My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Musketeer Lumberjack
Zap
Minion Horde
Barbarian Barrel
Elite Barbarians Musketeer Electro Wizard Lumberjack
The Log
Elite Barbarians Musketeer Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Musketeer Electro Wizard Lumberjack
Fireball
Minion Horde Elite Barbarians Musketeer Electro Wizard Lumberjack
Poison
Minion Horde Musketeer Electro Wizard
Lightning
Elite Barbarians Musketeer Electro Wizard Lumberjack
Rocket
Minion Horde Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Musketeer Freeze Electro Wizard Lumberjack Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Musketeer Freeze

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Freeze Lumberjack
Elite Barbarians
Fireball The Log Lumberjack
Fireball
Elite Barbarians Freeze The Log Electro Wizard
Musketeer
The Log Lumberjack
Freeze
Minion Horde Fireball
The Log
Elite Barbarians Fireball Musketeer Lumberjack
Electro Wizard
Fireball Lumberjack
Lumberjack
Minion Horde Elite Barbarians Musketeer The Log Electro Wizard

Defense Synergies 3 13

Minion Horde
Freeze The Log
Elite Barbarians
The Log
Fireball
The Log Musketeer Freeze Electro Wizard Lumberjack
Musketeer
The Log Lumberjack Fireball Electro Wizard
Freeze
Minion Horde Fireball Electro Wizard Lumberjack
The Log
Fireball Musketeer Minion Horde Elite Barbarians Electro Wizard Lumberjack
Electro Wizard
Fireball Musketeer Freeze The Log Lumberjack
Lumberjack
Musketeer Fireball Freeze The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Musketeer The Log Electro Wizard
Minion Horde Elite Barbarians Lumberjack Musketeer The Log Electro Wizard
Minion Horde Lumberjack Elite Barbarians Musketeer Freeze Electro Wizard
Minion Horde Elite Barbarians Lumberjack Musketeer Electro Wizard
Elite Barbarians Fireball The Log Lumberjack
Fireball Freeze The Log Musketeer Electro Wizard Lumberjack
Minion Horde Musketeer Electro Wizard Fireball Freeze
Fireball Musketeer The Log Electro Wizard
Minion Horde Elite Barbarians Musketeer Lumberjack
Elite Barbarians Minion Horde Musketeer Electro Wizard Lumberjack
Minion Horde Electro Wizard Fireball Musketeer Freeze The Log Lumberjack
Minion Horde Musketeer Fireball Electro Wizard
Minion Horde Lumberjack Elite Barbarians Fireball Musketeer Freeze The Log Electro Wizard
Fireball Minion Horde Freeze The Log Electro Wizard Lumberjack
Elite Barbarians Minion Horde Electro Wizard Lumberjack
Minion Horde Elite Barbarians Fireball Freeze The Log Electro Wizard Lumberjack
Minion Horde Elite Barbarians Fireball Musketeer Electro Wizard Lumberjack
Fireball Minion Horde Elite Barbarians Musketeer The Log Electro Wizard Lumberjack
Freeze The Log Fireball Musketeer Electro Wizard Lumberjack
Elite Barbarians Musketeer Electro Wizard Lumberjack
Minion Horde Elite Barbarians Fireball Musketeer The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Elite Barbarians Musketeer The Log Lumberjack
Lumberjack Minion Horde Elite Barbarians Musketeer The Log Electro Wizard
Lumberjack Minion Horde Elite Barbarians Fireball Musketeer The Log Electro Wizard
Minion Horde Elite Barbarians Musketeer Lumberjack
Fireball Minion Horde Musketeer Freeze Electro Wizard
Minion Horde Elite Barbarians Fireball Musketeer Electro Wizard Lumberjack
Minion Horde Elite Barbarians Lumberjack
Minion Horde Freeze Electro Wizard Elite Barbarians Fireball The Log
Minion Horde Musketeer
Minion Horde Elite Barbarians Musketeer Lumberjack
Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Minion Horde Fireball Lumberjack
Minion Horde Fireball Musketeer
Elite Barbarians Electro Wizard Minion Horde Fireball Musketeer Freeze The Log Lumberjack
Minion Horde Elite Barbarians Fireball Musketeer Freeze The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer Freeze The Log
Fireball Musketeer The Log Electro Wizard
Minion Horde Fireball The Log
Fireball Musketeer Freeze The Log
Fireball Minion Horde The Log
Fireball Minion Horde Musketeer Freeze
Minion Horde Musketeer The Log
Fireball The Log Freeze
Fireball The Log
Minion Horde Elite Barbarians Fireball Musketeer Electro Wizard Lumberjack
Minion Horde Fireball Musketeer The Log Electro Wizard
Fireball Musketeer
Elite Barbarians Fireball Musketeer The Log
Minion Horde Fireball Musketeer Freeze
Elite Barbarians Fireball Musketeer The Log
Minion Horde Fireball Musketeer The Log
Minion Horde Fireball Musketeer The Log
Fireball Freeze
Minion Horde
Fireball Musketeer The Log Electro Wizard
Fireball The Log
Minion Horde Fireball Musketeer The Log
Fireball
Musketeer The Log
Minion Horde Fireball Musketeer The Log
Freeze The Log Fireball
Minion Horde
Fireball The Log Musketeer Electro Wizard
Fireball Musketeer The Log
Fireball Musketeer The Log
Elite Barbarians Minion Horde Fireball Musketeer Electro Wizard
Electro Wizard Minion Horde Fireball Musketeer Freeze
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Musketeer The Log
Minion Horde Fireball Freeze Electro Wizard
Minion Horde
Fireball The Log
Minion Horde Electro Wizard Fireball Musketeer Freeze
Fireball Musketeer Electro Wizard
Freeze
The Log Fireball
Fireball Minion Horde Musketeer Electro Wizard Lumberjack
The Log Fireball Musketeer
Fireball
Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Fireball Musketeer Freeze The Log Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Freeze The Log Electro Wizard

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