My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Minion Horde Dart Goblin Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Inferno Dragon
Giant Snowball
Goblin Gang Minion Horde Dart Goblin Inferno Dragon
Zap
Goblin Gang Minion Horde Dart Goblin Inferno Dragon
Barbarian Barrel
Ice Spirit Goblin Gang Dart Goblin
The Log
Ice Spirit Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang Minion Horde Dart Goblin
Royal Delivery
Ice Spirit Goblin Gang Minion Horde Dart Goblin Inferno Dragon
Fireball
Goblin Gang Minion Horde Dart Goblin Inferno Dragon
Poison
Goblin Gang Minion Horde Dart Goblin
Lightning
Inferno Dragon
Rocket
Minion Horde Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Minion Horde Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Goblin Gang Dart Goblin Inferno Dragon Minion Horde Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Goblin Gang Dart Goblin

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minion Horde Dart Goblin Golem Inferno Dragon
Zap
Ice Spirit Minion Horde Dart Goblin Golem
Goblin Gang
Dart Goblin Golem
Minion Horde
Ice Spirit Zap Golem
Dart Goblin
Ice Spirit Zap Goblin Gang Golem
Lightning
Golem
Golem
Lightning Ice Spirit Zap Goblin Gang Minion Horde Dart Goblin
Inferno Dragon
Ice Spirit

Defense Synergies 2 10

Ice Spirit
Zap Goblin Gang Minion Horde Dart Goblin Inferno Dragon
Zap
Ice Spirit Goblin Gang Minion Horde Dart Goblin Inferno Dragon
Goblin Gang
Ice Spirit Zap Dart Goblin Inferno Dragon
Minion Horde
Ice Spirit Zap
Dart Goblin
Ice Spirit Zap Goblin Gang Inferno Dragon
Lightning
Golem
Inferno Dragon
Ice Spirit Zap Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minion Horde Dart Goblin
Minion Horde Inferno Dragon Ice Spirit Zap Goblin Gang Dart Goblin
Goblin Gang Minion Horde Dart Goblin Lightning Inferno Dragon
Minion Horde Inferno Dragon Goblin Gang Dart Goblin
Lightning
Goblin Gang Zap Dart Goblin
Minion Horde Dart Goblin Lightning Inferno Dragon Ice Spirit Zap Goblin Gang
Lightning Zap Dart Goblin
Minion Horde Inferno Dragon Goblin Gang
Goblin Gang Ice Spirit Minion Horde Dart Goblin
Goblin Gang Minion Horde Dart Goblin Zap
Minion Horde Inferno Dragon Zap Goblin Gang Dart Goblin
Minion Horde Ice Spirit Zap Goblin Gang Lightning
Ice Spirit Zap Goblin Gang Minion Horde Dart Goblin
Inferno Dragon Goblin Gang Minion Horde
Minion Horde Ice Spirit Zap Goblin Gang Lightning Inferno Dragon
Minion Horde Goblin Gang
Ice Spirit Zap Goblin Gang Minion Horde Dart Goblin
Zap Ice Spirit Dart Goblin Inferno Dragon
Dart Goblin Inferno Dragon
Goblin Gang Minion Horde Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Lightning Inferno Dragon
Goblin Gang Ice Spirit Zap Minion Horde Lightning
Goblin Gang Lightning Zap Minion Horde
Goblin Gang Minion Horde Inferno Dragon
Ice Spirit Zap Goblin Gang Minion Horde Dart Goblin
Goblin Gang Minion Horde Dart Goblin Lightning
Minion Horde Inferno Dragon
Zap Minion Horde Lightning Ice Spirit Inferno Dragon
Goblin Gang Minion Horde Dart Goblin Inferno Dragon
Inferno Dragon Minion Horde Dart Goblin
Lightning Zap
Lightning Goblin Gang Minion Horde
Minion Horde Dart Goblin
Goblin Gang Ice Spirit Zap Minion Horde Dart Goblin Lightning Inferno Dragon
Zap Minion Horde Dart Goblin Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Dart Goblin
Zap Dart Goblin
Lightning Minion Horde Dart Goblin
Lightning Dart Goblin
Zap Minion Horde
Ice Spirit Zap Minion Horde Dart Goblin
Minion Horde Dart Goblin
Ice Spirit Zap Dart Goblin Lightning
Zap Dart Goblin Lightning
Lightning Goblin Gang Minion Horde
Lightning Zap Minion Horde Dart Goblin
Lightning Zap Dart Goblin
Lightning Dart Goblin
Lightning Minion Horde Dart Goblin
Lightning Zap Dart Goblin
Lightning Zap Minion Horde Dart Goblin
Lightning Minion Horde Dart Goblin
Lightning
Minion Horde Lightning
Lightning Zap Dart Goblin
Lightning Zap Dart Goblin
Lightning Minion Horde
Lightning
Lightning
Lightning Zap Minion Horde
Zap Ice Spirit
Minion Horde Inferno Dragon
Zap Dart Goblin Lightning
Lightning Zap
Lightning Zap Dart Goblin
Lightning Zap Minion Horde Dart Goblin
Zap Lightning Ice Spirit Minion Horde Dart Goblin
Lightning Minion Horde
Lightning Zap Minion Horde Dart Goblin
Zap Lightning Ice Spirit Minion Horde
Minion Horde
Lightning
Zap Minion Horde Lightning Ice Spirit Goblin Gang Dart Goblin
Lightning Zap Dart Goblin
Lightning Goblin Gang Minion Horde Dart Goblin
Zap Dart Goblin Lightning
Lightning Zap
Minion Horde Dart Goblin
Zap Ice Spirit Goblin Gang Minion Horde Dart Goblin Lightning
Zap Dart Goblin Lightning
Lightning Zap Dart Goblin

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