My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Skeleton Army Miner Inferno Dragon
Giant Snowball
Goblin Gang Minion Horde Skeleton Army Miner Inferno Dragon
Zap
Goblin Gang Minion Horde Skeleton Army Inferno Dragon
Barbarian Barrel
Goblin Gang Wizard Skeleton Army
The Log
Goblin Gang Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Goblin Gang Minion Horde Wizard Skeleton Army Miner Inferno Dragon
Fireball
Goblin Gang Minion Horde Wizard Skeleton Army Inferno Dragon
Poison
Goblin Gang Minion Horde Wizard Skeleton Army
Lightning
Wizard Inferno Dragon
Rocket
Minion Horde Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Skeleton Army Tornado Miner Inferno Dragon Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Skeleton Army Tornado

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner
Minion Horde
Miner
Wizard
Tornado Miner
Skeleton Army
Tornado
Wizard The Log
The Log
Tornado Miner
Miner
Goblin Gang Minion Horde Wizard The Log Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 1 14

Goblin Gang
Skeleton Army The Log Miner Inferno Dragon
Minion Horde
Tornado The Log
Wizard
Tornado Skeleton Army The Log
Skeleton Army
Goblin Gang Wizard The Log Inferno Dragon
Tornado
Wizard Minion Horde The Log Inferno Dragon
The Log
Goblin Gang Minion Horde Wizard Skeleton Army Tornado Miner Inferno Dragon
Miner
Goblin Gang The Log
Inferno Dragon
Goblin Gang Skeleton Army Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log
Minion Horde Skeleton Army Inferno Dragon Goblin Gang The Log
Goblin Gang Minion Horde Skeleton Army Tornado Inferno Dragon
Minion Horde Skeleton Army Inferno Dragon Goblin Gang
Skeleton Army Tornado The Log
Goblin Gang Skeleton Army Tornado The Log
Minion Horde Tornado Inferno Dragon Goblin Gang Wizard
The Log
Minion Horde Inferno Dragon Goblin Gang Skeleton Army Tornado
Goblin Gang Skeleton Army Tornado Minion Horde Miner
Goblin Gang Minion Horde Skeleton Army Wizard Tornado The Log
Minion Horde Inferno Dragon Goblin Gang Wizard Tornado
Minion Horde Skeleton Army Goblin Gang Wizard The Log
Wizard Skeleton Army Goblin Gang Minion Horde Tornado The Log
Skeleton Army Inferno Dragon Goblin Gang Minion Horde
Minion Horde Skeleton Army Tornado Goblin Gang The Log Inferno Dragon
Minion Horde Wizard Goblin Gang Skeleton Army Tornado
Goblin Gang Minion Horde Wizard Skeleton Army Tornado The Log
Wizard Tornado The Log Inferno Dragon
Tornado Inferno Dragon
Goblin Gang Wizard Skeleton Army Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Goblin Gang Wizard The Log Miner Inferno Dragon
Goblin Gang Skeleton Army Minion Horde The Log
Goblin Gang Skeleton Army Minion Horde Tornado The Log
Goblin Gang Minion Horde Skeleton Army Inferno Dragon
Wizard Goblin Gang Minion Horde Tornado
Goblin Gang Skeleton Army Minion Horde
Minion Horde Skeleton Army Inferno Dragon
Minion Horde Skeleton Army Tornado The Log Inferno Dragon
Goblin Gang Minion Horde Skeleton Army Inferno Dragon
Inferno Dragon Minion Horde
Skeleton Army Tornado The Log
Skeleton Army Goblin Gang Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Goblin Gang Skeleton Army Minion Horde Tornado The Log Inferno Dragon
Minion Horde Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Tornado The Log Miner
Minion Horde The Log Miner
The Log
Wizard Minion Horde The Log
Wizard Minion Horde Tornado
Minion Horde Wizard Tornado The Log
The Log Wizard Tornado
The Log Miner Wizard Tornado
Goblin Gang Minion Horde Tornado
Miner Minion Horde Wizard Tornado The Log
Wizard Tornado
The Log Miner
Minion Horde
The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Tornado
Minion Horde
Wizard The Log
Wizard Tornado The Log Miner
Minion Horde The Log
Wizard Tornado
Tornado The Log
Minion Horde The Log
Tornado The Log Wizard
Minion Horde Inferno Dragon
The Log Miner Wizard Tornado
Wizard Tornado The Log Miner
Miner Tornado The Log
Minion Horde Wizard Tornado
Minion Horde Wizard
Minion Horde
Minion Horde Wizard The Log Miner
Minion Horde
Minion Horde
Wizard The Log
Minion Horde Goblin Gang Skeleton Army
Wizard Tornado
The Log
Miner Goblin Gang Minion Horde Wizard
The Log Wizard
Tornado
Minion Horde
Goblin Gang Minion Horde Tornado The Log
Tornado
Tornado The Log Miner

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