My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Balloon
Giant Snowball
Minion Horde Baby Dragon Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Electro Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Wizard Baby Dragon Balloon Electro Wizard
Fireball
Minion Horde Elite Barbarians Wizard Baby Dragon Balloon Electro Wizard
Poison
Minion Horde Wizard Balloon Electro Wizard
Lightning
Elite Barbarians Valkyrie Wizard Baby Dragon Balloon Electro Wizard
Rocket
Minion Horde Elite Barbarians Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Valkyrie Baby Dragon Electro Wizard Minion Horde Wizard Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Valkyrie Baby Dragon Electro Wizard

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage
Elite Barbarians
Valkyrie Rage Wizard
Valkyrie
Elite Barbarians Balloon Wizard Baby Dragon Electro Wizard
Wizard
Elite Barbarians Valkyrie Rage Balloon
Rage
Minion Horde Elite Barbarians Balloon Wizard Electro Wizard
Baby Dragon
Valkyrie Balloon Electro Wizard
Balloon
Valkyrie Rage Wizard Baby Dragon Electro Wizard
Electro Wizard
Valkyrie Rage Baby Dragon Balloon

Defense Synergies 1 5

Minion Horde
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Wizard Baby Dragon Electro Wizard
Wizard
Elite Barbarians Valkyrie Electro Wizard
Rage
Baby Dragon
Valkyrie
Balloon
Electro Wizard
Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Baby Dragon Electro Wizard
Minion Horde Elite Barbarians Valkyrie Electro Wizard
Minion Horde Elite Barbarians Valkyrie Electro Wizard
Minion Horde Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Valkyrie
Valkyrie Baby Dragon Electro Wizard
Minion Horde Electro Wizard Wizard Baby Dragon
Valkyrie Baby Dragon Electro Wizard
Minion Horde Elite Barbarians
Elite Barbarians Minion Horde Valkyrie Electro Wizard
Minion Horde Valkyrie Electro Wizard Wizard Baby Dragon
Minion Horde Wizard Baby Dragon Electro Wizard
Minion Horde Elite Barbarians Valkyrie Wizard Electro Wizard
Valkyrie Wizard Minion Horde Baby Dragon Electro Wizard
Elite Barbarians Minion Horde Electro Wizard
Minion Horde Elite Barbarians Electro Wizard
Minion Horde Wizard Elite Barbarians Valkyrie Electro Wizard
Minion Horde Elite Barbarians Valkyrie Wizard Baby Dragon Electro Wizard
Valkyrie Wizard Baby Dragon Electro Wizard
Elite Barbarians Electro Wizard
Valkyrie Wizard Minion Horde Elite Barbarians Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians Valkyrie Wizard Baby Dragon
Minion Horde Elite Barbarians Valkyrie Electro Wizard
Valkyrie Minion Horde Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Valkyrie
Wizard Minion Horde Baby Dragon Electro Wizard
Minion Horde Elite Barbarians Valkyrie Electro Wizard
Minion Horde Elite Barbarians Valkyrie
Minion Horde Electro Wizard Elite Barbarians Valkyrie Baby Dragon
Minion Horde
Minion Horde Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie Baby Dragon
Elite Barbarians Electro Wizard Minion Horde Valkyrie Baby Dragon
Valkyrie Minion Horde Elite Barbarians Wizard Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon
Baby Dragon Electro Wizard
Minion Horde Baby Dragon
Valkyrie
Wizard Minion Horde Valkyrie Baby Dragon
Wizard Minion Horde Baby Dragon
Minion Horde Wizard Baby Dragon
Wizard Baby Dragon
Wizard
Minion Horde Elite Barbarians Electro Wizard
Minion Horde Valkyrie Wizard Electro Wizard
Wizard Baby Dragon
Elite Barbarians Baby Dragon
Minion Horde Baby Dragon
Elite Barbarians Baby Dragon
Minion Horde Wizard Baby Dragon
Minion Horde Wizard Baby Dragon
Minion Horde
Wizard Baby Dragon Electro Wizard
Valkyrie Wizard Baby Dragon
Minion Horde Baby Dragon
Wizard
Minion Horde Baby Dragon
Valkyrie Wizard Baby Dragon
Minion Horde
Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon
Baby Dragon
Elite Barbarians Minion Horde Wizard Baby Dragon Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard
Minion Horde Electro Wizard
Minion Horde
Wizard
Minion Horde Electro Wizard
Wizard Baby Dragon Electro Wizard
Minion Horde Valkyrie Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Electro Wizard

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