My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Prince
Giant Snowball
Minion Horde Hog Rider
Zap
Minion Horde Prince
Barbarian Barrel
Elite Barbarians Wizard
The Log
Elite Barbarians Hog Rider Prince
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Hog Rider Wizard Prince
Fireball
Minion Horde Elite Barbarians Hog Rider Wizard
Poison
Minion Horde Wizard
Lightning
Elite Barbarians Wizard Prince
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fireball Hog Rider Minion Horde Wizard Prince Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tornado Fireball Hog Rider Minion Horde

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider Prince
Elite Barbarians
Fireball Hog Rider Wizard
Fireball
Hog Rider Tornado Elite Barbarians
Hog Rider
Fireball Minion Horde Elite Barbarians Wizard Rocket Tornado Prince
Wizard
Tornado Elite Barbarians Hog Rider Prince
Rocket
Tornado Hog Rider
Tornado
Fireball Wizard Rocket Hog Rider
Prince
Minion Horde Hog Rider Wizard

Defense Synergies 3 4

Minion Horde
Tornado
Elite Barbarians
Wizard
Fireball
Tornado
Hog Rider
Wizard
Tornado Elite Barbarians Prince
Rocket
Tornado
Tornado
Fireball Wizard Rocket Minion Horde Prince
Prince
Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Prince
Minion Horde Rocket Tornado Prince Elite Barbarians
Minion Horde Elite Barbarians Prince
Elite Barbarians Fireball Rocket Tornado Prince
Fireball Tornado
Minion Horde Rocket Tornado Fireball Wizard
Rocket Fireball
Minion Horde Elite Barbarians Tornado Prince
Elite Barbarians Tornado Minion Horde Prince
Minion Horde Fireball Wizard Tornado
Minion Horde Fireball Wizard Tornado
Minion Horde Prince Elite Barbarians Fireball Wizard Rocket
Fireball Wizard Rocket Minion Horde Tornado Prince
Elite Barbarians Minion Horde Prince
Minion Horde Rocket Tornado Elite Barbarians Fireball Prince
Minion Horde Wizard Elite Barbarians Fireball Tornado Prince
Fireball Minion Horde Elite Barbarians Wizard Tornado Prince
Wizard Tornado Fireball
Elite Barbarians Tornado Prince
Wizard Minion Horde Elite Barbarians Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Prince
Fireball Elite Barbarians Wizard Rocket Prince
Minion Horde Elite Barbarians Rocket Prince
Rocket Prince Minion Horde Elite Barbarians Fireball Tornado
Minion Horde Elite Barbarians Prince
Fireball Wizard Rocket Minion Horde Tornado
Rocket Prince Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Prince
Minion Horde Rocket Elite Barbarians Fireball Tornado Prince
Minion Horde
Minion Horde Elite Barbarians Prince
Rocket Elite Barbarians Fireball Tornado Prince
Elite Barbarians Rocket Prince Minion Horde Fireball Wizard
Wizard Minion Horde Fireball
Elite Barbarians Minion Horde Fireball Rocket Tornado Prince
Minion Horde Elite Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Rocket
Fireball Tornado
Rocket Minion Horde Fireball
Fireball Rocket Prince
Fireball Wizard Rocket Minion Horde
Fireball Wizard Minion Horde Rocket Tornado
Minion Horde Wizard Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Rocket Minion Horde Elite Barbarians Fireball Tornado Prince
Rocket Minion Horde Fireball Wizard Tornado Prince
Fireball Wizard Rocket Tornado
Rocket Elite Barbarians Fireball
Minion Horde Fireball Rocket
Elite Barbarians Fireball Prince
Rocket Minion Horde Fireball Wizard
Minion Horde Fireball Wizard Rocket
Fireball Rocket Tornado
Minion Horde Rocket
Rocket Fireball Wizard Prince
Rocket Fireball Wizard Tornado
Rocket Minion Horde Fireball Prince
Rocket Fireball Wizard Tornado
Rocket Tornado Prince
Rocket Minion Horde Fireball
Tornado Fireball Wizard
Minion Horde
Fireball Wizard Tornado
Fireball Wizard Tornado Prince
Fireball Rocket Tornado
Elite Barbarians Minion Horde Fireball Wizard Tornado
Rocket Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard Rocket
Rocket Minion Horde Fireball
Minion Horde Prince
Rocket Fireball Wizard
Minion Horde Fireball Rocket Prince
Fireball Rocket Wizard Tornado
Fireball
Fireball Minion Horde Wizard Rocket Prince
Fireball Wizard
Rocket Fireball Tornado
Minion Horde Elite Barbarians Prince
Minion Horde Elite Barbarians Fireball Rocket Tornado
Fireball Rocket Tornado
Fireball Rocket Tornado Prince

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