My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel Miner
Giant Snowball
Goblin Gang Minion Horde Goblin Barrel Miner
Zap
Goblin Gang Minion Horde Inferno Tower Goblin Barrel
Barbarian Barrel
Goblin Gang Inferno Tower Goblin Barrel
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Minion Horde Goblin Barrel
Royal Delivery
Goblin Gang Minion Horde Goblin Barrel Miner
Fireball
Goblin Gang Minion Horde Inferno Tower Goblin Barrel
Poison
Goblin Gang Minion Horde Inferno Tower
Lightning
Inferno Tower
Rocket
Minion Horde Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Gang Goblin Barrel Miner Minion Horde Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Goblin Gang Goblin Barrel

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Goblin Barrel Miner
Goblin Gang
Goblin Barrel Miner Mirror
Minion Horde
Miner Mirror
Inferno Tower
Rocket
Mirror Miner
Mirror
Arrows Goblin Barrel Miner Goblin Gang Minion Horde Rocket
Goblin Barrel
Goblin Gang Mirror Arrows Miner
Miner
Goblin Gang Minion Horde Mirror Arrows Rocket Goblin Barrel

Defense Synergies 3 5

Arrows
Mirror Inferno Tower
Goblin Gang
Inferno Tower Mirror Miner
Minion Horde
Mirror Inferno Tower
Inferno Tower
Goblin Gang Arrows Minion Horde Mirror
Rocket
Mirror
Arrows Minion Horde Goblin Gang Inferno Tower
Goblin Barrel
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Inferno Tower
Minion Horde Inferno Tower Goblin Gang
Goblin Gang Minion Horde Inferno Tower Rocket
Minion Horde Inferno Tower Goblin Gang
Arrows Rocket
Arrows Goblin Gang
Minion Horde Inferno Tower Rocket Arrows Goblin Gang
Rocket Arrows Inferno Tower
Minion Horde Inferno Tower Goblin Gang
Goblin Gang Minion Horde Inferno Tower Miner
Goblin Gang Minion Horde Arrows
Arrows Minion Horde Inferno Tower Goblin Gang
Minion Horde Inferno Tower Goblin Gang Rocket
Rocket Arrows Goblin Gang Minion Horde
Inferno Tower Goblin Gang Minion Horde
Minion Horde Inferno Tower Rocket Goblin Gang
Minion Horde Arrows Goblin Gang Inferno Tower
Arrows Goblin Gang Minion Horde
Arrows
Inferno Tower
Goblin Gang Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Inferno Tower
Arrows Goblin Gang Rocket Miner
Goblin Gang Minion Horde Inferno Tower Rocket
Goblin Gang Rocket Minion Horde Inferno Tower
Inferno Tower Goblin Gang Minion Horde
Arrows Rocket Goblin Gang Minion Horde
Goblin Gang Rocket Minion Horde Inferno Tower
Inferno Tower Minion Horde
Minion Horde Rocket Inferno Tower
Inferno Tower Goblin Gang Minion Horde
Minion Horde Inferno Tower
Rocket Arrows
Rocket Goblin Gang Minion Horde Inferno Tower
Minion Horde
Goblin Gang Inferno Tower Minion Horde Rocket
Arrows Minion Horde Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Rocket
Arrows Miner
Rocket Arrows Minion Horde Miner
Arrows Rocket
Rocket Arrows Minion Horde
Arrows Minion Horde Rocket
Arrows Minion Horde
Arrows
Arrows Miner
Rocket Goblin Gang Minion Horde
Rocket Miner Arrows Minion Horde
Arrows Rocket
Rocket Miner
Arrows Minion Horde Rocket
Arrows
Rocket Arrows Minion Horde
Arrows Minion Horde Rocket
Arrows Rocket
Minion Horde Rocket
Rocket Arrows
Rocket Arrows Miner
Rocket Minion Horde
Rocket Arrows
Rocket
Rocket Arrows Minion Horde
Arrows
Minion Horde
Arrows Miner
Arrows Miner
Rocket Miner Arrows
Arrows Minion Horde
Rocket Minion Horde
Minion Horde
Arrows Minion Horde Rocket Miner
Rocket Arrows Minion Horde
Minion Horde
Rocket Arrows
Minion Horde Goblin Gang Rocket
Rocket Arrows
Arrows
Miner Goblin Gang Minion Horde Rocket
Arrows
Rocket Arrows
Minion Horde
Goblin Gang Minion Horde Rocket
Rocket
Rocket Miner

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