My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Princess Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Princess Magic Archer Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Princess Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner Night Witch
Giant Snowball
Minion Horde Baby Dragon Miner Princess Lumberjack Night Witch
Zap
Minion Horde Princess Night Witch
Barbarian Barrel
Princess Magic Archer Lumberjack Night Witch
The Log
Princess Lumberjack
Earthquake
Arrows
Minion Horde Princess Night Witch
Royal Delivery
Minion Horde Baby Dragon Miner Princess Magic Archer Lumberjack Night Witch
Fireball
Minion Horde Baby Dragon Princess Magic Archer Lumberjack Night Witch
Poison
Minion Horde Princess Magic Archer Night Witch
Lightning
Baby Dragon Magic Archer Lumberjack Night Witch
Rocket
Minion Horde Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Miner Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Miner Princess Baby Dragon Magic Archer Lumberjack Night Witch Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Miner Princess Baby Dragon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Mirror Lumberjack
Mirror
Miner Minion Horde Princess Magic Archer Lumberjack Night Witch
Baby Dragon
Miner Lumberjack
Miner
Minion Horde Mirror Baby Dragon Magic Archer Lumberjack
Princess
Mirror
Magic Archer
Mirror Miner Lumberjack
Lumberjack
Minion Horde Mirror Baby Dragon Miner Magic Archer Night Witch
Night Witch
Mirror Lumberjack

Defense Synergies 1 7

Minion Horde
Mirror
Mirror
Minion Horde Princess Magic Archer Lumberjack Night Witch
Baby Dragon
Lumberjack
Miner
Princess
Mirror
Magic Archer
Mirror Lumberjack Night Witch
Lumberjack
Mirror Baby Dragon Magic Archer
Night Witch
Mirror Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon Magic Archer
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack Night Witch
Princess Lumberjack
Baby Dragon Magic Archer Lumberjack Night Witch
Minion Horde Baby Dragon Princess Magic Archer Night Witch
Baby Dragon Magic Archer
Minion Horde Princess Lumberjack Night Witch
Minion Horde Miner Lumberjack Night Witch
Minion Horde Baby Dragon Princess Magic Archer Lumberjack Night Witch
Minion Horde Baby Dragon Princess Magic Archer Night Witch
Minion Horde Lumberjack Night Witch
Minion Horde Baby Dragon Princess Magic Archer Lumberjack Night Witch
Minion Horde Lumberjack
Minion Horde Lumberjack
Minion Horde Lumberjack Night Witch
Minion Horde Baby Dragon Magic Archer Lumberjack Night Witch
Baby Dragon Princess Magic Archer Lumberjack
Lumberjack
Minion Horde Baby Dragon Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Baby Dragon Miner Magic Archer Lumberjack
Lumberjack Minion Horde
Lumberjack Minion Horde Night Witch
Minion Horde Lumberjack Night Witch
Minion Horde Baby Dragon Princess Magic Archer
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack
Minion Horde Baby Dragon Magic Archer
Minion Horde
Minion Horde Lumberjack
Minion Horde Lumberjack Night Witch
Minion Horde Baby Dragon Princess Magic Archer
Minion Horde Baby Dragon Magic Archer Lumberjack Night Witch
Minion Horde Baby Dragon Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Minion Horde Baby Dragon
Baby Dragon Miner Princess Magic Archer
Minion Horde Baby Dragon Miner Magic Archer
Minion Horde Baby Dragon Magic Archer
Minion Horde Baby Dragon Princess Magic Archer
Minion Horde Baby Dragon Princess Magic Archer
Baby Dragon Princess Magic Archer
Miner
Minion Horde Lumberjack Night Witch
Miner Minion Horde Princess Magic Archer
Baby Dragon Princess Magic Archer
Baby Dragon Miner Princess Magic Archer
Minion Horde Baby Dragon Princess Magic Archer
Princess Baby Dragon Magic Archer
Minion Horde Baby Dragon Princess Magic Archer
Magic Archer Minion Horde Baby Dragon Princess
Minion Horde Night Witch
Baby Dragon Princess Magic Archer
Baby Dragon Miner Princess Magic Archer
Minion Horde Baby Dragon Magic Archer Night Witch
Princess
Minion Horde Baby Dragon
Baby Dragon Princess Magic Archer
Minion Horde
Miner Baby Dragon Princess Magic Archer
Baby Dragon Miner Princess Magic Archer
Miner Baby Dragon Magic Archer
Minion Horde Baby Dragon Princess Magic Archer Night Witch
Minion Horde
Minion Horde Night Witch
Minion Horde Miner Magic Archer Night Witch
Minion Horde Princess Magic Archer
Minion Horde
Princess Magic Archer
Minion Horde Princess Magic Archer Night Witch
Baby Dragon Princess Magic Archer
Miner Minion Horde Baby Dragon Princess Magic Archer Lumberjack
Baby Dragon Princess Magic Archer
Minion Horde
Minion Horde Baby Dragon Princess Magic Archer
Princess Magic Archer
Baby Dragon Miner Princess Magic Archer

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