Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Great!
Versatility Deck versatility Godly!
Synergy Deck synergy Bad

2 problems 6 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Princess Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Princess Ice Wizard Magic Archer Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Prince Princess Magic Archer Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Mini P.E.K.K.A Magic Archer

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minion Horde Prince
Giant Snowball Minion Horde Princess
Zap Minion Horde Prince Princess
Barbarian Barrel Wizard Princess Ice Wizard Magic Archer
The Log Mini P.E.K.K.A Prince Princess
Earthquake
Arrows Minion Horde Princess
Royal Delivery Minion Horde Mini P.E.K.K.A Wizard Prince Princess Ice Wizard Magic Archer
Fireball Minion Horde Wizard Princess Ice Wizard Magic Archer
Poison Minion Horde Wizard Princess Ice Wizard Magic Archer
Lightning Mini P.E.K.K.A Wizard Prince Ice Wizard Magic Archer
Rocket Minion Horde Wizard Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess Ice Wizard Magic Archer Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Princess Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Ice Wizard Mini P.E.K.K.A Magic Archer Minion Horde Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Princess Ice Wizard Mini P.E.K.K.A Magic Archer

Synergies   0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde +
Mini P.E.K.K.A +
Wizard +
Prince + Ice Wizard Princess
+ Prince Ice Wizard Mega Knight
+ Prince Princess Mega Knight
+ Mega Knight
+ Princess Ice Wizard Magic Archer

Counters   57 83

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Prince Princess
Ice Wizard Princess Minion Horde Magic Archer Wizard
Wizard Princess Mega Knight Minion Horde Ice Wizard Magic Archer
Princess Magic Archer
Wizard Minion Horde Mini P.E.K.K.A Prince Mega Knight Ice Wizard
Wizard Ice Wizard Magic Archer
Mega Knight Princess Wizard Ice Wizard Minion Horde Mini P.E.K.K.A
Princess Wizard Minion Horde Ice Wizard Magic Archer
Mega Knight Mini P.E.K.K.A Princess Prince Wizard Minion Horde Magic Archer
Minion Horde Mini P.E.K.K.A Wizard Prince Ice Wizard
Mini P.E.K.K.A Mega Knight Minion Horde Ice Wizard Wizard Prince
Mega Knight Wizard
Wizard Princess Minion Horde Ice Wizard
Magic Archer Princess Wizard Mega Knight Ice Wizard
Mini P.E.K.K.A Wizard Prince Mega Knight Minion Horde
Minion Horde Mini P.E.K.K.A Ice Wizard Mega Knight Prince
Mini P.E.K.K.A Minion Horde Mega Knight Prince Princess
Minion Horde Mini P.E.K.K.A Prince Mega Knight Ice Wizard
Minion Horde Wizard Princess Mega Knight Ice Wizard
Mini P.E.K.K.A Mega Knight Minion Horde Wizard Ice Wizard Prince
Magic Archer Princess Wizard Ice Wizard
Minion Horde Ice Wizard Princess Wizard
Prince Minion Horde Magic Archer Princess
Mega Knight Minion Horde Wizard Princess Ice Wizard
Minion Horde Magic Archer Mini P.E.K.K.A Prince
Minion Horde Prince Mini P.E.K.K.A Ice Wizard
Princess Ice Wizard Magic Archer
Minion Horde Princess Ice Wizard
Mini P.E.K.K.A Prince Wizard Princess Ice Wizard Mega Knight
Mega Knight Wizard Minion Horde Mini P.E.K.K.A Princess
Ice Wizard Princess
Minion Horde Mega Knight Princess Wizard
Mega Knight Minion Horde Ice Wizard Prince Wizard
Mega Knight Princess Ice Wizard Wizard Minion Horde Magic Archer
Mega Knight Princess Minion Horde Wizard
Wizard Ice Wizard Mega Knight Princess
Princess Minion Horde Magic Archer Wizard Ice Wizard
Ice Wizard Minion Horde Princess Wizard
Wizard Princess Mega Knight
Minion Horde Prince Mega Knight Ice Wizard Mini P.E.K.K.A
Minion Horde Mega Knight Mini P.E.K.K.A Prince Ice Wizard
Princess Mega Knight Wizard Mini P.E.K.K.A Ice Wizard Magic Archer
Minion Horde Wizard Princess Ice Wizard
Minion Horde Prince Ice Wizard Mega Knight Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A Prince Minion Horde
Wizard Ice Wizard Minion Horde Magic Archer
Prince Mini P.E.K.K.A Ice Wizard Mega Knight Princess
Minion Horde Mini P.E.K.K.A Mega Knight Ice Wizard Prince
Minion Horde Prince Wizard Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Minion Horde Prince Mega Knight
Minion Horde Ice Wizard
Mini P.E.K.K.A Minion Horde Prince
Mini P.E.K.K.A Prince Ice Wizard Mega Knight
Magic Archer Princess Wizard Mega Knight Ice Wizard
Mini P.E.K.K.A Ice Wizard Mega Knight Minion Horde Prince
Prince Mega Knight Minion Horde Mini P.E.K.K.A Wizard
Mini P.E.K.K.A Mega Knight Wizard Ice Wizard Prince
Mini P.E.K.K.A Mega Knight Prince
Ice Wizard Magic Archer Mega Knight Wizard Minion Horde Princess
Minion Horde Wizard Princess Ice Wizard
Prince Minion Horde Ice Wizard Wizard Mini P.E.K.K.A Mega Knight
Princess Prince Minion Horde Magic Archer Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Prince Minion Horde Mega Knight Ice Wizard
Minion Horde Ice Wizard Mega Knight Wizard Princess
Mini P.E.K.K.A Minion Horde Ice Wizard Mega Knight Prince Princess
Minion Horde Ice Wizard Wizard Princess
Minion Horde Mini P.E.K.K.A Wizard Mega Knight Prince

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Ice Wizard Magic Archer Wizard Mega Knight Princess
Wizard Mega Knight
Mega Knight Wizard Ice Wizard Magic Archer Princess Minion Horde
Mega Knight Wizard Princess Ice Wizard Magic Archer
Princess Ice Wizard Wizard Minion Horde Magic Archer
Princess Magic Archer Wizard Mini P.E.K.K.A Ice Wizard
Mega Knight Princess Magic Archer Wizard Ice Wizard
Ice Wizard Mini P.E.K.K.A Minion Horde Magic Archer Wizard Princess Prince Mega Knight
Wizard Ice Wizard Minion Horde Magic Archer Princess
Princess
Prince Minion Horde
Princess Wizard
Mega Knight Prince Mini P.E.K.K.A
Princess
Prince Ice Wizard Princess Mega Knight Mini P.E.K.K.A