My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Musketeer Witch
Zap
Minion Horde Witch
Barbarian Barrel
Elite Barbarians Musketeer Witch
The Log
Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Fireball
Minion Horde Elite Barbarians Musketeer Witch
Poison
Minion Horde Musketeer Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Rocket
Minion Horde Elite Barbarians Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Arrows Mini P.E.K.K.A Musketeer Minion Horde Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Rage Arrows Mini P.E.K.K.A

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror Mini P.E.K.K.A
Minion Horde
Rage Mirror
Elite Barbarians
Arrows Rage
Mini P.E.K.K.A
Arrows Musketeer Mirror Rage
Musketeer
Mini P.E.K.K.A Mirror
Mirror
Arrows Minion Horde Mini P.E.K.K.A Musketeer
Rage
Minion Horde Elite Barbarians Witch Mini P.E.K.K.A
Witch
Rage

Defense Synergies 2 6

Arrows
Mirror Mini P.E.K.K.A
Minion Horde
Mirror
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Elite Barbarians Musketeer Mirror Witch
Musketeer
Mini P.E.K.K.A Mirror
Mirror
Arrows Minion Horde Mini P.E.K.K.A Musketeer
Rage
Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer
Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Minion Horde Mini P.E.K.K.A Witch Elite Barbarians Musketeer
Minion Horde Elite Barbarians Mini P.E.K.K.A Witch Musketeer
Arrows Elite Barbarians Mini P.E.K.K.A
Arrows Musketeer
Minion Horde Musketeer Arrows Witch
Arrows Musketeer
Minion Horde Mini P.E.K.K.A Witch Elite Barbarians Musketeer
Elite Barbarians Minion Horde Mini P.E.K.K.A Musketeer
Minion Horde Witch Arrows Musketeer
Arrows Minion Horde Musketeer Witch
Minion Horde Mini P.E.K.K.A Elite Barbarians Musketeer Witch
Arrows Minion Horde Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A
Minion Horde Arrows Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Arrows Minion Horde Elite Barbarians Musketeer Witch
Arrows Witch Musketeer
Mini P.E.K.K.A Elite Barbarians Musketeer
Arrows Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Witch
Arrows Elite Barbarians Mini P.E.K.K.A Musketeer
Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Mini P.E.K.K.A Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Arrows Minion Horde Musketeer Witch
Mini P.E.K.K.A Minion Horde Elite Barbarians Musketeer Witch
Mini P.E.K.K.A Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Mini P.E.K.K.A Witch
Witch Minion Horde Musketeer
Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer Witch
Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Minion Horde Witch
Minion Horde Musketeer Witch
Elite Barbarians Witch Minion Horde Mini P.E.K.K.A Musketeer
Arrows Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer
Arrows Musketeer
Arrows Minion Horde
Arrows Musketeer
Arrows Minion Horde
Arrows Minion Horde Musketeer Witch
Arrows Minion Horde Musketeer Witch
Arrows
Arrows
Minion Horde Elite Barbarians Mini P.E.K.K.A Musketeer
Arrows Minion Horde Musketeer
Arrows Musketeer
Elite Barbarians Musketeer
Arrows Minion Horde Musketeer
Arrows Elite Barbarians Musketeer
Arrows Minion Horde Musketeer Witch
Arrows Minion Horde Musketeer
Arrows
Minion Horde Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer
Arrows Witch
Minion Horde Musketeer
Arrows
Musketeer
Arrows Minion Horde Musketeer
Arrows Witch
Minion Horde Witch
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows Musketeer
Elite Barbarians Arrows Minion Horde Musketeer Witch
Minion Horde Musketeer Witch
Minion Horde Elite Barbarians Mini P.E.K.K.A
Arrows Minion Horde Musketeer
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Musketeer Witch
Arrows Musketeer Witch
Arrows
Minion Horde Mini P.E.K.K.A Musketeer
Arrows Musketeer
Arrows
Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Musketeer Witch
Musketeer Witch
Musketeer Witch

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