My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Sparky
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch Sparky
Barbarian Barrel
Valkyrie Witch Sparky
The Log
Witch Sparky
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Valkyrie Witch Sparky
Fireball
Minion Horde Witch Sparky
Poison
Minion Horde Witch Sparky
Lightning
Valkyrie Witch Sparky
Rocket
Minion Horde Valkyrie Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Rage Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Valkyrie Minion Horde Giant Witch Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Arrows Valkyrie Minion Horde

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Sparky
Minion Horde
Rage Giant Sparky
Valkyrie
Giant Witch Sparky
Giant
Arrows Rage Sparky Minion Horde Valkyrie Rocket Witch
Rocket
Giant
Rage
Minion Horde Giant Witch Sparky
Witch
Rage Valkyrie Giant
Sparky
Arrows Giant Rage Minion Horde Valkyrie

Defense Synergies 0 5

Arrows
Valkyrie Sparky
Minion Horde
Sparky
Valkyrie
Arrows Witch Sparky
Giant
Rocket
Rage
Witch
Valkyrie
Sparky
Arrows Minion Horde Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie Sparky
Minion Horde Sparky Valkyrie Witch
Minion Horde Rocket Witch Sparky Valkyrie
Minion Horde Witch Sparky Valkyrie
Arrows Valkyrie Rocket Sparky
Arrows Valkyrie
Minion Horde Rocket Arrows Witch
Rocket Arrows Valkyrie Sparky
Minion Horde Witch Sparky
Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Witch Arrows
Arrows Minion Horde Witch
Minion Horde Sparky Valkyrie Rocket Witch
Valkyrie Rocket Sparky Arrows Minion Horde Witch
Sparky Minion Horde
Minion Horde Rocket Sparky
Minion Horde Sparky Arrows Valkyrie Witch
Arrows Minion Horde Valkyrie Witch
Arrows Valkyrie Witch
Sparky
Valkyrie Arrows Minion Horde Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Sparky
Arrows Valkyrie Rocket
Minion Horde Valkyrie Rocket Witch Sparky
Valkyrie Rocket Minion Horde Sparky
Minion Horde Valkyrie Witch Sparky
Arrows Rocket Minion Horde Witch
Rocket Sparky Minion Horde Valkyrie Witch
Minion Horde Valkyrie Sparky
Minion Horde Rocket Valkyrie Witch Sparky
Witch Minion Horde Sparky
Minion Horde Valkyrie Witch Sparky
Rocket Arrows Valkyrie
Rocket Minion Horde Valkyrie Witch Sparky
Minion Horde Valkyrie Witch Sparky
Witch Sparky Minion Horde Valkyrie Rocket
Arrows Valkyrie Minion Horde Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Rocket Sparky
Arrows
Rocket Arrows Minion Horde Sparky
Arrows Valkyrie Rocket Sparky
Rocket Arrows Minion Horde Valkyrie Sparky
Arrows Minion Horde Rocket Witch
Arrows Minion Horde Witch Sparky
Arrows
Arrows
Rocket Minion Horde Sparky
Rocket Arrows Minion Horde Valkyrie Sparky
Arrows Rocket
Rocket Sparky
Arrows Minion Horde Rocket
Arrows Sparky
Rocket Arrows Minion Horde Witch Sparky
Arrows Minion Horde Rocket Sparky
Arrows Rocket Sparky
Minion Horde Rocket Sparky
Rocket Arrows Sparky
Rocket Arrows Valkyrie Witch
Rocket Minion Horde Sparky
Rocket Arrows
Rocket Sparky
Rocket Arrows Minion Horde
Arrows Valkyrie Witch Sparky
Minion Horde Witch
Arrows Witch Sparky
Arrows Witch Sparky
Rocket Arrows Sparky
Arrows Minion Horde Witch Sparky
Rocket Minion Horde Witch
Minion Horde Sparky
Arrows Minion Horde Rocket Sparky
Rocket Arrows Minion Horde Sparky
Minion Horde Sparky
Rocket Arrows Sparky
Minion Horde Rocket Witch
Rocket Arrows Witch
Arrows
Minion Horde Valkyrie Rocket Sparky
Arrows
Rocket Arrows Sparky
Minion Horde Sparky
Minion Horde Rocket Witch Sparky
Rocket Witch
Rocket Witch Sparky

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