My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Balloon P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Balloon Inferno Dragon
Giant Snowball
Minion Horde Musketeer Hog Rider Balloon Inferno Dragon
Zap
Minion Horde Balloon Inferno Dragon
Barbarian Barrel
Musketeer Valkyrie Wizard
The Log
Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Musketeer Valkyrie Hog Rider Wizard Balloon P.E.K.K.A Inferno Dragon
Fireball
Minion Horde Musketeer Hog Rider Wizard Balloon Inferno Dragon
Poison
Minion Horde Musketeer Wizard Balloon
Lightning
Musketeer Valkyrie Wizard Balloon Inferno Dragon
Rocket
Minion Horde Musketeer Valkyrie Hog Rider Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Valkyrie Hog Rider Inferno Dragon Minion Horde Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Musketeer Valkyrie Hog Rider Inferno Dragon

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider
Musketeer
Valkyrie Hog Rider Balloon P.E.K.K.A
Valkyrie
Musketeer Hog Rider Balloon Wizard P.E.K.K.A
Hog Rider
Musketeer Valkyrie Minion Horde Wizard Balloon
Wizard
Valkyrie Hog Rider Balloon P.E.K.K.A
Balloon
Valkyrie Musketeer Hog Rider Wizard
P.E.K.K.A
Musketeer Valkyrie Wizard
Inferno Dragon

Defense Synergies 1 4

Minion Horde
Musketeer
Valkyrie P.E.K.K.A
Valkyrie
Musketeer Wizard P.E.K.K.A
Hog Rider
Wizard
Valkyrie P.E.K.K.A
Balloon
P.E.K.K.A
Musketeer Valkyrie Wizard
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Valkyrie Wizard
Minion Horde P.E.K.K.A Inferno Dragon Musketeer Valkyrie
Minion Horde P.E.K.K.A Musketeer Valkyrie Inferno Dragon
Minion Horde P.E.K.K.A Inferno Dragon Musketeer Valkyrie
Valkyrie P.E.K.K.A
Musketeer Valkyrie
Minion Horde Musketeer Inferno Dragon Wizard
Musketeer Valkyrie P.E.K.K.A
Minion Horde P.E.K.K.A Inferno Dragon Musketeer
Minion Horde Musketeer Valkyrie
Minion Horde Valkyrie Musketeer Wizard
Minion Horde Musketeer Inferno Dragon Wizard
Minion Horde P.E.K.K.A Musketeer Valkyrie Wizard
Valkyrie Wizard Minion Horde P.E.K.K.A
P.E.K.K.A Inferno Dragon Minion Horde
Minion Horde P.E.K.K.A Inferno Dragon
Minion Horde Wizard Musketeer Valkyrie P.E.K.K.A
Minion Horde Musketeer Valkyrie Wizard
Valkyrie Wizard Musketeer Inferno Dragon
P.E.K.K.A Musketeer Inferno Dragon
Valkyrie Wizard Minion Horde Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Musketeer Valkyrie Wizard Inferno Dragon
P.E.K.K.A Minion Horde Musketeer Valkyrie
Valkyrie P.E.K.K.A Minion Horde Musketeer
P.E.K.K.A Minion Horde Musketeer Valkyrie Inferno Dragon
Wizard Minion Horde Musketeer
P.E.K.K.A Minion Horde Musketeer Valkyrie
P.E.K.K.A Minion Horde Valkyrie Inferno Dragon
Minion Horde P.E.K.K.A Valkyrie Inferno Dragon
P.E.K.K.A Minion Horde Musketeer Inferno Dragon
P.E.K.K.A Inferno Dragon Minion Horde Musketeer Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Minion Horde Valkyrie Wizard
Wizard Minion Horde Musketeer Valkyrie
Minion Horde Musketeer Valkyrie P.E.K.K.A Inferno Dragon
Valkyrie Minion Horde Musketeer Wizard P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Valkyrie
Musketeer
Minion Horde
Musketeer Valkyrie
Wizard Minion Horde Valkyrie
Wizard Minion Horde Musketeer
Minion Horde Musketeer Wizard
Wizard
Wizard
Minion Horde Musketeer
Minion Horde Musketeer Valkyrie Wizard
Musketeer Wizard
Musketeer
Minion Horde Musketeer
Musketeer
Minion Horde Musketeer Wizard
Minion Horde Musketeer Wizard
Minion Horde
Musketeer Wizard
Valkyrie Wizard
Minion Horde Musketeer
Wizard
Musketeer
Minion Horde Musketeer
Valkyrie Wizard
Minion Horde Inferno Dragon
Musketeer Wizard
Musketeer Wizard
Musketeer
Minion Horde Musketeer Wizard
Minion Horde Musketeer Wizard
Minion Horde
Minion Horde Musketeer Wizard
Minion Horde
P.E.K.K.A Minion Horde
Wizard
Minion Horde Musketeer
Musketeer Wizard
Minion Horde Musketeer Valkyrie Wizard
Musketeer Wizard
Minion Horde Musketeer P.E.K.K.A
Minion Horde Musketeer
Musketeer
Musketeer

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