My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Executioner Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Inferno Dragon
Giant Snowball
Minion Horde Balloon Inferno Dragon Lumberjack
Zap
Minion Horde Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Executioner Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard Balloon Executioner Inferno Dragon Lumberjack
Fireball
Minion Horde Wizard Balloon Executioner Inferno Dragon Lumberjack
Poison
Minion Horde Wizard Balloon Executioner
Lightning
Valkyrie Wizard Balloon Executioner Inferno Dragon Lumberjack
Rocket
Minion Horde Valkyrie Wizard Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Inferno Dragon Lumberjack Minion Horde Wizard Balloon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Valkyrie Inferno Dragon Lumberjack Minion Horde

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Lumberjack
Valkyrie
Balloon Lumberjack Wizard Executioner
Wizard
Valkyrie Balloon Lumberjack Mega Knight
Balloon
Valkyrie Lumberjack Wizard Executioner Mega Knight
Executioner
Valkyrie Balloon Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Valkyrie Balloon Minion Horde Wizard Mega Knight
Mega Knight
Minion Horde Inferno Dragon Wizard Balloon Executioner Lumberjack

Defense Synergies 0 8

Minion Horde
Valkyrie
Wizard Executioner Lumberjack
Wizard
Valkyrie Lumberjack Mega Knight
Balloon
Executioner
Valkyrie Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Valkyrie Wizard Executioner
Mega Knight
Wizard Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Executioner
Minion Horde Inferno Dragon Lumberjack Valkyrie Executioner Mega Knight
Minion Horde Lumberjack Mega Knight Valkyrie Executioner Inferno Dragon
Minion Horde Inferno Dragon Lumberjack Valkyrie Mega Knight
Valkyrie Lumberjack Mega Knight
Valkyrie Executioner Lumberjack Mega Knight
Minion Horde Inferno Dragon Wizard Executioner
Valkyrie Mega Knight
Minion Horde Inferno Dragon Lumberjack
Minion Horde Valkyrie Lumberjack Mega Knight
Minion Horde Valkyrie Executioner Wizard Lumberjack Mega Knight
Minion Horde Executioner Inferno Dragon Wizard
Minion Horde Lumberjack Mega Knight Valkyrie Wizard
Valkyrie Wizard Executioner Mega Knight Minion Horde Lumberjack
Inferno Dragon Minion Horde Lumberjack Mega Knight
Minion Horde Inferno Dragon Lumberjack Mega Knight
Minion Horde Wizard Mega Knight Valkyrie Executioner Lumberjack
Mega Knight Minion Horde Valkyrie Wizard Executioner Lumberjack
Valkyrie Wizard Executioner Inferno Dragon Lumberjack Mega Knight
Inferno Dragon Lumberjack
Valkyrie Wizard Mega Knight Minion Horde Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight
Valkyrie Wizard Executioner Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Minion Horde Valkyrie
Valkyrie Lumberjack Mega Knight Minion Horde
Minion Horde Valkyrie Executioner Inferno Dragon Lumberjack Mega Knight
Wizard Executioner Minion Horde
Minion Horde Valkyrie Lumberjack
Mega Knight Minion Horde Valkyrie Inferno Dragon Lumberjack
Minion Horde Mega Knight Valkyrie Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Mega Knight Minion Horde Valkyrie Lumberjack
Mega Knight Valkyrie
Mega Knight Minion Horde Valkyrie Wizard Executioner Lumberjack
Wizard Minion Horde Valkyrie Executioner Mega Knight
Minion Horde Valkyrie Executioner Inferno Dragon Lumberjack
Valkyrie Executioner Mega Knight Minion Horde Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Executioner
Minion Horde
Valkyrie
Wizard Executioner Minion Horde Valkyrie Mega Knight
Wizard Executioner Minion Horde
Minion Horde Wizard Executioner
Wizard Executioner
Wizard
Minion Horde Lumberjack
Minion Horde Valkyrie Wizard
Wizard Executioner
Executioner
Minion Horde
Minion Horde Wizard Executioner
Minion Horde Wizard Executioner Mega Knight
Minion Horde
Wizard Executioner Mega Knight
Valkyrie Wizard Mega Knight
Minion Horde Mega Knight
Wizard
Minion Horde
Valkyrie Wizard Executioner Mega Knight
Minion Horde Inferno Dragon
Wizard Executioner
Wizard Mega Knight
Minion Horde Wizard Executioner
Minion Horde Wizard
Minion Horde
Minion Horde Wizard Mega Knight
Minion Horde
Minion Horde Mega Knight
Wizard
Minion Horde
Wizard Executioner
Minion Horde Valkyrie Wizard Executioner Lumberjack Mega Knight
Wizard Executioner
Minion Horde Executioner Mega Knight
Minion Horde
Executioner
Executioner Mega Knight

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