My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Guards
Giant Snowball
Cannon Goblin Gang Minion Horde Hog Rider Guards
Zap
Cannon Goblin Gang Minion Horde Guards
Barbarian Barrel
Cannon Goblin Gang Guards
The Log
Cannon Goblin Gang Mini P.E.K.K.A Hog Rider Guards
Earthquake
Cannon Goblin Gang Hog Rider Guards
Arrows
Goblin Gang Minion Horde Guards
Royal Delivery
Goblin Gang Minion Horde Mini P.E.K.K.A Hog Rider Guards
Fireball
Cannon Goblin Gang Minion Horde Hog Rider
Poison
Cannon Goblin Gang Minion Horde Guards
Lightning
Cannon Mini P.E.K.K.A
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Gang Guards Mini P.E.K.K.A Hog Rider Poison Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Gang Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Hog Rider Mini P.E.K.K.A
Minion Horde
Hog Rider
Mini P.E.K.K.A
Goblin Gang Hog Rider The Log
Hog Rider
Goblin Gang The Log Minion Horde Mini P.E.K.K.A Guards Poison
Guards
Hog Rider The Log
Poison
Hog Rider The Log
The Log
Hog Rider Mini P.E.K.K.A Guards Poison

Defense Synergies 2 12

Cannon
The Log Goblin Gang Mini P.E.K.K.A Guards Poison
Goblin Gang
Cannon Mini P.E.K.K.A Guards The Log
Minion Horde
The Log
Mini P.E.K.K.A
The Log Cannon Goblin Gang Guards
Hog Rider
Guards
Cannon Goblin Gang Mini P.E.K.K.A Poison The Log
Poison
Cannon Guards The Log
The Log
Cannon Mini P.E.K.K.A Goblin Gang Minion Horde Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde The Log
Minion Horde Mini P.E.K.K.A Cannon Goblin Gang The Log
Cannon Goblin Gang Minion Horde Mini P.E.K.K.A
Cannon Minion Horde Mini P.E.K.K.A Goblin Gang Guards
Mini P.E.K.K.A Poison The Log
Goblin Gang The Log Cannon Guards
Minion Horde Cannon Goblin Gang Poison
Cannon Poison The Log
Cannon Minion Horde Mini P.E.K.K.A Goblin Gang
Goblin Gang Guards Cannon Minion Horde Mini P.E.K.K.A
Goblin Gang Minion Horde Guards Poison Cannon The Log
Minion Horde Goblin Gang Poison
Cannon Minion Horde Mini P.E.K.K.A Goblin Gang Guards The Log
Cannon Goblin Gang Minion Horde Mini P.E.K.K.A Guards Poison The Log
Mini P.E.K.K.A Cannon Goblin Gang Minion Horde
Minion Horde Cannon Goblin Gang Mini P.E.K.K.A The Log
Minion Horde Cannon Goblin Gang Mini P.E.K.K.A Poison
Cannon Goblin Gang Minion Horde Guards The Log
Poison The Log Cannon Guards
Mini P.E.K.K.A Cannon
Goblin Gang Cannon Minion Horde Mini P.E.K.K.A Guards Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards
Poison Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Guards Minion Horde Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Guards Minion Horde The Log
Cannon Goblin Gang Minion Horde Mini P.E.K.K.A Guards
Poison Goblin Gang Minion Horde
Goblin Gang Mini P.E.K.K.A Guards Minion Horde
Mini P.E.K.K.A Minion Horde
Minion Horde Mini P.E.K.K.A Poison The Log
Cannon Goblin Gang Minion Horde Guards
Minion Horde Mini P.E.K.K.A Guards
Guards Poison The Log
Mini P.E.K.K.A Cannon Goblin Gang Minion Horde Guards
Cannon Minion Horde
Goblin Gang Guards Minion Horde Mini P.E.K.K.A Poison The Log
Poison Cannon Minion Horde Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Guards The Log
Poison The Log
Minion Horde Poison The Log
Guards Poison The Log
Poison Minion Horde The Log
Poison Minion Horde
Minion Horde Poison The Log
Poison The Log
Poison The Log
Goblin Gang Minion Horde Mini P.E.K.K.A Guards Poison
Poison Minion Horde The Log
Poison
Poison The Log
Minion Horde Poison
Poison The Log
Minion Horde Poison The Log
Minion Horde Poison The Log
Poison
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Poison The Log
Poison The Log
Minion Horde Poison The Log
Poison
The Log
Minion Horde Poison The Log
Poison The Log
Minion Horde
Poison The Log
Poison The Log
Poison The Log
Poison Minion Horde
Minion Horde Guards Poison
Minion Horde Mini P.E.K.K.A
Poison Minion Horde The Log
Minion Horde Poison
Minion Horde
Poison The Log
Minion Horde Goblin Gang Guards
Poison
The Log
Poison Goblin Gang Minion Horde Mini P.E.K.K.A
The Log Poison
Poison
Minion Horde
Goblin Gang Minion Horde Guards Poison The Log
Poison
Poison The Log

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