My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Rascals Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rascals Hog Rider Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Giant
Giant Snowball
Minion Horde Hog Rider Witch Princess
Zap
Minion Horde Witch Princess
Barbarian Barrel
Rascals Witch Princess
The Log
Rascals Hog Rider Witch Princess
Earthquake
Hog Rider Witch
Arrows
Minion Horde Rascals Witch Princess
Royal Delivery
Minion Horde Rascals Hog Rider Witch Princess
Fireball
Minion Horde Rascals Hog Rider Witch Princess
Poison
Minion Horde Rascals Witch Princess
Lightning
Witch
Rocket
Minion Horde Rascals Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Fireball Hog Rider Minion Horde Rascals Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Fireball Hog Rider

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rascals Hog Rider Giant
Rascals
Minion Horde Hog Rider
Fireball
Hog Rider Giant The Log Princess
Hog Rider
Fireball The Log Minion Horde Rascals Giant Witch Princess
Giant
Minion Horde Fireball Hog Rider Witch The Log Princess
Witch
Hog Rider Giant
The Log
Hog Rider Fireball Giant Princess
Princess
Fireball Hog Rider Giant The Log

Defense Synergies 1 6

Minion Horde
The Log
Rascals
The Log Princess
Fireball
The Log Princess
Hog Rider
Giant
Witch
The Log
The Log
Fireball Minion Horde Rascals Witch Princess
Princess
Rascals Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball The Log
Minion Horde Rascals Witch The Log
Minion Horde Witch Rascals
Minion Horde Witch Rascals
Fireball The Log Princess
Fireball The Log Rascals
Minion Horde Rascals Fireball Witch Princess
Rascals Fireball The Log
Minion Horde Witch Rascals Princess
Minion Horde Rascals
Minion Horde Witch Rascals Fireball The Log Princess
Minion Horde Rascals Fireball Witch Princess
Minion Horde Rascals Fireball Witch The Log
Fireball Minion Horde Rascals Witch The Log Princess
Minion Horde Rascals
Minion Horde Rascals Fireball The Log
Minion Horde Rascals Fireball Witch
Fireball Minion Horde Rascals Witch The Log
Witch The Log Rascals Fireball Princess
Rascals Minion Horde Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball Witch
Fireball The Log
Minion Horde Rascals Witch The Log
Minion Horde Rascals Fireball The Log
Minion Horde Rascals Witch
Fireball Minion Horde Rascals Witch Princess
Rascals Minion Horde Fireball Witch
Minion Horde Rascals
Minion Horde Fireball Witch The Log
Witch Minion Horde
Minion Horde Rascals Witch
Fireball The Log
Rascals Minion Horde Fireball Witch
Minion Horde Rascals Fireball Witch Princess
Rascals Witch Minion Horde Fireball The Log
Minion Horde Rascals Fireball Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Minion Horde Rascals The Log
Fireball The Log Princess
Minion Horde Fireball The Log
Rascals Fireball The Log
Fireball Minion Horde The Log
Fireball Minion Horde Witch Princess
Minion Horde Witch The Log Princess
Fireball The Log Princess
Fireball The Log
Minion Horde Fireball
Minion Horde Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Minion Horde Fireball Princess
Princess Fireball The Log
Minion Horde Fireball Witch The Log Princess
Minion Horde Fireball The Log Princess
Fireball
Minion Horde
Fireball The Log Princess
Fireball Witch The Log Princess
Minion Horde Fireball The Log
Fireball Princess
The Log
Minion Horde Fireball The Log
The Log Fireball Witch Princess
Minion Horde Witch
Fireball The Log Witch Princess
Fireball Witch The Log Princess
Fireball The Log
Minion Horde Fireball Witch Princess
Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball The Log
Minion Horde Fireball Princess
Minion Horde
Fireball The Log Princess
Minion Horde Fireball Witch Princess
Fireball Witch Princess
The Log Fireball
Fireball Minion Horde Rascals Princess
The Log Fireball Princess
Fireball
Minion Horde
Minion Horde Rascals Fireball Witch The Log Princess
Fireball Witch Princess
Fireball Witch The Log Princess

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