My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Dragon Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Baby Dragon Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Baby Dragon Electro Dragon Princess
Zap
Minion Horde Princess
Barbarian Barrel
Elite Barbarians Valkyrie Princess
The Log
Elite Barbarians Princess
Earthquake
Arrows
Minion Horde Princess
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Baby Dragon Electro Dragon Princess
Fireball
Minion Horde Elite Barbarians Baby Dragon Electro Dragon Princess
Poison
Minion Horde Electro Dragon Princess
Lightning
Elite Barbarians Valkyrie Baby Dragon Electro Dragon
Rocket
Minion Horde Elite Barbarians Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Freeze Electro Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Freeze Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Valkyrie Baby Dragon Freeze Minion Horde Electro Dragon Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Princess Valkyrie Baby Dragon Freeze

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Freeze Golem
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Baby Dragon Electro Dragon
Baby Dragon
Golem Valkyrie Electro Dragon
Freeze
Minion Horde
Electro Dragon
Golem Valkyrie Baby Dragon
Golem
Baby Dragon Electro Dragon Minion Horde
Princess

Defense Synergies 1 6

Minion Horde
Freeze
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Baby Dragon Freeze Electro Dragon Princess
Baby Dragon
Valkyrie Electro Dragon
Freeze
Minion Horde Valkyrie
Electro Dragon
Valkyrie Baby Dragon
Golem
Princess
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Baby Dragon Electro Dragon
Minion Horde Elite Barbarians Valkyrie Electro Dragon
Minion Horde Elite Barbarians Valkyrie Freeze Electro Dragon
Minion Horde Elite Barbarians Valkyrie Electro Dragon
Elite Barbarians Valkyrie Princess
Freeze Valkyrie Baby Dragon Electro Dragon
Minion Horde Baby Dragon Freeze Electro Dragon Princess
Valkyrie Baby Dragon Electro Dragon
Minion Horde Elite Barbarians Princess
Elite Barbarians Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon Freeze Electro Dragon Princess
Minion Horde Baby Dragon Electro Dragon Princess
Minion Horde Elite Barbarians Valkyrie Freeze Electro Dragon
Valkyrie Minion Horde Baby Dragon Freeze Electro Dragon Princess
Elite Barbarians Minion Horde
Minion Horde Elite Barbarians Freeze
Minion Horde Elite Barbarians Valkyrie Electro Dragon
Minion Horde Elite Barbarians Valkyrie Baby Dragon Electro Dragon
Valkyrie Baby Dragon Freeze Electro Dragon Princess
Elite Barbarians
Valkyrie Minion Horde Elite Barbarians Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians
Elite Barbarians Valkyrie Baby Dragon Electro Dragon
Minion Horde Elite Barbarians Valkyrie Electro Dragon
Valkyrie Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Valkyrie
Minion Horde Baby Dragon Freeze Electro Dragon Princess
Minion Horde Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Valkyrie
Minion Horde Freeze Electro Dragon Elite Barbarians Valkyrie Baby Dragon
Minion Horde
Minion Horde Elite Barbarians Valkyrie Electro Dragon
Elite Barbarians Valkyrie
Elite Barbarians Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon Electro Dragon Princess
Elite Barbarians Electro Dragon Minion Horde Valkyrie Baby Dragon Freeze
Valkyrie Minion Horde Elite Barbarians Baby Dragon Freeze Electro Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Valkyrie Baby Dragon Freeze Electro Dragon
Baby Dragon Electro Dragon Princess
Minion Horde Baby Dragon Electro Dragon
Valkyrie Freeze
Minion Horde Valkyrie Baby Dragon
Minion Horde Baby Dragon Freeze Electro Dragon Princess
Minion Horde Baby Dragon Princess
Baby Dragon Freeze Electro Dragon Princess
Electro Dragon
Minion Horde Elite Barbarians Electro Dragon
Minion Horde Valkyrie Electro Dragon Princess
Baby Dragon Electro Dragon Princess
Elite Barbarians Baby Dragon Princess
Minion Horde Baby Dragon Freeze Electro Dragon Princess
Princess Elite Barbarians Baby Dragon
Minion Horde Baby Dragon Electro Dragon Princess
Minion Horde Baby Dragon Electro Dragon Princess
Freeze
Minion Horde
Baby Dragon Electro Dragon Princess
Valkyrie Baby Dragon Electro Dragon Princess
Minion Horde Baby Dragon
Princess
Minion Horde Baby Dragon Electro Dragon
Freeze Valkyrie Baby Dragon Electro Dragon Princess
Minion Horde
Baby Dragon Electro Dragon Princess
Baby Dragon Electro Dragon Princess
Baby Dragon
Elite Barbarians Minion Horde Baby Dragon Electro Dragon Princess
Electro Dragon Minion Horde Freeze
Minion Horde Elite Barbarians
Minion Horde Electro Dragon
Minion Horde Freeze Electro Dragon Princess
Minion Horde
Princess
Minion Horde Freeze Electro Dragon Princess
Baby Dragon Electro Dragon Princess
Freeze
Minion Horde Valkyrie Baby Dragon Electro Dragon Princess
Baby Dragon Electro Dragon Princess
Minion Horde Elite Barbarians Electro Dragon
Electro Dragon Minion Horde Elite Barbarians Baby Dragon Freeze Princess
Electro Dragon Princess
Electro Dragon Baby Dragon Freeze Princess

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