My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Giant Skeleton Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Miner Sparky
Giant Snowball
Minion Horde Witch Miner
Zap
Minion Horde Witch Sparky
Barbarian Barrel
Wizard Witch Giant Skeleton Sparky
The Log
Witch Giant Skeleton Sparky
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Wizard Witch Giant Skeleton Miner Sparky
Fireball
Minion Horde Wizard Witch Sparky
Poison
Minion Horde Wizard Witch Sparky
Lightning
Wizard Witch Sparky
Rocket
Minion Horde Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Giant Skeleton Miner Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Minion Horde Wizard Witch Rocket Giant Skeleton Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Miner Minion Horde Wizard Witch

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Mega Knight Giant Skeleton Sparky
Wizard
Giant Skeleton Miner Sparky Mega Knight
Rocket
Miner
Witch
Giant Skeleton Miner Mega Knight
Giant Skeleton
Minion Horde Wizard Witch Miner Sparky
Miner
Minion Horde Wizard Rocket Witch Giant Skeleton Sparky Mega Knight
Sparky
Minion Horde Wizard Giant Skeleton Miner
Mega Knight
Minion Horde Wizard Witch Miner

Defense Synergies 0 6

Minion Horde
Sparky
Wizard
Giant Skeleton Mega Knight
Rocket
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Wizard Witch
Miner
Mega Knight
Sparky
Minion Horde
Mega Knight
Wizard Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard Sparky
Minion Horde Sparky Witch Mega Knight
Minion Horde Rocket Witch Sparky Mega Knight Giant Skeleton
Minion Horde Witch Sparky Mega Knight
Rocket Giant Skeleton Sparky Mega Knight
Mega Knight
Minion Horde Rocket Wizard Witch
Rocket Giant Skeleton Sparky Mega Knight
Minion Horde Witch Sparky
Minion Horde Giant Skeleton Miner Sparky Mega Knight
Minion Horde Witch Wizard Giant Skeleton Mega Knight
Minion Horde Wizard Witch
Minion Horde Sparky Mega Knight Wizard Rocket Witch Giant Skeleton
Wizard Rocket Sparky Mega Knight Minion Horde Witch
Sparky Minion Horde Mega Knight
Minion Horde Rocket Sparky Mega Knight
Minion Horde Wizard Sparky Mega Knight Witch
Mega Knight Minion Horde Wizard Witch
Wizard Witch Giant Skeleton Mega Knight
Sparky
Wizard Mega Knight Minion Horde Witch Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Giant Skeleton Sparky
Wizard Rocket Miner Mega Knight
Giant Skeleton Mega Knight Minion Horde Rocket Witch Sparky
Rocket Giant Skeleton Mega Knight Minion Horde Sparky
Giant Skeleton Minion Horde Witch Sparky Mega Knight
Wizard Rocket Minion Horde Witch
Rocket Sparky Minion Horde Witch Giant Skeleton
Giant Skeleton Mega Knight Minion Horde Sparky
Minion Horde Rocket Giant Skeleton Mega Knight Witch Sparky
Witch Minion Horde Sparky
Mega Knight Minion Horde Witch Giant Skeleton Sparky
Rocket Mega Knight Giant Skeleton
Rocket Giant Skeleton Mega Knight Minion Horde Wizard Witch Sparky
Wizard Minion Horde Witch Sparky Mega Knight
Witch Sparky Minion Horde Rocket Giant Skeleton
Mega Knight Minion Horde Wizard Witch Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Giant Skeleton Sparky
Miner
Rocket Minion Horde Giant Skeleton Miner Sparky
Rocket Giant Skeleton Sparky
Wizard Rocket Minion Horde Sparky Mega Knight
Wizard Minion Horde Rocket Witch
Minion Horde Wizard Witch Sparky
Wizard
Miner Wizard
Rocket Minion Horde Sparky
Rocket Miner Minion Horde Wizard Sparky
Wizard Rocket
Rocket Miner Sparky
Minion Horde Rocket
Sparky
Rocket Minion Horde Wizard Witch Sparky
Minion Horde Wizard Rocket Sparky Mega Knight
Rocket Sparky
Minion Horde Rocket Sparky
Rocket Wizard Sparky Mega Knight
Rocket Wizard Witch Miner Mega Knight
Rocket Minion Horde Giant Skeleton Sparky Mega Knight
Rocket Wizard
Rocket Sparky
Rocket Minion Horde
Wizard Witch Sparky Mega Knight
Minion Horde Witch
Miner Wizard Witch Sparky
Wizard Witch Miner Sparky Mega Knight
Rocket Miner Sparky
Minion Horde Wizard Witch Sparky
Rocket Minion Horde Wizard Witch
Minion Horde Sparky
Minion Horde Wizard Rocket Miner Sparky Mega Knight
Rocket Minion Horde Sparky
Minion Horde Giant Skeleton Sparky Mega Knight
Rocket Wizard Sparky
Minion Horde Rocket Witch
Rocket Wizard Witch
Miner Minion Horde Wizard Rocket Sparky Mega Knight
Wizard
Rocket Giant Skeleton Sparky
Minion Horde Sparky Mega Knight
Minion Horde Rocket Witch Giant Skeleton Sparky
Rocket Witch
Rocket Witch Giant Skeleton Miner Sparky Mega Knight

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