My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Baby Dragon Prince Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Prince Giant Skeleton
Giant Snowball
Minion Horde Goblin Barrel Baby Dragon Lumberjack
Zap
Minion Horde Goblin Barrel Prince
Barbarian Barrel
Goblin Barrel Giant Skeleton Lumberjack
The Log
Mini P.E.K.K.A Goblin Barrel Prince Giant Skeleton Lumberjack
Earthquake
Goblin Barrel
Arrows
Minion Horde Goblin Barrel
Royal Delivery
Minion Horde Mini P.E.K.K.A Goblin Barrel Baby Dragon Prince Giant Skeleton Lumberjack
Fireball
Minion Horde Goblin Barrel Baby Dragon Lumberjack
Poison
Minion Horde
Lightning
Mini P.E.K.K.A Baby Dragon Prince Lumberjack
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Fireball Mini P.E.K.K.A Baby Dragon Lumberjack Minion Horde Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Fireball Mini P.E.K.K.A Baby Dragon

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Prince Giant Skeleton Lumberjack
Fireball
Baby Dragon
Mini P.E.K.K.A
Baby Dragon Giant Skeleton Lumberjack
Goblin Barrel
Prince Baby Dragon Giant Skeleton Lumberjack
Baby Dragon
Fireball Mini P.E.K.K.A Goblin Barrel Prince Giant Skeleton Lumberjack
Prince
Goblin Barrel Minion Horde Baby Dragon Lumberjack
Giant Skeleton
Minion Horde Mini P.E.K.K.A Goblin Barrel Baby Dragon Lumberjack
Lumberjack
Minion Horde Mini P.E.K.K.A Goblin Barrel Baby Dragon Prince Giant Skeleton

Defense Synergies 0 7

Minion Horde
Fireball
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Fireball Baby Dragon
Goblin Barrel
Baby Dragon
Mini P.E.K.K.A Prince Giant Skeleton Lumberjack
Prince
Baby Dragon
Giant Skeleton
Baby Dragon Lumberjack
Lumberjack
Fireball Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Baby Dragon
Minion Horde Mini P.E.K.K.A Lumberjack Prince
Minion Horde Mini P.E.K.K.A Prince Lumberjack Giant Skeleton
Minion Horde Mini P.E.K.K.A Prince Lumberjack
Fireball Mini P.E.K.K.A Prince Giant Skeleton Lumberjack
Fireball Baby Dragon Lumberjack
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon Giant Skeleton
Minion Horde Mini P.E.K.K.A Prince Lumberjack
Minion Horde Mini P.E.K.K.A Prince Giant Skeleton Lumberjack
Minion Horde Fireball Baby Dragon Giant Skeleton Lumberjack
Minion Horde Fireball Baby Dragon
Minion Horde Mini P.E.K.K.A Prince Lumberjack Fireball Giant Skeleton
Fireball Minion Horde Mini P.E.K.K.A Baby Dragon Prince Lumberjack
Mini P.E.K.K.A Minion Horde Prince Lumberjack
Minion Horde Fireball Mini P.E.K.K.A Prince Lumberjack
Minion Horde Fireball Mini P.E.K.K.A Prince Lumberjack
Fireball Minion Horde Baby Dragon Prince Lumberjack
Baby Dragon Fireball Giant Skeleton Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Minion Horde Fireball Mini P.E.K.K.A Baby Dragon Prince Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Fireball Prince Giant Skeleton
Fireball Mini P.E.K.K.A Baby Dragon Prince Lumberjack
Giant Skeleton Lumberjack Minion Horde Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Giant Skeleton Lumberjack Minion Horde Fireball
Giant Skeleton Minion Horde Mini P.E.K.K.A Prince Lumberjack
Fireball Minion Horde Baby Dragon
Mini P.E.K.K.A Prince Minion Horde Fireball Giant Skeleton Lumberjack
Mini P.E.K.K.A Giant Skeleton Minion Horde Prince Lumberjack
Minion Horde Giant Skeleton Fireball Mini P.E.K.K.A Baby Dragon Prince
Minion Horde
Minion Horde Mini P.E.K.K.A Prince Giant Skeleton Lumberjack
Fireball Prince Giant Skeleton
Mini P.E.K.K.A Prince Giant Skeleton Minion Horde Fireball Lumberjack
Minion Horde Fireball Baby Dragon
Minion Horde Fireball Mini P.E.K.K.A Baby Dragon Prince Giant Skeleton Lumberjack
Minion Horde Fireball Mini P.E.K.K.A Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Baby Dragon Giant Skeleton
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon Giant Skeleton
Fireball Prince Giant Skeleton
Fireball Minion Horde Baby Dragon
Fireball Minion Horde Baby Dragon
Minion Horde Baby Dragon
Fireball Baby Dragon
Fireball
Minion Horde Fireball Mini P.E.K.K.A Prince Lumberjack
Minion Horde Fireball Prince
Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon Prince
Minion Horde Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball
Minion Horde Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon Prince
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon Prince Giant Skeleton
Fireball
Prince
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde
Fireball Baby Dragon
Fireball Baby Dragon Prince
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Minion Horde Fireball
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Prince Giant Skeleton
Fireball
Minion Horde Fireball Prince
Fireball Baby Dragon
Fireball
Fireball Minion Horde Mini P.E.K.K.A Baby Dragon Prince Lumberjack
Fireball Baby Dragon
Fireball Giant Skeleton
Minion Horde Prince
Minion Horde Fireball Baby Dragon Giant Skeleton
Fireball
Fireball Baby Dragon Prince Giant Skeleton

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