My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Night Witch
Giant Snowball
Minion Horde Lumberjack Night Witch
Zap
Minion Horde Night Witch
Barbarian Barrel
Wizard Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Elixir Collector
Arrows
Minion Horde Night Witch
Royal Delivery
Minion Horde Wizard Lumberjack Night Witch
Fireball
Minion Horde Wizard Elixir Collector Lumberjack Night Witch
Poison
Minion Horde Wizard Elixir Collector Night Witch
Lightning
Wizard Elixir Collector Lumberjack Night Witch
Rocket
Minion Horde Wizard Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Lumberjack Night Witch Minion Horde Wizard Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Rage Lumberjack Night Witch

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Mirror Golem Lumberjack
Wizard
Rage Golem Lumberjack
Elixir Collector
Mirror
Minion Horde Lumberjack Night Witch
Rage
Minion Horde Wizard Night Witch
Golem
Night Witch Minion Horde Wizard Lumberjack
Lumberjack
Minion Horde Wizard Mirror Golem Night Witch
Night Witch
Golem Mirror Rage Lumberjack

Defense Synergies 1 3

Minion Horde
Mirror
Wizard
Lumberjack
Elixir Collector
Mirror
Minion Horde Lumberjack Night Witch
Rage
Golem
Lumberjack
Wizard Mirror
Night Witch
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack Night Witch
Lumberjack
Lumberjack Night Witch
Minion Horde Wizard Night Witch
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack Night Witch
Minion Horde Wizard Lumberjack Night Witch
Minion Horde Wizard Night Witch
Minion Horde Lumberjack Night Witch Wizard
Wizard Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack
Minion Horde Lumberjack
Minion Horde Wizard Lumberjack Night Witch
Minion Horde Wizard Lumberjack Night Witch
Wizard Lumberjack
Lumberjack
Wizard Minion Horde Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Wizard Lumberjack
Lumberjack Minion Horde
Lumberjack Minion Horde Night Witch
Minion Horde Lumberjack Night Witch
Wizard Minion Horde
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack
Minion Horde
Minion Horde
Minion Horde Lumberjack
Minion Horde Wizard Lumberjack Night Witch
Wizard Minion Horde
Minion Horde Lumberjack Night Witch
Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Wizard Minion Horde
Wizard Minion Horde
Minion Horde Wizard
Wizard
Wizard
Minion Horde Lumberjack Night Witch
Minion Horde Wizard
Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Wizard
Minion Horde Night Witch
Wizard
Wizard
Minion Horde Night Witch
Wizard
Minion Horde
Wizard
Minion Horde
Wizard
Wizard
Minion Horde Wizard Night Witch
Minion Horde Wizard
Minion Horde Night Witch
Minion Horde Wizard Night Witch
Minion Horde
Minion Horde
Wizard
Minion Horde Night Witch
Wizard
Minion Horde Wizard Lumberjack
Wizard
Minion Horde
Minion Horde

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