gang Valkyrie Barbarian Hut Hunter Magic Archer
Goblin Gang
Zap Valkyrie Barbarian Hut Magic Archer
Valkyrie
Zap Goblin Gang Hunter Magic Archer
Battle Ram
Rocket
Barbarian Hut
Zap Goblin Gang Hunter Magic Archer
Hunter
Zap Valkyrie Barbarian Hut
Magic Archer
Zap Goblin Gang Valkyrie Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Zap Valkyrie Magic Archer
Barbarian Hut Hunter Zap Goblin Gang Valkyrie
Goblin Gang Rocket Barbarian Hut Hunter Valkyrie
Barbarian Hut Hunter Goblin Gang Valkyrie
Valkyrie Rocket
Goblin Gang Zap Valkyrie Hunter Magic Archer
Rocket Hunter Zap Goblin Gang Barbarian Hut Magic Archer
Rocket Barbarian Hut Zap Valkyrie Magic Archer
Barbarian Hut Hunter Goblin Gang
Goblin Gang Valkyrie Hunter
Goblin Gang Valkyrie Zap Hunter Magic Archer
Hunter Zap Goblin Gang Barbarian Hut Magic Archer
Barbarian Hut Hunter Zap Goblin Gang Valkyrie Rocket
Valkyrie Rocket Barbarian Hut Zap Goblin Gang Hunter Magic Archer
Barbarian Hut Goblin Gang Hunter
Rocket Barbarian Hut Zap Goblin Gang Hunter
Barbarian Hut Goblin Gang Valkyrie Hunter
Zap Goblin Gang Valkyrie Barbarian Hut Hunter Magic Archer
Zap Valkyrie Hunter Barbarian Hut Magic Archer
Barbarian Hut Hunter
Goblin Gang Valkyrie Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Barbarian Hut Zap
Zap Goblin Gang Valkyrie Rocket Hunter Magic Archer
Goblin Gang Zap Valkyrie Rocket Barbarian Hut Hunter
Goblin Gang Valkyrie Rocket Hunter Zap Barbarian Hut
Barbarian Hut Goblin Gang Valkyrie Hunter
Rocket Zap Goblin Gang Hunter Magic Archer
Goblin Gang Rocket Valkyrie Barbarian Hut Hunter
Valkyrie Barbarian Hut Hunter
Zap Rocket Valkyrie Barbarian Hut Magic Archer
Goblin Gang Barbarian Hut
Valkyrie Hunter
Rocket Zap Valkyrie
Rocket Goblin Gang Valkyrie Barbarian Hut Hunter
Valkyrie Barbarian Hut Magic Archer
Goblin Gang Zap Valkyrie Rocket Barbarian Hut Hunter Magic Archer
Valkyrie Zap Barbarian Hut Hunter Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Rocket Barbarian Hut
Zap Magic Archer
Rocket Barbarian Hut Magic Archer
Valkyrie Rocket Barbarian Hut
Rocket Zap Valkyrie Magic Archer
Zap Rocket Hunter Magic Archer
Magic Archer
Zap Barbarian Hut Hunter Magic Archer
Zap
Rocket Goblin Gang
Rocket Zap Valkyrie Magic Archer
Zap Rocket Magic Archer
Rocket Barbarian Hut Hunter Magic Archer
Rocket Magic Archer
Zap Barbarian Hut Magic Archer
Rocket Zap Barbarian Hut Hunter Magic Archer
Magic Archer Rocket Barbarian Hut
Rocket
Rocket
Rocket Zap Hunter Magic Archer
Rocket Zap Valkyrie Magic Archer
Rocket Magic Archer
Rocket
Rocket
Rocket Zap Barbarian Hut
Zap Valkyrie Hunter Magic Archer
Zap Hunter Magic Archer
Zap Magic Archer
Rocket Zap Magic Archer
Zap Hunter Magic Archer
Zap Rocket
Zap Rocket Hunter Magic Archer
Zap Rocket Magic Archer
Rocket Magic Archer
Zap Goblin Gang Rocket Barbarian Hut Magic Archer
Rocket Zap Hunter Magic Archer
Goblin Gang Valkyrie Rocket Hunter Magic Archer
Zap Magic Archer
Rocket Zap
Zap Goblin Gang Rocket Magic Archer
Zap Rocket Magic Archer
Zap Rocket Magic Archer

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