My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Balloon Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Baby Dragon Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Bandit
Giant Snowball
Minion Horde Baby Dragon Witch Balloon
Zap
Minion Horde Witch Balloon Bandit
Barbarian Barrel
Valkyrie Wizard Witch Bandit Electro Wizard
The Log
Witch Bandit
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Valkyrie Wizard Baby Dragon Witch Balloon Bandit Electro Wizard
Fireball
Minion Horde Wizard Baby Dragon Witch Balloon Bandit Electro Wizard
Poison
Minion Horde Wizard Witch Balloon Electro Wizard
Lightning
Valkyrie Wizard Baby Dragon Witch Balloon Bandit Electro Wizard
Rocket
Minion Horde Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Valkyrie Baby Dragon Electro Wizard Minion Horde Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Valkyrie Baby Dragon Electro Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Valkyrie
Balloon Wizard Baby Dragon Witch Bandit Electro Wizard
Wizard
Valkyrie Balloon Bandit
Baby Dragon
Valkyrie Witch Balloon Bandit Electro Wizard
Witch
Valkyrie Baby Dragon Bandit
Balloon
Valkyrie Wizard Baby Dragon Bandit Electro Wizard
Bandit
Valkyrie Wizard Baby Dragon Witch Balloon Electro Wizard
Electro Wizard
Valkyrie Baby Dragon Balloon Bandit

Defense Synergies 0 12

Minion Horde
Valkyrie
Wizard Baby Dragon Witch Bandit Electro Wizard
Wizard
Valkyrie Bandit Electro Wizard
Baby Dragon
Valkyrie Witch Bandit
Witch
Valkyrie Baby Dragon Bandit Electro Wizard
Balloon
Bandit
Valkyrie Wizard Baby Dragon Witch Electro Wizard
Electro Wizard
Valkyrie Wizard Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Baby Dragon Electro Wizard
Minion Horde Valkyrie Witch Bandit Electro Wizard
Minion Horde Witch Valkyrie Bandit Electro Wizard
Minion Horde Witch Valkyrie Bandit Electro Wizard
Valkyrie
Valkyrie Baby Dragon Bandit Electro Wizard
Minion Horde Electro Wizard Wizard Baby Dragon Witch
Valkyrie Baby Dragon Bandit Electro Wizard
Minion Horde Witch
Minion Horde Valkyrie Bandit Electro Wizard
Minion Horde Valkyrie Witch Electro Wizard Wizard Baby Dragon Bandit
Minion Horde Wizard Baby Dragon Witch Electro Wizard
Minion Horde Valkyrie Wizard Witch Bandit Electro Wizard
Valkyrie Wizard Minion Horde Baby Dragon Witch Electro Wizard
Minion Horde Bandit Electro Wizard
Minion Horde Bandit Electro Wizard
Minion Horde Wizard Valkyrie Witch Electro Wizard
Minion Horde Valkyrie Wizard Baby Dragon Witch Bandit Electro Wizard
Valkyrie Wizard Baby Dragon Witch Bandit Electro Wizard
Electro Wizard
Valkyrie Wizard Minion Horde Baby Dragon Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Bandit Electro Wizard
Bandit Electro Wizard Valkyrie Wizard Baby Dragon
Bandit Minion Horde Valkyrie Witch Electro Wizard
Valkyrie Minion Horde Bandit Electro Wizard
Minion Horde Valkyrie Witch Bandit
Wizard Minion Horde Baby Dragon Witch Electro Wizard
Minion Horde Valkyrie Witch Bandit Electro Wizard
Minion Horde Valkyrie
Minion Horde Electro Wizard Valkyrie Baby Dragon Witch Bandit
Witch Minion Horde
Minion Horde Valkyrie Witch
Valkyrie Electro Wizard
Minion Horde Valkyrie Wizard Witch Bandit
Wizard Minion Horde Valkyrie Baby Dragon Witch
Witch Electro Wizard Minion Horde Valkyrie Baby Dragon
Valkyrie Minion Horde Wizard Baby Dragon Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon Bandit
Baby Dragon Bandit Electro Wizard
Minion Horde Baby Dragon Bandit
Valkyrie
Wizard Minion Horde Valkyrie Baby Dragon
Wizard Minion Horde Baby Dragon Witch
Minion Horde Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard Bandit
Minion Horde Electro Wizard
Minion Horde Valkyrie Wizard Bandit Electro Wizard
Wizard Baby Dragon
Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Baby Dragon
Minion Horde Wizard Baby Dragon Witch Bandit
Minion Horde Wizard Baby Dragon Bandit
Minion Horde
Wizard Baby Dragon Bandit Electro Wizard
Valkyrie Wizard Baby Dragon Witch
Minion Horde Baby Dragon
Wizard
Minion Horde Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Minion Horde Witch
Wizard Baby Dragon Witch Bandit Electro Wizard
Wizard Baby Dragon Witch Bandit
Baby Dragon Bandit
Minion Horde Wizard Baby Dragon Witch Electro Wizard
Electro Wizard Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard Bandit
Minion Horde Electro Wizard
Minion Horde
Wizard
Minion Horde Electro Wizard Witch Bandit
Wizard Baby Dragon Witch Electro Wizard
Minion Horde Valkyrie Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon
Minion Horde
Minion Horde Baby Dragon Witch Electro Wizard
Witch Electro Wizard
Baby Dragon Witch Bandit Electro Wizard

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