My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Barbarian Hut Three Musketeers Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Royal Hogs Three Musketeers
Giant Snowball
Minion Horde Royal Hogs Three Musketeers Witch
Zap
Minion Horde Royal Hogs Three Musketeers Witch
Barbarian Barrel
Elite Barbarians Valkyrie Royal Hogs Barbarian Hut Three Musketeers Witch
The Log
Elite Barbarians Royal Hogs Barbarian Hut Three Musketeers Witch
Earthquake
Royal Hogs Barbarian Hut Witch
Arrows
Minion Horde Royal Hogs Witch
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Royal Hogs Three Musketeers Witch
Fireball
Minion Horde Elite Barbarians Royal Hogs Barbarian Hut Three Musketeers Witch
Poison
Minion Horde Royal Hogs Barbarian Hut Three Musketeers Witch
Lightning
Elite Barbarians Valkyrie Barbarian Hut Three Musketeers Witch
Rocket
Minion Horde Elite Barbarians Valkyrie Royal Hogs Barbarian Hut Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Minion Horde Royal Hogs Witch Elite Barbarians Barbarian Hut Lightning Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Valkyrie Minion Horde Royal Hogs Witch

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Barbarian Hut
Elite Barbarians
Valkyrie Three Musketeers
Valkyrie
Elite Barbarians Royal Hogs Barbarian Hut Three Musketeers Witch
Royal Hogs
Valkyrie Barbarian Hut Three Musketeers Lightning
Barbarian Hut
Minion Horde Valkyrie Royal Hogs Three Musketeers
Three Musketeers
Elite Barbarians Valkyrie Royal Hogs Barbarian Hut
Witch
Valkyrie
Lightning
Royal Hogs

Defense Synergies 1 2

Minion Horde
Barbarian Hut
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Witch
Royal Hogs
Barbarian Hut
Minion Horde
Three Musketeers
Witch
Valkyrie
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Minion Horde Valkyrie
Minion Horde Elite Barbarians Barbarian Hut Valkyrie Three Musketeers Witch
Minion Horde Barbarian Hut Three Musketeers Witch Elite Barbarians Valkyrie Lightning
Minion Horde Elite Barbarians Barbarian Hut Three Musketeers Witch Valkyrie
Lightning Elite Barbarians Valkyrie
Valkyrie
Minion Horde Three Musketeers Lightning Barbarian Hut Witch
Barbarian Hut Lightning Valkyrie
Minion Horde Barbarian Hut Three Musketeers Witch Elite Barbarians
Elite Barbarians Minion Horde Valkyrie
Minion Horde Valkyrie Witch
Minion Horde Three Musketeers Barbarian Hut Witch
Minion Horde Barbarian Hut Elite Barbarians Valkyrie Three Musketeers Witch Lightning
Valkyrie Barbarian Hut Three Musketeers Minion Horde Witch
Elite Barbarians Barbarian Hut Minion Horde Three Musketeers
Minion Horde Barbarian Hut Elite Barbarians Three Musketeers Lightning
Minion Horde Barbarian Hut Three Musketeers Elite Barbarians Valkyrie Witch
Minion Horde Elite Barbarians Valkyrie Barbarian Hut Three Musketeers Witch
Valkyrie Witch Barbarian Hut
Barbarian Hut Elite Barbarians Three Musketeers
Valkyrie Minion Horde Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Elite Barbarians Witch
Elite Barbarians Valkyrie Lightning
Minion Horde Elite Barbarians Valkyrie Barbarian Hut Witch Lightning
Valkyrie Lightning Minion Horde Elite Barbarians Barbarian Hut
Barbarian Hut Minion Horde Elite Barbarians Valkyrie Three Musketeers Witch
Minion Horde Three Musketeers Witch
Minion Horde Elite Barbarians Valkyrie Barbarian Hut Witch Lightning
Minion Horde Elite Barbarians Valkyrie Barbarian Hut
Minion Horde Lightning Elite Barbarians Valkyrie Barbarian Hut Witch
Witch Minion Horde Barbarian Hut Three Musketeers
Minion Horde Elite Barbarians Valkyrie Witch
Lightning Elite Barbarians Valkyrie
Elite Barbarians Lightning Minion Horde Valkyrie Barbarian Hut Three Musketeers Witch
Minion Horde Valkyrie Barbarian Hut Three Musketeers Witch
Elite Barbarians Witch Minion Horde Valkyrie Barbarian Hut Three Musketeers Lightning
Valkyrie Minion Horde Elite Barbarians Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Valkyrie Barbarian Hut
Lightning Minion Horde Barbarian Hut
Lightning Valkyrie Barbarian Hut
Minion Horde Valkyrie
Minion Horde Witch
Minion Horde Witch
Barbarian Hut Lightning
Lightning
Lightning Minion Horde Elite Barbarians Three Musketeers
Lightning Minion Horde Valkyrie
Lightning
Lightning Elite Barbarians Barbarian Hut Three Musketeers
Lightning Minion Horde
Lightning Elite Barbarians Barbarian Hut
Lightning Minion Horde Barbarian Hut Three Musketeers Witch
Lightning Minion Horde Barbarian Hut Three Musketeers
Lightning Three Musketeers
Minion Horde Lightning
Lightning Three Musketeers
Lightning Valkyrie Witch
Lightning Minion Horde
Lightning
Lightning
Lightning Minion Horde Barbarian Hut
Valkyrie Witch
Minion Horde Witch
Witch Lightning
Lightning Witch
Lightning
Elite Barbarians Lightning Minion Horde Witch
Lightning Minion Horde Witch
Lightning Minion Horde Elite Barbarians
Lightning Minion Horde
Lightning Minion Horde
Minion Horde
Lightning
Minion Horde Lightning Barbarian Hut Witch
Lightning Three Musketeers Witch
Lightning Minion Horde Valkyrie Three Musketeers
Lightning
Lightning
Minion Horde Elite Barbarians Three Musketeers
Minion Horde Elite Barbarians Witch Lightning
Witch Lightning
Lightning Witch

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