My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Prince
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch Prince
Barbarian Barrel
Wizard Witch
The Log
Witch Prince
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Wizard Witch Prince
Fireball
Minion Horde Wizard Witch
Poison
Minion Horde Wizard Witch
Lightning
Wizard Witch Prince
Rocket
Minion Horde Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Freeze Minion Horde Giant Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Arrows Freeze Minion Horde

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Prince Minion Horde Freeze Witch
Arrows
Zap Giant Freeze Prince
Minion Horde
Zap Giant Freeze Prince
Giant
Zap Arrows Prince Minion Horde Wizard Witch
Wizard
Giant Prince
Freeze
Zap Arrows Minion Horde
Witch
Zap Giant Prince
Prince
Zap Giant Arrows Minion Horde Wizard Witch

Defense Synergies 0 9

Zap
Arrows Minion Horde Witch Prince
Arrows
Zap Prince
Minion Horde
Zap Freeze
Giant
Wizard
Freeze Prince
Freeze
Minion Horde Wizard
Witch
Zap Prince
Prince
Zap Arrows Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Zap Witch Prince
Minion Horde Witch Prince Freeze
Minion Horde Witch Prince
Arrows Prince
Arrows Freeze Zap
Minion Horde Zap Arrows Wizard Freeze Witch
Zap Arrows
Minion Horde Witch Prince
Minion Horde Prince
Minion Horde Witch Zap Arrows Wizard Freeze
Arrows Minion Horde Zap Wizard Witch
Minion Horde Prince Zap Wizard Freeze Witch
Wizard Zap Arrows Minion Horde Freeze Witch Prince
Minion Horde Prince
Minion Horde Zap Freeze Prince
Minion Horde Wizard Arrows Witch Prince
Arrows Zap Minion Horde Wizard Witch Prince
Zap Arrows Wizard Freeze Witch
Prince
Wizard Arrows Minion Horde Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch Prince
Zap Arrows Wizard Prince
Zap Minion Horde Witch Prince
Prince Zap Minion Horde
Minion Horde Witch Prince
Arrows Wizard Zap Minion Horde Freeze Witch
Prince Minion Horde Witch
Minion Horde Prince
Zap Minion Horde Freeze Witch Prince
Witch Minion Horde
Minion Horde Witch Prince
Zap Arrows Prince
Prince Minion Horde Wizard Witch
Wizard Minion Horde Witch
Witch Zap Minion Horde Freeze Prince
Arrows Zap Minion Horde Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze
Arrows Zap
Arrows Minion Horde
Arrows Freeze Prince
Wizard Zap Arrows Minion Horde
Arrows Wizard Zap Minion Horde Freeze Witch
Arrows Minion Horde Wizard Witch
Arrows Zap Wizard Freeze
Arrows Zap Wizard
Minion Horde Prince
Zap Arrows Minion Horde Wizard Prince
Zap Arrows Wizard
Arrows Minion Horde Freeze
Zap Arrows Prince
Zap Arrows Minion Horde Wizard Witch
Arrows Minion Horde Wizard
Arrows Freeze
Minion Horde
Zap Arrows Wizard Prince
Zap Arrows Wizard Witch
Minion Horde Prince
Arrows Wizard
Prince
Zap Arrows Minion Horde
Zap Arrows Freeze Wizard Witch
Minion Horde Witch
Arrows Zap Wizard Witch
Zap Arrows Wizard Witch Prince
Zap Arrows
Zap Arrows Minion Horde Wizard Witch
Zap Minion Horde Wizard Freeze Witch
Minion Horde
Zap Arrows Minion Horde Wizard
Zap Arrows Minion Horde Freeze
Minion Horde Prince
Arrows Wizard
Zap Minion Horde Freeze Witch Prince
Zap Arrows Wizard Witch
Freeze
Arrows
Minion Horde Wizard Prince
Arrows Zap Wizard
Zap Arrows
Minion Horde Prince
Zap Minion Horde Freeze Witch
Zap Witch
Zap Freeze Witch Prince

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