My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Dart Goblin Flying Machine Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army
Giant Snowball
Minion Horde Dart Goblin Flying Machine Skeleton Army
Zap
Minion Horde Dart Goblin Flying Machine Skeleton Army
Barbarian Barrel
Elite Barbarians Dart Goblin Skeleton Army Magic Archer
The Log
Elite Barbarians Dart Goblin Skeleton Army
Earthquake
Skeleton Army
Arrows
Minion Horde Dart Goblin Flying Machine Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Dart Goblin Flying Machine Skeleton Army Magic Archer
Fireball
Minion Horde Elite Barbarians Dart Goblin Flying Machine Skeleton Army Magic Archer
Poison
Minion Horde Dart Goblin Flying Machine Skeleton Army Magic Archer
Lightning
Elite Barbarians Magic Archer
Rocket
Minion Horde Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Skeleton Army Flying Machine Magic Archer Minion Horde Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Dart Goblin Skeleton Army Flying Machine

Attack Synergies 2 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage
Elite Barbarians
Rage Dart Goblin
Dart Goblin
Elite Barbarians
Flying Machine
Rage
Minion Horde Elite Barbarians
Skeleton Army
Lightning
Magic Archer

Defense Synergies 0 6

Minion Horde
Elite Barbarians
Dart Goblin
Dart Goblin
Elite Barbarians Flying Machine Skeleton Army Magic Archer
Flying Machine
Dart Goblin Skeleton Army
Rage
Skeleton Army
Dart Goblin Flying Machine Magic Archer
Lightning
Magic Archer
Dart Goblin Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Elite Barbarians Skeleton Army Dart Goblin Flying Machine
Minion Horde Skeleton Army Elite Barbarians Dart Goblin Lightning
Minion Horde Elite Barbarians Skeleton Army Dart Goblin
Lightning Elite Barbarians Skeleton Army
Skeleton Army Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Lightning Flying Machine Magic Archer
Lightning Dart Goblin Flying Machine Magic Archer
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Dart Goblin
Minion Horde Dart Goblin Skeleton Army Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Skeleton Army Elite Barbarians Flying Machine Lightning
Skeleton Army Minion Horde Dart Goblin Magic Archer
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Elite Barbarians Lightning
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Elite Barbarians Dart Goblin Flying Machine Skeleton Army Magic Archer
Dart Goblin Flying Machine Magic Archer
Elite Barbarians Dart Goblin
Skeleton Army Minion Horde Elite Barbarians Dart Goblin Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians
Elite Barbarians Flying Machine Lightning Magic Archer
Skeleton Army Minion Horde Elite Barbarians Lightning
Skeleton Army Lightning Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Dart Goblin Flying Machine Magic Archer
Skeleton Army Minion Horde Elite Barbarians Dart Goblin Flying Machine Lightning
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Lightning Elite Barbarians Flying Machine Skeleton Army Magic Archer
Minion Horde Dart Goblin Skeleton Army
Minion Horde Elite Barbarians Dart Goblin Flying Machine
Skeleton Army Lightning Elite Barbarians
Elite Barbarians Skeleton Army Lightning Minion Horde
Minion Horde Dart Goblin Flying Machine Skeleton Army Magic Archer
Elite Barbarians Skeleton Army Minion Horde Dart Goblin Flying Machine Lightning Magic Archer
Minion Horde Elite Barbarians Dart Goblin Flying Machine Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Minion Horde Dart Goblin Flying Machine
Dart Goblin Flying Machine Magic Archer
Lightning Minion Horde Dart Goblin Flying Machine Magic Archer
Lightning Dart Goblin Flying Machine
Minion Horde Magic Archer
Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Lightning Magic Archer
Dart Goblin Flying Machine Lightning
Lightning Minion Horde Elite Barbarians
Lightning Minion Horde Dart Goblin Flying Machine Magic Archer
Lightning Dart Goblin Flying Machine Magic Archer
Flying Machine Lightning Elite Barbarians Dart Goblin Magic Archer
Lightning Minion Horde Dart Goblin Flying Machine Magic Archer
Lightning Elite Barbarians Dart Goblin Flying Machine Magic Archer
Lightning Minion Horde Dart Goblin Flying Machine Magic Archer
Lightning Magic Archer Minion Horde Dart Goblin Flying Machine
Lightning
Minion Horde Lightning
Lightning Dart Goblin Flying Machine Magic Archer
Lightning Dart Goblin Flying Machine Magic Archer
Lightning Minion Horde Magic Archer
Lightning
Lightning
Lightning Minion Horde Flying Machine
Magic Archer
Minion Horde
Dart Goblin Flying Machine Lightning Magic Archer
Lightning Flying Machine Magic Archer
Lightning Dart Goblin Magic Archer
Elite Barbarians Lightning Minion Horde Dart Goblin Flying Machine Magic Archer
Lightning Minion Horde Dart Goblin Flying Machine
Lightning Minion Horde Elite Barbarians
Lightning Minion Horde Dart Goblin Magic Archer
Lightning Minion Horde Magic Archer
Minion Horde
Lightning Magic Archer
Minion Horde Lightning Dart Goblin Flying Machine Skeleton Army Magic Archer
Lightning Dart Goblin Flying Machine Magic Archer
Lightning Minion Horde Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Lightning Magic Archer
Lightning
Minion Horde Elite Barbarians Dart Goblin Flying Machine
Minion Horde Elite Barbarians Dart Goblin Flying Machine Lightning Magic Archer
Dart Goblin Flying Machine Lightning Magic Archer
Lightning Dart Goblin Flying Machine Magic Archer

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