My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Goblin Barrel Sparky
Giant Snowball
Minion Horde Goblin Barrel Witch
Zap
Minion Horde Goblin Barrel Witch Sparky
Barbarian Barrel
Wizard Goblin Barrel Witch Sparky
The Log
Goblin Barrel Witch Sparky
Earthquake
Goblin Barrel Witch
Arrows
Minion Horde Goblin Barrel Witch
Royal Delivery
Minion Horde Wizard Goblin Barrel Witch Sparky
Fireball
Minion Horde Wizard Goblin Barrel Witch Sparky
Poison
Minion Horde Wizard Witch Sparky
Lightning
Wizard Witch Sparky
Rocket
Minion Horde Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Fireball Freeze Minion Horde Giant Wizard Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Goblin Barrel Fireball Freeze Minion Horde

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Freeze Sparky
Fireball
Giant Freeze Sparky
Giant
Goblin Barrel Sparky Minion Horde Fireball Wizard Witch
Wizard
Giant Sparky
Goblin Barrel
Giant Sparky
Freeze
Minion Horde Fireball
Witch
Giant
Sparky
Giant Minion Horde Fireball Wizard Goblin Barrel

Defense Synergies 0 5

Minion Horde
Freeze Sparky
Fireball
Freeze
Giant
Wizard
Freeze
Goblin Barrel
Freeze
Minion Horde Fireball Wizard Sparky
Witch
Sparky
Minion Horde Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard Sparky
Minion Horde Sparky Witch
Minion Horde Witch Sparky Freeze
Minion Horde Witch Sparky
Fireball Sparky
Fireball Freeze
Minion Horde Fireball Wizard Freeze Witch
Fireball Sparky
Minion Horde Witch Sparky
Minion Horde Sparky
Minion Horde Witch Fireball Wizard Freeze
Minion Horde Fireball Wizard Witch
Minion Horde Sparky Fireball Wizard Freeze Witch
Fireball Wizard Sparky Minion Horde Freeze Witch
Sparky Minion Horde
Minion Horde Fireball Freeze Sparky
Minion Horde Wizard Sparky Fireball Witch
Fireball Minion Horde Wizard Witch
Wizard Freeze Witch Fireball
Sparky
Wizard Minion Horde Fireball Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch Sparky
Fireball Wizard
Minion Horde Witch Sparky
Minion Horde Fireball Sparky
Minion Horde Witch Sparky
Fireball Wizard Minion Horde Freeze Witch
Sparky Minion Horde Fireball Witch
Minion Horde Sparky
Minion Horde Freeze Fireball Witch Sparky
Witch Minion Horde Sparky
Minion Horde Witch Sparky
Fireball
Minion Horde Fireball Wizard Witch Sparky
Wizard Minion Horde Fireball Witch Sparky
Witch Sparky Minion Horde Fireball Freeze
Minion Horde Fireball Wizard Freeze Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze Sparky
Fireball
Minion Horde Fireball Sparky
Fireball Freeze Sparky
Fireball Wizard Minion Horde Sparky
Fireball Wizard Minion Horde Freeze Witch
Minion Horde Wizard Witch Sparky
Fireball Wizard Freeze
Fireball Wizard
Minion Horde Fireball Sparky
Minion Horde Fireball Wizard Sparky
Fireball Wizard
Fireball Sparky
Minion Horde Fireball Freeze
Fireball Sparky
Minion Horde Fireball Wizard Witch Sparky
Minion Horde Fireball Wizard Sparky
Fireball Freeze Sparky
Minion Horde Sparky
Fireball Wizard Sparky
Fireball Wizard Witch
Minion Horde Fireball Sparky
Fireball Wizard
Sparky
Minion Horde Fireball
Freeze Fireball Wizard Witch Sparky
Minion Horde Witch
Fireball Wizard Witch Sparky
Fireball Wizard Witch Sparky
Fireball Sparky
Minion Horde Fireball Wizard Witch Sparky
Minion Horde Fireball Wizard Freeze Witch
Minion Horde Fireball Sparky
Minion Horde Fireball Wizard Sparky
Minion Horde Fireball Freeze Sparky
Minion Horde Sparky
Fireball Wizard Sparky
Minion Horde Fireball Freeze Witch
Fireball Wizard Witch
Freeze
Fireball
Fireball Minion Horde Wizard Sparky
Fireball Wizard
Fireball Sparky
Minion Horde Sparky
Minion Horde Fireball Freeze Witch Sparky
Fireball Witch
Fireball Freeze Witch Sparky

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