My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider Baby Dragon
Zap
Minion Horde
Barbarian Barrel
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Mini P.E.K.K.A Hog Rider Baby Dragon P.E.K.K.A
Fireball
Minion Horde Hog Rider Baby Dragon
Poison
Minion Horde
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Mini P.E.K.K.A Hog Rider Baby Dragon Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Mini P.E.K.K.A

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider P.E.K.K.A Minion Horde Mini P.E.K.K.A Baby Dragon The Log
Minion Horde
Zap Hog Rider
Fireball
Zap Hog Rider Baby Dragon The Log
Mini P.E.K.K.A
Zap Hog Rider Baby Dragon The Log
Hog Rider
Zap Fireball The Log Minion Horde Mini P.E.K.K.A Baby Dragon
Baby Dragon
Zap Fireball Mini P.E.K.K.A Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Baby Dragon The Log
The Log
Hog Rider Zap Fireball Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 5 9

Zap
Fireball Mini P.E.K.K.A Minion Horde Baby Dragon P.E.K.K.A The Log
Minion Horde
Zap The Log
Fireball
Zap The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Fireball Baby Dragon
Hog Rider
Baby Dragon
Zap Mini P.E.K.K.A P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Baby Dragon
The Log
Fireball Mini P.E.K.K.A P.E.K.K.A Zap Minion Horde Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Baby Dragon The Log
Minion Horde Mini P.E.K.K.A P.E.K.K.A Zap The Log
Minion Horde Mini P.E.K.K.A P.E.K.K.A
Minion Horde Mini P.E.K.K.A P.E.K.K.A
Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Fireball The Log Zap Baby Dragon
Minion Horde Zap Fireball Baby Dragon
Zap Fireball Baby Dragon P.E.K.K.A The Log
Minion Horde Mini P.E.K.K.A P.E.K.K.A
Minion Horde Mini P.E.K.K.A
Minion Horde Zap Fireball Baby Dragon The Log
Minion Horde Zap Fireball Baby Dragon
Minion Horde Mini P.E.K.K.A P.E.K.K.A Zap Fireball The Log
Fireball Zap Minion Horde Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Minion Horde
Minion Horde Zap Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Minion Horde Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Zap Minion Horde Baby Dragon The Log
Zap Baby Dragon The Log Fireball
Mini P.E.K.K.A P.E.K.K.A
Minion Horde Fireball Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball P.E.K.K.A
Fireball Zap Mini P.E.K.K.A Baby Dragon The Log
P.E.K.K.A Zap Minion Horde Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Zap Minion Horde Fireball The Log
P.E.K.K.A Minion Horde Mini P.E.K.K.A
Fireball Zap Minion Horde Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Minion Horde Fireball
Mini P.E.K.K.A P.E.K.K.A Minion Horde
Zap Minion Horde P.E.K.K.A Fireball Mini P.E.K.K.A Baby Dragon The Log
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Mini P.E.K.K.A
P.E.K.K.A Zap Fireball The Log
Mini P.E.K.K.A P.E.K.K.A Minion Horde Fireball
Minion Horde Fireball Baby Dragon
Zap Minion Horde Fireball Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log
Zap Minion Horde Fireball Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Baby Dragon The Log
Fireball Zap Baby Dragon The Log
Minion Horde Fireball Baby Dragon The Log
Fireball The Log
Fireball Zap Minion Horde Baby Dragon The Log
Fireball Zap Minion Horde Baby Dragon
Minion Horde Baby Dragon The Log
Fireball The Log Zap Baby Dragon
Fireball The Log Zap
Minion Horde Fireball Mini P.E.K.K.A
Zap Minion Horde Fireball The Log
Fireball Zap Baby Dragon
Fireball Baby Dragon The Log
Minion Horde Fireball Baby Dragon
Zap Fireball Baby Dragon The Log
Zap Minion Horde Fireball Baby Dragon The Log
Minion Horde Fireball Baby Dragon The Log
Fireball
Minion Horde Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Baby Dragon The Log
Zap Fireball Baby Dragon The Log
Minion Horde Fireball Baby Dragon The Log
Fireball
The Log
Zap Minion Horde Fireball Baby Dragon The Log
Zap The Log Fireball Baby Dragon
Minion Horde
Fireball The Log Zap Baby Dragon
Fireball Zap Baby Dragon The Log
Fireball Zap Baby Dragon The Log
Zap Minion Horde Fireball Baby Dragon
Zap Minion Horde Fireball
Minion Horde Fireball Mini P.E.K.K.A
Zap Minion Horde Fireball The Log
Zap Minion Horde Fireball
P.E.K.K.A Minion Horde
Fireball The Log
Zap Minion Horde Fireball
Fireball Zap Baby Dragon
The Log Fireball
Fireball Minion Horde Mini P.E.K.K.A Baby Dragon
The Log Zap Fireball Baby Dragon
Zap Fireball
Minion Horde P.E.K.K.A
Zap Minion Horde Fireball Baby Dragon The Log
Zap Fireball
Zap Fireball Baby Dragon The Log

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