My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Zappies Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Zappies Hunter Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel
Giant Snowball
Fire Spirit Zappies Goblin Barrel
Zap
Fire Spirit Royal Giant Zappies Goblin Barrel
Barbarian Barrel
Fire Spirit Zappies Goblin Barrel Hunter Magic Archer
The Log
Fire Spirit Royal Giant Zappies Goblin Barrel Hunter
Earthquake
Zappies Goblin Barrel
Arrows
Fire Spirit Zappies Goblin Barrel
Royal Delivery
Fire Spirit Zappies Goblin Barrel Hunter Magic Archer
Fireball
Zappies Goblin Barrel Hunter Magic Archer
Poison
Zappies Hunter Magic Archer
Lightning
Hunter Magic Archer
Rocket
Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Hunter The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Goblin Barrel Zappies Hunter Magic Archer Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Goblin Barrel Zappies

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Goblin Barrel
Royal Giant
Fire Spirit Goblin Barrel Hunter Lightning Zappies The Log Magic Archer
Zappies
Royal Giant Goblin Barrel
Goblin Barrel
Royal Giant Fire Spirit Zappies
Hunter
Royal Giant
Lightning
Royal Giant
The Log
Royal Giant Magic Archer
Magic Archer
Royal Giant The Log

Defense Synergies 0 5

Fire Spirit
The Log
Royal Giant
Zappies
The Log
Goblin Barrel
Hunter
The Log
Lightning
The Log
The Log
Fire Spirit Zappies Hunter Lightning Magic Archer
Magic Archer
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zappies The Log Magic Archer
Hunter Zappies The Log
Hunter Fire Spirit Zappies Lightning
Hunter Zappies
Lightning The Log
The Log Fire Spirit Zappies Hunter Magic Archer
Hunter Lightning Fire Spirit Zappies Magic Archer
Lightning The Log Magic Archer
Zappies Hunter
Fire Spirit Zappies Hunter
Zappies Hunter The Log Magic Archer
Hunter Zappies Magic Archer
Hunter Fire Spirit Zappies Lightning The Log
Fire Spirit Zappies Hunter The Log Magic Archer
Zappies Hunter
Zappies Hunter Lightning The Log
Zappies Hunter
Fire Spirit Zappies Hunter The Log Magic Archer
Hunter The Log Fire Spirit Zappies Magic Archer
Zappies Hunter
Fire Spirit Zappies Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies
Hunter Lightning The Log Magic Archer
Zappies Hunter Lightning The Log
Hunter Lightning Zappies The Log
Zappies Hunter
Fire Spirit Zappies Hunter Magic Archer
Zappies Hunter Lightning
Zappies Hunter
Lightning Zappies The Log Magic Archer
Zappies
Zappies Hunter
Lightning The Log
Lightning Zappies Hunter
Zappies Magic Archer
Zappies Hunter Lightning The Log Magic Archer
Zappies Hunter The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer The Log
The Log Magic Archer
Lightning The Log Magic Archer
Lightning The Log
Fire Spirit The Log Magic Archer
Fire Spirit Hunter Magic Archer
Fire Spirit The Log Magic Archer
The Log Fire Spirit Hunter Lightning Magic Archer
The Log Lightning
Lightning Fire Spirit
Lightning The Log Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Fire Spirit Hunter The Log Magic Archer
Lightning Magic Archer
Lightning The Log Magic Archer
Lightning Hunter The Log Magic Archer
Lightning Magic Archer The Log
Lightning
Lightning
Lightning Fire Spirit Hunter The Log Magic Archer
Lightning Fire Spirit The Log Magic Archer
Lightning The Log Magic Archer
Lightning
Lightning The Log
Lightning The Log
The Log Fire Spirit Hunter Magic Archer
The Log Hunter Lightning Magic Archer
Lightning The Log Magic Archer
Lightning The Log Magic Archer
Lightning Fire Spirit Hunter Magic Archer
Lightning Zappies
Lightning
Lightning Hunter The Log Magic Archer
Lightning Zappies Magic Archer
Lightning The Log Magic Archer
Lightning Fire Spirit Zappies Magic Archer
Lightning Fire Spirit Zappies Hunter Magic Archer
The Log
Lightning Hunter Magic Archer
The Log Lightning Magic Archer
Lightning
Zappies Lightning The Log Magic Archer
Zappies Lightning Magic Archer
Lightning The Log Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: