My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Prince
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch Prince
Barbarian Barrel
Elite Barbarians Wizard Witch
The Log
Elite Barbarians Witch Prince
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Wizard Witch Prince
Fireball
Minion Horde Elite Barbarians Wizard Witch
Poison
Minion Horde Wizard Witch
Lightning
Elite Barbarians Wizard Witch Prince
Rocket
Minion Horde Elite Barbarians Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Minion Horde Wizard Witch Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 The Log Fireball Minion Horde Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Prince
Elite Barbarians
Fireball Wizard The Log Mega Knight
Fireball
Elite Barbarians The Log Mega Knight
Wizard
Elite Barbarians Prince Mega Knight
Witch
Prince Mega Knight
Prince
Mega Knight Minion Horde Wizard Witch The Log
The Log
Elite Barbarians Fireball Prince Mega Knight
Mega Knight
Minion Horde Prince Elite Barbarians Fireball Wizard Witch The Log

Defense Synergies 2 12

Minion Horde
The Log
Elite Barbarians
Wizard The Log Mega Knight
Fireball
The Log Mega Knight
Wizard
Elite Barbarians Prince The Log Mega Knight
Witch
Prince The Log Mega Knight
Prince
The Log Wizard Witch
The Log
Fireball Prince Minion Horde Elite Barbarians Wizard Witch Mega Knight
Mega Knight
Elite Barbarians Fireball Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard The Log
Minion Horde Elite Barbarians Witch Prince The Log Mega Knight
Minion Horde Witch Prince Mega Knight Elite Barbarians
Minion Horde Elite Barbarians Witch Prince Mega Knight
Elite Barbarians Fireball Prince The Log Mega Knight
Fireball The Log Mega Knight
Minion Horde Fireball Wizard Witch
Fireball The Log Mega Knight
Minion Horde Witch Elite Barbarians Prince
Elite Barbarians Minion Horde Prince Mega Knight
Minion Horde Witch Fireball Wizard The Log Mega Knight
Minion Horde Fireball Wizard Witch
Minion Horde Prince Mega Knight Elite Barbarians Fireball Wizard Witch The Log
Fireball Wizard Mega Knight Minion Horde Witch Prince The Log
Elite Barbarians Minion Horde Prince Mega Knight
Minion Horde Elite Barbarians Fireball Prince The Log Mega Knight
Minion Horde Wizard Mega Knight Elite Barbarians Fireball Witch Prince
Fireball Mega Knight Minion Horde Elite Barbarians Wizard Witch Prince The Log
Wizard Witch The Log Fireball Mega Knight
Elite Barbarians Prince
Wizard Mega Knight Minion Horde Elite Barbarians Fireball Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Fireball Witch Prince
Fireball Elite Barbarians Wizard Prince The Log Mega Knight
Mega Knight Minion Horde Elite Barbarians Witch Prince The Log
Prince Mega Knight Minion Horde Elite Barbarians Fireball The Log
Minion Horde Elite Barbarians Witch Prince Mega Knight
Fireball Wizard Minion Horde Witch
Prince Minion Horde Elite Barbarians Fireball Witch
Mega Knight Minion Horde Elite Barbarians Prince
Minion Horde Mega Knight Elite Barbarians Fireball Witch Prince The Log
Witch Minion Horde
Mega Knight Minion Horde Elite Barbarians Witch Prince
Mega Knight Elite Barbarians Fireball Prince The Log
Elite Barbarians Prince Mega Knight Minion Horde Fireball Wizard Witch
Wizard Minion Horde Fireball Witch Mega Knight
Elite Barbarians Witch Minion Horde Fireball Prince The Log
Mega Knight Minion Horde Elite Barbarians Fireball Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball Prince The Log
Fireball Wizard Minion Horde The Log Mega Knight
Fireball Wizard Minion Horde Witch
Minion Horde Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Minion Horde Elite Barbarians Fireball Prince
Minion Horde Fireball Wizard Prince The Log
Fireball Wizard
Elite Barbarians Fireball The Log
Minion Horde Fireball
Elite Barbarians Fireball Prince The Log
Minion Horde Fireball Wizard Witch The Log
Minion Horde Fireball Wizard The Log Mega Knight
Fireball
Minion Horde
Fireball Wizard Prince The Log Mega Knight
Fireball Wizard Witch The Log Mega Knight
Minion Horde Fireball Prince The Log Mega Knight
Fireball Wizard
Prince The Log
Minion Horde Fireball The Log
The Log Fireball Wizard Witch Mega Knight
Minion Horde Witch
Fireball The Log Wizard Witch
Fireball Wizard Witch Prince The Log Mega Knight
Fireball The Log
Elite Barbarians Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard Witch
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard The Log Mega Knight
Minion Horde Fireball
Minion Horde Prince Mega Knight
Fireball Wizard The Log
Minion Horde Fireball Witch Prince
Fireball Wizard Witch
The Log Fireball
Fireball Minion Horde Wizard Prince Mega Knight
The Log Fireball Wizard
Fireball
Minion Horde Elite Barbarians Prince Mega Knight
Minion Horde Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch Prince The Log Mega Knight

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