My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Minion Horde Dart Goblin Hog Rider
Zap
Minion Horde Dart Goblin
Barbarian Barrel
Elite Barbarians Dart Goblin Wizard Executioner
The Log
Elite Barbarians Dart Goblin Hog Rider
Earthquake
Hog Rider
Arrows
Minion Horde Dart Goblin
Royal Delivery
Minion Horde Elite Barbarians Dart Goblin Hog Rider Wizard Executioner
Fireball
Minion Horde Elite Barbarians Dart Goblin Hog Rider Wizard Executioner
Poison
Minion Horde Dart Goblin Wizard Executioner
Lightning
Elite Barbarians Wizard Executioner
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Earthquake Hog Rider Minion Horde Wizard Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Earthquake Hog Rider Minion Horde

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Hog Rider
Elite Barbarians
Dart Goblin Hog Rider Wizard Mega Knight
Dart Goblin
Elite Barbarians Hog Rider Mega Knight
Earthquake
Hog Rider Mega Knight
Hog Rider
Earthquake Minion Horde Elite Barbarians Dart Goblin Wizard Executioner Mega Knight
Wizard
Elite Barbarians Hog Rider Mega Knight
Executioner
Hog Rider Mega Knight
Mega Knight
Minion Horde Elite Barbarians Dart Goblin Earthquake Hog Rider Wizard Executioner

Defense Synergies 0 7

Minion Horde
Elite Barbarians
Dart Goblin Wizard Mega Knight
Dart Goblin
Elite Barbarians Mega Knight
Earthquake
Mega Knight
Hog Rider
Wizard
Elite Barbarians Mega Knight
Executioner
Mega Knight
Mega Knight
Elite Barbarians Dart Goblin Earthquake Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minion Horde Dart Goblin Wizard Executioner
Minion Horde Elite Barbarians Dart Goblin Executioner Mega Knight
Minion Horde Mega Knight Elite Barbarians Dart Goblin Executioner
Minion Horde Elite Barbarians Dart Goblin Mega Knight
Elite Barbarians Earthquake Mega Knight
Dart Goblin Earthquake Executioner Mega Knight
Minion Horde Dart Goblin Wizard Executioner
Earthquake Dart Goblin Mega Knight
Minion Horde Elite Barbarians
Elite Barbarians Minion Horde Dart Goblin Mega Knight
Minion Horde Dart Goblin Executioner Earthquake Wizard Mega Knight
Minion Horde Executioner Dart Goblin Wizard
Minion Horde Mega Knight Elite Barbarians Earthquake Wizard
Wizard Executioner Mega Knight Minion Horde Dart Goblin Earthquake
Elite Barbarians Minion Horde Mega Knight
Minion Horde Elite Barbarians Mega Knight
Minion Horde Wizard Mega Knight Elite Barbarians Executioner
Mega Knight Minion Horde Elite Barbarians Dart Goblin Wizard Executioner
Earthquake Wizard Executioner Dart Goblin Mega Knight
Elite Barbarians Dart Goblin
Wizard Mega Knight Minion Horde Elite Barbarians Dart Goblin Earthquake Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians
Elite Barbarians Wizard Executioner Mega Knight
Mega Knight Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Executioner Mega Knight
Wizard Executioner Minion Horde Dart Goblin
Minion Horde Elite Barbarians Dart Goblin
Mega Knight Minion Horde Elite Barbarians
Minion Horde Mega Knight Elite Barbarians
Minion Horde Dart Goblin
Mega Knight Minion Horde Elite Barbarians Dart Goblin
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight Minion Horde Wizard Executioner
Wizard Minion Horde Dart Goblin Executioner Mega Knight
Elite Barbarians Minion Horde Dart Goblin Executioner
Executioner Mega Knight Minion Horde Elite Barbarians Dart Goblin Earthquake Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Minion Horde Dart Goblin
Dart Goblin Executioner
Earthquake Minion Horde Dart Goblin
Earthquake Dart Goblin
Wizard Executioner Minion Horde Earthquake Mega Knight
Wizard Executioner Minion Horde Dart Goblin
Minion Horde Dart Goblin Earthquake Wizard Executioner
Earthquake Dart Goblin Wizard Executioner
Dart Goblin Wizard
Minion Horde Elite Barbarians
Minion Horde Dart Goblin Earthquake Wizard
Dart Goblin Wizard Executioner
Earthquake Elite Barbarians Dart Goblin Executioner
Earthquake Minion Horde Dart Goblin
Earthquake Elite Barbarians Dart Goblin
Earthquake Minion Horde Dart Goblin Wizard Executioner
Earthquake Minion Horde Dart Goblin Wizard Executioner Mega Knight
Earthquake
Minion Horde
Dart Goblin Earthquake Wizard Executioner Mega Knight
Dart Goblin Earthquake Wizard Mega Knight
Minion Horde Earthquake Mega Knight
Wizard
Earthquake Minion Horde
Earthquake Wizard Executioner Mega Knight
Minion Horde
Dart Goblin Earthquake Wizard Executioner
Wizard Mega Knight
Dart Goblin
Elite Barbarians Minion Horde Dart Goblin Wizard Executioner
Minion Horde Dart Goblin Wizard
Minion Horde Elite Barbarians
Minion Horde Dart Goblin Earthquake Wizard Mega Knight
Minion Horde
Minion Horde Mega Knight
Earthquake Wizard
Minion Horde Earthquake Dart Goblin
Dart Goblin Wizard Executioner
Minion Horde Dart Goblin Wizard Executioner Mega Knight
Dart Goblin Earthquake Wizard Executioner
Minion Horde Elite Barbarians Dart Goblin Executioner Mega Knight
Minion Horde Elite Barbarians Dart Goblin
Dart Goblin Executioner
Dart Goblin Executioner Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: