My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Elixir Collector Prince Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Prince Night Witch
Giant Snowball
Bomber Minion Horde Night Witch
Zap
Bomber Minion Horde Prince Night Witch
Barbarian Barrel
Bomber Wizard Night Witch
The Log
Bomber Prince
Earthquake
Bomber Elixir Collector
Arrows
Bomber Minion Horde Night Witch
Royal Delivery
Bomber Minion Horde Wizard Prince Night Witch
Fireball
Bomber Minion Horde Wizard Elixir Collector Night Witch
Poison
Bomber Minion Horde Wizard Elixir Collector Night Witch
Lightning
Wizard Elixir Collector Prince Night Witch
Rocket
Minion Horde Wizard Elixir Collector Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Elixir Collector Prince Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Night Witch Minion Horde Wizard Prince Rocket Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Bomber Night Witch Minion Horde Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Prince
Minion Horde
Prince Golem
Wizard
Prince Golem
Rocket
Golem
Elixir Collector
Prince
Bomber Minion Horde Wizard Golem
Golem
Bomber Night Witch Minion Horde Wizard Rocket Prince
Night Witch
Golem

Defense Synergies 0 1

Bomber
Minion Horde
Wizard
Prince
Rocket
Elixir Collector
Prince
Wizard
Golem
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Minion Horde Wizard
Minion Horde Bomber Prince Night Witch
Minion Horde Rocket Prince Bomber Night Witch
Minion Horde Prince Night Witch Bomber
Bomber Rocket Prince
Bomber Night Witch
Minion Horde Rocket Wizard Night Witch
Rocket
Minion Horde Prince Night Witch
Bomber Minion Horde Prince Night Witch
Minion Horde Bomber Wizard Night Witch
Minion Horde Wizard Night Witch
Minion Horde Prince Night Witch Bomber Wizard Rocket
Bomber Wizard Rocket Minion Horde Prince Night Witch
Minion Horde Prince
Minion Horde Rocket Prince
Minion Horde Wizard Bomber Prince Night Witch
Bomber Minion Horde Wizard Prince Night Witch
Wizard Bomber
Prince
Bomber Wizard Minion Horde Prince Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince
Bomber Wizard Rocket Prince
Minion Horde Rocket Prince
Rocket Prince Minion Horde Night Witch
Minion Horde Prince Night Witch
Wizard Rocket Minion Horde
Rocket Prince Minion Horde Night Witch
Minion Horde Prince
Minion Horde Rocket Prince
Minion Horde
Minion Horde Prince
Rocket Prince
Rocket Prince Minion Horde Wizard Night Witch
Wizard Bomber Minion Horde
Bomber Minion Horde Rocket Prince Night Witch
Bomber Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Rocket Minion Horde
Rocket Prince
Bomber Wizard Rocket Minion Horde
Wizard Minion Horde Rocket
Bomber Minion Horde Wizard
Wizard
Wizard
Rocket Minion Horde Prince Night Witch
Rocket Minion Horde Wizard Prince
Wizard Rocket
Rocket
Minion Horde Rocket
Prince
Rocket Bomber Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket
Bomber Minion Horde Rocket Night Witch
Rocket Bomber Wizard Prince
Rocket Bomber Wizard
Rocket Minion Horde Prince Night Witch
Rocket Wizard
Rocket Prince
Rocket Minion Horde
Bomber Wizard
Minion Horde
Wizard
Wizard Prince
Rocket
Minion Horde Wizard Night Witch
Rocket Minion Horde Wizard
Minion Horde Night Witch
Bomber Minion Horde Wizard Rocket Night Witch
Rocket Minion Horde
Minion Horde Prince
Rocket Wizard
Minion Horde Rocket Prince Night Witch
Rocket Wizard
Minion Horde Wizard Rocket Prince
Bomber Wizard
Rocket
Minion Horde Prince
Minion Horde Rocket
Rocket
Rocket Prince

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