Deck 4.5


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Godly!
Synergy Deck synergy Bad

1 problems 4 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Magic Archer

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon Magic Archer

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Elite Barbarians Valkyrie Magic Archer

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minion Horde Elite Barbarians
Giant Snowball Minion Horde Witch
Zap Minion Horde Witch
Barbarian Barrel Witch Magic Archer
The Log Witch
Earthquake Witch
Arrows Minion Horde Witch
Royal Delivery Minion Horde Elite Barbarians Witch Magic Archer
Fireball Minion Horde Witch Magic Archer
Poison Minion Horde Witch Magic Archer
Lightning Elite Barbarians Valkyrie Baby Dragon Witch Magic Archer
Rocket Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Poison Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Poison Magic Archer

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Baby Dragon Poison Magic Archer Minion Horde Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Baby Dragon Poison

Synergies   0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde +
Elite Barbarians + Fireball Valkyrie Poison
Fireball + Elite Barbarians
Valkyrie + Elite Barbarians Magic Archer Witch
+ Witch
+ Elite Barbarians
+ Valkyrie Baby Dragon
+ Valkyrie

Counters   57 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Poison Valkyrie Witch Magic Archer Baby Dragon Fireball Minion Horde
Valkyrie Poison Magic Archer Baby Dragon Minion Horde Fireball Witch
Poison Fireball Baby Dragon Magic Archer
Elite Barbarians Minion Horde Baby Dragon Poison Valkyrie Witch Fireball
Poison Baby Dragon Minion Horde Elite Barbarians Valkyrie Fireball
Fireball Minion Horde Poison Baby Dragon Magic Archer Witch
Valkyrie Poison Fireball Witch Baby Dragon Elite Barbarians Minion Horde Magic Archer
Minion Horde Elite Barbarians Witch
Valkyrie Elite Barbarians Minion Horde Witch
Baby Dragon Witch Valkyrie Poison
Poison Minion Horde Witch Baby Dragon Fireball
Poison Baby Dragon Magic Archer Valkyrie Fireball Witch
Elite Barbarians Witch Valkyrie Minion Horde
Minion Horde Valkyrie Elite Barbarians Witch
Fireball Minion Horde Valkyrie Poison Baby Dragon Elite Barbarians
Minion Horde Elite Barbarians Witch
Minion Horde Valkyrie Baby Dragon
Minion Horde Witch Valkyrie Elite Barbarians Fireball
Magic Archer Poison Fireball Witch Baby Dragon Elite Barbarians
Fireball Poison Baby Dragon Witch Minion Horde
Poison Fireball Baby Dragon Witch Minion Horde Valkyrie
Minion Horde Magic Archer
Poison Witch Fireball
Elite Barbarians Minion Horde Valkyrie Witch
Fireball Magic Archer Poison Witch
Elite Barbarians Valkyrie Baby Dragon Fireball Poison
Fireball Valkyrie Poison Minion Horde Baby Dragon Elite Barbarians
Fireball Poison
Fireball Baby Dragon Poison Valkyrie Witch
Fireball Poison Minion Horde Valkyrie Elite Barbarians
Fireball Poison Witch Minion Horde Elite Barbarians Baby Dragon Valkyrie
Poison Valkyrie Baby Dragon Magic Archer Fireball Witch Minion Horde
Fireball Baby Dragon Minion Horde Valkyrie
Valkyrie Baby Dragon Poison Witch
Fireball Poison Minion Horde Magic Archer Baby Dragon
Baby Dragon Witch Minion Horde Poison
Poison Fireball Valkyrie Witch
Minion Horde Valkyrie Witch
Elite Barbarians Valkyrie Minion Horde Witch
Poison Valkyrie Elite Barbarians Fireball Baby Dragon Witch Magic Archer
Minion Horde Poison Witch Fireball
Minion Horde Elite Barbarians Baby Dragon
Minion Horde Elite Barbarians Valkyrie
Poison Minion Horde Fireball Magic Archer Baby Dragon
Elite Barbarians Valkyrie
Elite Barbarians Minion Horde Witch Valkyrie
Minion Horde Poison Elite Barbarians Valkyrie
Valkyrie Elite Barbarians Witch Minion Horde
Minion Horde Elite Barbarians Witch
Elite Barbarians Minion Horde Witch
Witch Valkyrie
Magic Archer Fireball Valkyrie Poison Baby Dragon
Elite Barbarians Minion Horde Valkyrie Witch Poison
Poison Valkyrie Baby Dragon Elite Barbarians Witch Minion Horde
Witch Poison Valkyrie Elite Barbarians
Fireball Poison Valkyrie Baby Dragon
Poison Elite Barbarians Minion Horde Witch Magic Archer Valkyrie Baby Dragon Fireball
Minion Horde Fireball Poison Witch Baby Dragon
Valkyrie Witch Fireball Elite Barbarians Minion Horde
Valkyrie Fireball Poison Baby Dragon Minion Horde Magic Archer Elite Barbarians
Elite Barbarians Minion Horde
Valkyrie Minion Horde Poison Witch Baby Dragon
Minion Horde Elite Barbarians Valkyrie Witch Baby Dragon
Minion Horde Baby Dragon Fireball Witch Poison
Elite Barbarians Minion Horde Valkyrie Witch

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Witch Magic Archer Valkyrie Poison Baby Dragon Fireball
Poison Witch Baby Dragon
Witch Poison Magic Archer Minion Horde Baby Dragon Valkyrie
Baby Dragon Valkyrie Witch Magic Archer Poison
Poison Baby Dragon Magic Archer Witch Minion Horde Fireball
Baby Dragon Poison Valkyrie Witch Magic Archer
Fireball Poison Magic Archer Witch Valkyrie Baby Dragon
Valkyrie Minion Horde Witch Elite Barbarians Baby Dragon Magic Archer
Baby Dragon Poison Witch Magic Archer Fireball Minion Horde
Baby Dragon Fireball Valkyrie Poison
Fireball Poison Baby Dragon Elite Barbarians
Poison Baby Dragon Fireball Magic Archer
Minion Horde Valkyrie Elite Barbarians
Elite Barbarians Witch
Poison Fireball Witch Baby Dragon
Magic Archer Minion Horde Fireball Poison Elite Barbarians Baby Dragon
Witch Fireball Minion Horde Elite Barbarians
Valkyrie
Fireball
Valkyrie Witch Fireball Poison