My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Three Musketeers
Giant Snowball
Minion Horde Three Musketeers
Zap
Minion Horde Royal Giant Three Musketeers
Barbarian Barrel
Valkyrie Wizard Three Musketeers
The Log
Royal Giant Three Musketeers
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard Three Musketeers
Fireball
Minion Horde Wizard Three Musketeers
Poison
Minion Horde Wizard Three Musketeers
Lightning
Valkyrie Wizard Three Musketeers
Rocket
Minion Horde Valkyrie Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Valkyrie Minion Horde Wizard Royal Giant Rocket Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Rage Fireball Valkyrie Minion Horde

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Royal Giant
Royal Giant
Fireball Minion Horde Wizard Rocket
Fireball
Royal Giant
Valkyrie
Wizard Three Musketeers
Wizard
Royal Giant Valkyrie Rage
Rocket
Royal Giant
Three Musketeers
Valkyrie Rage
Rage
Minion Horde Wizard Three Musketeers

Defense Synergies 0 2

Minion Horde
Royal Giant
Fireball
Valkyrie
Valkyrie
Fireball Wizard
Wizard
Valkyrie
Rocket
Three Musketeers
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball Valkyrie Wizard
Minion Horde Valkyrie Three Musketeers
Minion Horde Rocket Three Musketeers Valkyrie
Minion Horde Three Musketeers Valkyrie
Fireball Valkyrie Rocket
Fireball Valkyrie
Minion Horde Rocket Three Musketeers Fireball Wizard
Rocket Fireball Valkyrie
Minion Horde Three Musketeers
Minion Horde Valkyrie
Minion Horde Valkyrie Fireball Wizard
Minion Horde Three Musketeers Fireball Wizard
Minion Horde Fireball Valkyrie Wizard Rocket Three Musketeers
Fireball Valkyrie Wizard Rocket Three Musketeers Minion Horde
Minion Horde Three Musketeers
Minion Horde Rocket Fireball Three Musketeers
Minion Horde Wizard Three Musketeers Fireball Valkyrie
Fireball Minion Horde Valkyrie Wizard Three Musketeers
Valkyrie Wizard Fireball
Three Musketeers
Valkyrie Wizard Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Valkyrie Wizard Rocket
Minion Horde Valkyrie Rocket
Valkyrie Rocket Minion Horde Fireball
Minion Horde Valkyrie Three Musketeers
Fireball Wizard Rocket Minion Horde Three Musketeers
Rocket Minion Horde Fireball Valkyrie
Minion Horde Valkyrie
Minion Horde Rocket Fireball Valkyrie
Minion Horde Three Musketeers
Minion Horde Valkyrie
Rocket Fireball Valkyrie
Rocket Minion Horde Fireball Valkyrie Wizard Three Musketeers
Wizard Minion Horde Fireball Valkyrie Three Musketeers
Minion Horde Fireball Valkyrie Rocket Three Musketeers
Valkyrie Minion Horde Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Rocket
Fireball
Rocket Minion Horde Fireball
Fireball Valkyrie Rocket
Fireball Wizard Rocket Minion Horde Valkyrie
Fireball Wizard Minion Horde Rocket
Minion Horde Wizard
Fireball Wizard
Fireball Wizard
Rocket Minion Horde Fireball Three Musketeers
Rocket Minion Horde Fireball Valkyrie Wizard
Fireball Wizard Rocket
Rocket Fireball Three Musketeers
Minion Horde Fireball Rocket
Fireball
Rocket Minion Horde Fireball Wizard Three Musketeers
Minion Horde Fireball Wizard Rocket Three Musketeers
Fireball Rocket Three Musketeers
Minion Horde Rocket
Rocket Fireball Wizard Three Musketeers
Rocket Fireball Valkyrie Wizard
Rocket Minion Horde Fireball
Rocket Fireball Wizard
Rocket
Rocket Minion Horde Fireball
Fireball Valkyrie Wizard
Minion Horde
Fireball Wizard
Fireball Wizard
Fireball Rocket
Minion Horde Fireball Wizard
Rocket Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard Rocket
Rocket Minion Horde Fireball
Minion Horde
Rocket Fireball Wizard
Minion Horde Fireball Rocket
Fireball Rocket Wizard Three Musketeers
Fireball
Fireball Minion Horde Valkyrie Wizard Rocket Three Musketeers
Fireball Wizard
Rocket Fireball
Minion Horde Three Musketeers
Minion Horde Fireball Rocket
Fireball Rocket
Fireball Rocket

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